qt5base-lts/tests/auto/widgets/graphicsview/qgraphicseffectsource/tst_qgraphicseffectsource.cpp
Lars Knoll 6ae7a02104 Remove most compiler warnings about missing overrides
Remove around 1000 compiler warnings about missing overrides
in our auto tests.

This significantly reduce the compiler warning noise in our auto
tests, so that one can actually better see the real problems
inbetween.

Change-Id: Id0c04dba43fcaf55d8cd2b5c6697358857c31bf9
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
2020-09-11 00:20:47 +02:00

407 lines
13 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <QtWidgets/qgraphicseffect.h>
#include <QtWidgets/qgraphicsview.h>
#include <QtWidgets/qgraphicsscene.h>
#include <QtWidgets/qgraphicsitem.h>
#include <QtWidgets/qstyleoption.h>
#include <private/qgraphicseffect_p.h>
class CustomItem : public QGraphicsRectItem
{
public:
CustomItem(qreal x, qreal y, qreal width, qreal height)
: QGraphicsRectItem(x, y, width, height), numRepaints(0),
m_painter(0)
{}
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override
{
m_painter = painter;
++numRepaints;
QGraphicsRectItem::paint(painter, option, widget);
}
void reset()
{
numRepaints = 0;
m_painter = 0;
}
int numRepaints;
QPainter *m_painter;
};
class CustomEffect : public QGraphicsEffect
{
public:
CustomEffect()
: QGraphicsEffect(), numRepaints(0), m_margin(10), m_sourceChanged(false),
m_sourceBoundingRectChanged(false), doNothingInDraw(false),
storeDeviceDependentStuff(false),
m_painter(0), m_source(0)
{}
QRectF boundingRectFor(const QRectF &rect) const override
{ return rect.adjusted(-m_margin, -m_margin, m_margin, m_margin); }
void reset()
{
numRepaints = 0;
m_sourceChanged = false;
m_sourceBoundingRectChanged = false;
m_painter = 0;
m_source = 0;
deviceCoordinatesPixmap = QPixmap();
deviceRect = QRect();
sourceDeviceBoundingRect = QRectF();
}
void setMargin(int margin)
{
m_margin = margin;
updateBoundingRect();
}
int margin() const
{ return m_margin; }
void draw(QPainter *painter) override
{
++numRepaints;
if (storeDeviceDependentStuff) {
deviceCoordinatesPixmap = source()->pixmap(Qt::DeviceCoordinates);
deviceRect = QRect(0, 0, painter->device()->width(), painter->device()->height());
sourceDeviceBoundingRect = source()->boundingRect(Qt::DeviceCoordinates);
}
if (doNothingInDraw)
return;
m_source = source();
m_painter = painter;
source()->draw(painter);
}
void sourceChanged(ChangeFlags) override
{ m_sourceChanged = true; }
void sourceBoundingRectChanged()
{ m_sourceBoundingRectChanged = true; }
int numRepaints;
int m_margin;
bool m_sourceChanged;
bool m_sourceBoundingRectChanged;
bool doNothingInDraw;
bool storeDeviceDependentStuff;
QPainter *m_painter;
QGraphicsEffectSource *m_source;
QPixmap deviceCoordinatesPixmap;
QRect deviceRect;
QRectF sourceDeviceBoundingRect;
};
class tst_QGraphicsEffectSource : public QObject
{
Q_OBJECT
public slots:
void initTestCase();
void cleanupTestCase();
void init();
private slots:
void graphicsItem();
void styleOption();
void isPixmap();
void draw();
void update();
void boundingRect();
void clippedBoundingRect();
void deviceRect();
void pixmap();
void pixmapPadding_data();
void pixmapPadding();
private:
QGraphicsView *view;
QGraphicsScene *scene;
CustomItem *item;
CustomEffect *effect;
};
void tst_QGraphicsEffectSource::initTestCase()
{
scene = new QGraphicsScene;
item = new CustomItem(0, 0, 100, 100);
effect = new CustomEffect;
item->setGraphicsEffect(effect);
scene->addItem(item);
view = new QGraphicsView(scene);
view->show();
QVERIFY(QTest::qWaitForWindowExposed(view));
}
void tst_QGraphicsEffectSource::cleanupTestCase()
{
delete view;
}
void tst_QGraphicsEffectSource::init()
{
QVERIFY(effect);
QVERIFY(item);
QVERIFY(effect->source());
effect->reset();
effect->storeDeviceDependentStuff = false;
effect->doNothingInDraw = false;
item->reset();
QCoreApplication::processEvents(); // Process all queued paint events
}
void tst_QGraphicsEffectSource::graphicsItem()
{
QVERIFY(effect->source());
QCOMPARE(effect->source()->graphicsItem(), (const QGraphicsItem*)item);
}
void tst_QGraphicsEffectSource::styleOption()
{
// We don't have style options unless the source is drawing.
QVERIFY(effect->source());
QVERIFY(!effect->source()->styleOption());
// Trigger an update and check that the style option in QGraphicsEffect::draw
// was the same as the one in QGraphicsItem::paint.
QCOMPARE(item->numRepaints, 0);
QCOMPARE(effect->numRepaints, 0);
item->update();
QTRY_COMPARE(item->numRepaints, 1);
QTRY_COMPARE(effect->numRepaints, 1);
}
void tst_QGraphicsEffectSource::isPixmap()
{
// Current source is a CustomItem (which is not a pixmap item).
QVERIFY(!effect->source()->isPixmap());
// Make sure isPixmap() returns true for QGraphicsPixmapItem.
QGraphicsPixmapItem *pixmapItem = new QGraphicsPixmapItem;
CustomEffect *anotherEffect = new CustomEffect;
pixmapItem->setGraphicsEffect(anotherEffect);
QVERIFY(anotherEffect->source());
QCOMPARE(anotherEffect->source()->graphicsItem(), static_cast<const QGraphicsItem *>(pixmapItem));
QVERIFY(anotherEffect->source()->isPixmap());
delete pixmapItem;
}
void tst_QGraphicsEffectSource::draw()
{
// The source can only draw as a result of QGraphicsEffect::draw.
QTest::ignoreMessage(QtWarningMsg, "QGraphicsEffectSource::draw: Can only begin as a result of QGraphicsEffect::draw");
QPixmap dummyPixmap(10, 10);
QPainter dummyPainter(&dummyPixmap);
effect->source()->draw(&dummyPainter);
}
void tst_QGraphicsEffectSource::update()
{
QCOMPARE(item->numRepaints, 0);
QCOMPARE(effect->numRepaints, 0);
effect->source()->update();
QTRY_COMPARE(item->numRepaints, 1);
QTRY_COMPARE(effect->numRepaints, 1);
}
void tst_QGraphicsEffectSource::boundingRect()
{
QTest::ignoreMessage(QtWarningMsg, "QGraphicsEffectSource::boundingRect: Not yet implemented, lacking device context");
QCOMPARE(effect->source()->boundingRect(Qt::DeviceCoordinates), QRectF());
QRectF itemBoundingRect = item->boundingRect();
if (!item->childItems().isEmpty())
itemBoundingRect |= item->childrenBoundingRect();
// We can at least check that the device bounding rect was correct in QGraphicsEffect::draw.
effect->storeDeviceDependentStuff = true;
effect->source()->update();
const QTransform deviceTransform = item->deviceTransform(view->viewportTransform());
QTRY_COMPARE(effect->sourceDeviceBoundingRect, deviceTransform.mapRect(itemBoundingRect));
// Bounding rect in logical coordinates is of course fine.
QTRY_COMPARE(effect->source()->boundingRect(Qt::LogicalCoordinates), itemBoundingRect);
// Make sure default value is Qt::LogicalCoordinates.
QTRY_COMPARE(effect->source()->boundingRect(), itemBoundingRect);
}
void tst_QGraphicsEffectSource::clippedBoundingRect()
{
QRectF itemBoundingRect = item->boundingRect();
item->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
QGraphicsRectItem *child = new QGraphicsRectItem(-1000, -1000, 2000, 2000);
child->setBrush(Qt::red);
child->setParentItem(item);
effect->storeDeviceDependentStuff = true;
effect->source()->update();
QTRY_COMPARE(effect->source()->boundingRect(Qt::LogicalCoordinates), itemBoundingRect);
}
void tst_QGraphicsEffectSource::deviceRect()
{
effect->storeDeviceDependentStuff = true;
effect->source()->update();
QTRY_COMPARE(effect->deviceRect, view->viewport()->rect());
}
void tst_QGraphicsEffectSource::pixmap()
{
QTest::ignoreMessage(QtWarningMsg, "QGraphicsEffectSource::pixmap: Not yet implemented, lacking device context");
QCOMPARE(effect->source()->pixmap(Qt::DeviceCoordinates), QPixmap());
// We can at least verify a valid pixmap from QGraphicsEffect::draw.
effect->storeDeviceDependentStuff = true;
effect->source()->update();
QTRY_VERIFY(!effect->deviceCoordinatesPixmap.isNull());
// Pixmaps in logical coordinates we can do fine.
QPixmap pixmap1 = effect->source()->pixmap(Qt::LogicalCoordinates);
QVERIFY(!pixmap1.isNull());
// Make sure default value is Qt::LogicalCoordinates.
QPixmap pixmap2 = effect->source()->pixmap();
QCOMPARE(pixmap1, pixmap2);
}
class PaddingEffect : public QGraphicsEffect
{
public:
PaddingEffect(QObject *parent) : QGraphicsEffect(parent)
{
}
QRectF boundingRectFor(const QRectF &src) const override
{
return src.adjusted(-10, -10, 10, 10);
}
void draw(QPainter *) override
{
pix = source()->pixmap(coordinateMode, &offset, padMode);
}
QPixmap pix;
QPoint offset;
QGraphicsEffect::PixmapPadMode padMode;
Qt::CoordinateSystem coordinateMode;
};
void tst_QGraphicsEffectSource::pixmapPadding_data()
{
QTest::addColumn<int>("coordinateMode");
QTest::addColumn<int>("padMode");
QTest::addColumn<QSize>("size");
QTest::addColumn<QPoint>("offset");
QTest::addColumn<uint>("ulPixel");
QTest::newRow("log,nopad") << int(Qt::LogicalCoordinates)
<< int(QGraphicsEffect::NoPad)
<< QSize(10, 10) << QPoint(0, 0)
<< 0xffff0000u;
QTest::newRow("log,transparent") << int(Qt::LogicalCoordinates)
<< int(QGraphicsEffect::PadToTransparentBorder)
<< QSize(14, 14) << QPoint(-2, -2)
<< 0x00000000u;
QTest::newRow("log,effectrect") << int(Qt::LogicalCoordinates)
<< int(QGraphicsEffect::PadToEffectiveBoundingRect)
<< QSize(20, 20) << QPoint(-5, -5)
<< 0x00000000u;
QTest::newRow("dev,nopad") << int(Qt::DeviceCoordinates)
<< int(QGraphicsEffect::NoPad)
<< QSize(20, 20) << QPoint(40, 40)
<< 0xffff0000u;
QTest::newRow("dev,transparent") << int(Qt::DeviceCoordinates)
<< int(QGraphicsEffect::PadToTransparentBorder)
<< QSize(24, 24) << QPoint(38, 38)
<< 0x00000000u;
QTest::newRow("dev,effectrect") << int(Qt::DeviceCoordinates)
<< int(QGraphicsEffect::PadToEffectiveBoundingRect)
<< QSize(40, 40) << QPoint(30, 30)
<< 0x00000000u;
}
void tst_QGraphicsEffectSource::pixmapPadding()
{
QPixmap dummyTarget(100, 100);
QPainter dummyPainter(&dummyTarget);
dummyPainter.translate(40, 40);
dummyPainter.scale(2, 2);
QPixmap pm(10, 10);
pm.fill(Qt::red);
QGraphicsScene *scene = new QGraphicsScene();
PaddingEffect *effect = new PaddingEffect(scene);
QGraphicsPixmapItem *pmItem = new QGraphicsPixmapItem(pm);
scene->addItem(pmItem);
pmItem->setGraphicsEffect(effect);
QFETCH(int, coordinateMode);
QFETCH(int, padMode);
QFETCH(QPoint, offset);
QFETCH(QSize, size);
QFETCH(uint, ulPixel);
effect->padMode = (QGraphicsEffect::PixmapPadMode) padMode;
effect->coordinateMode = (Qt::CoordinateSystem) coordinateMode;
scene->render(&dummyPainter, scene->itemsBoundingRect(), scene->itemsBoundingRect());
QCOMPARE(effect->pix.size(), size);
QCOMPARE(effect->offset, offset);
QCOMPARE(effect->pix.toImage().pixel(0, 0), ulPixel);
// ### Fix corruption in scene destruction, then enable...
// delete scene;
}
QTEST_MAIN(tst_QGraphicsEffectSource)
#include "tst_qgraphicseffectsource.moc"