qt5base-lts/mkspecs/macx-ios-clang/features/default_pre.prf
Tor Arne Vestbø c5192b300e iOS: Fix simulator build by enabling SSE2 code paths
Commit 3c375a76a1 enabled SSE2 in Qt,
but we failed to build the files that implemented the SSE2 specific
drawhelpers and image functions. Since we know what the iOS simulator
supports and the platforms it runs on we can safely enable this
ourselves without it being based on a configure test.

Change-Id: I0cfc43de80068b89aa47c34ffa84ee1c1734886c
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
2014-01-18 18:50:14 +01:00

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load(default_pre)
# In case Qt was built for a specific SDK
!iphonesimulator_and_iphoneos:contains(QMAKE_MAC_SDK, ^iphonesimulator.*): \
CONFIG += iphonesimulator
# Check for supported Xcode versions
lessThan(QMAKE_XCODE_VERSION, "4.3"): \
error("This mkspec requires Xcode 4.3 or later")
iphonesimulator_and_iphoneos:iphonesimulator {
# For a iphonesimulator_and_iphoneos build all the config tests
# are based on the iPhoneOS ARM SDK, but we know that the simulator
# is i386 and that we support SSE/SSE2.
QT_ARCH = i386
QT_CPU_FEATURES.i386 = sse sse2
DEFINES += QT_COMPILER_SUPPORTS_SSE2
}