qt5base-lts/tests/auto/widgets/graphicsview/qgraphicssceneindex/tst_qgraphicssceneindex.cpp
Lars Knoll 6ae7a02104 Remove most compiler warnings about missing overrides
Remove around 1000 compiler warnings about missing overrides
in our auto tests.

This significantly reduce the compiler warning noise in our auto
tests, so that one can actually better see the real problems
inbetween.

Change-Id: Id0c04dba43fcaf55d8cd2b5c6697358857c31bf9
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
2020-09-11 00:20:47 +02:00

364 lines
11 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <QtGui/QPainterPath>
#include <QtWidgets/qgraphicsscene.h>
#include <private/qgraphicsscenebsptreeindex_p.h>
#include <private/qgraphicssceneindex_p.h>
#include <private/qgraphicsscenelinearindex_p.h>
class tst_QGraphicsSceneIndex : public QObject
{
Q_OBJECT
public slots:
void initTestCase();
private slots:
void scatteredItems_data();
void scatteredItems();
void overlappedItems_data();
void overlappedItems();
void movingItems_data();
void movingItems();
void connectedToSceneRectChanged();
void items();
void boundingRectPointIntersection_data();
void boundingRectPointIntersection();
void removeItems();
void clear();
private:
void common_data();
QGraphicsSceneIndex *createIndex(const QString &name);
};
void tst_QGraphicsSceneIndex::initTestCase()
{
}
void tst_QGraphicsSceneIndex::common_data()
{
QTest::addColumn<QString>("indexMethod");
QTest::newRow("BSP") << QString("bsp");
QTest::newRow("Linear") << QString("linear");
}
QGraphicsSceneIndex *tst_QGraphicsSceneIndex::createIndex(const QString &indexMethod)
{
QGraphicsSceneIndex *index = 0;
QGraphicsScene *scene = new QGraphicsScene();
if (indexMethod == "bsp")
index = new QGraphicsSceneBspTreeIndex(scene);
if (indexMethod == "linear")
index = new QGraphicsSceneLinearIndex(scene);
return index;
}
void tst_QGraphicsSceneIndex::scatteredItems_data()
{
common_data();
}
void tst_QGraphicsSceneIndex::scatteredItems()
{
QFETCH(QString, indexMethod);
QGraphicsScene scene;
scene.setItemIndexMethod(indexMethod == "linear" ? QGraphicsScene::NoIndex : QGraphicsScene::BspTreeIndex);
for (int i = 0; i < 10; ++i)
scene.addRect(i*50, i*50, 40, 35);
QCOMPARE(scene.items(QPointF(5, 5)).count(), 1);
QCOMPARE(scene.items(QPointF(55, 55)).count(), 1);
QCOMPARE(scene.items(QPointF(-100, -100)).count(), 0);
QCOMPARE(scene.items(QRectF(0, 0, 10, 10)).count(), 1);
QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 10);
QCOMPARE(scene.items(QRectF(-100, -1000, 0, 0)).count(), 0);
}
void tst_QGraphicsSceneIndex::overlappedItems_data()
{
common_data();
}
void tst_QGraphicsSceneIndex::overlappedItems()
{
QFETCH(QString, indexMethod);
QGraphicsScene scene;
scene.setItemIndexMethod(indexMethod == "linear" ? QGraphicsScene::NoIndex : QGraphicsScene::BspTreeIndex);
for (int i = 0; i < 10; ++i)
for (int j = 0; j < 10; ++j)
scene.addRect(i*50, j*50, 200, 200)->setPen(QPen(Qt::black, 0));
QCOMPARE(scene.items(QPointF(5, 5)).count(), 1);
QCOMPARE(scene.items(QPointF(55, 55)).count(), 4);
QCOMPARE(scene.items(QPointF(105, 105)).count(), 9);
QCOMPARE(scene.items(QPointF(-100, -100)).count(), 0);
QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 100);
QCOMPARE(scene.items(QRectF(-100, -1000, 0, 0)).count(), 0);
QCOMPARE(scene.items(QRectF(0, 0, 200, 200)).count(), 16);
QCOMPARE(scene.items(QRectF(0, 0, 100, 100)).count(), 4);
QCOMPARE(scene.items(QRectF(0, 0, 1, 100)).count(), 2);
QCOMPARE(scene.items(QRectF(0, 0, 1, 1000)).count(), 10);
}
void tst_QGraphicsSceneIndex::movingItems_data()
{
common_data();
}
void tst_QGraphicsSceneIndex::movingItems()
{
QFETCH(QString, indexMethod);
QGraphicsScene scene;
scene.setItemIndexMethod(indexMethod == "linear" ? QGraphicsScene::NoIndex : QGraphicsScene::BspTreeIndex);
for (int i = 0; i < 10; ++i)
scene.addRect(i*50, i*50, 40, 35);
QGraphicsRectItem *box = scene.addRect(0, 0, 10, 10);
QCOMPARE(scene.items(QPointF(5, 5)).count(), 2);
QCOMPARE(scene.items(QPointF(-1, -1)).count(), 0);
QCOMPARE(scene.items(QRectF(0, 0, 5, 5)).count(), 2);
box->setPos(10, 10);
QCOMPARE(scene.items(QPointF(9, 9)).count(), 1);
QCOMPARE(scene.items(QPointF(15, 15)).count(), 2);
QCOMPARE(scene.items(QRectF(0, 0, 1, 1)).count(), 1);
box->setPos(-5, -5);
QCOMPARE(scene.items(QPointF(-1, -1)).count(), 1);
QCOMPARE(scene.items(QRectF(0, 0, 1, 1)).count(), 2);
QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 11);
}
void tst_QGraphicsSceneIndex::connectedToSceneRectChanged()
{
class MyScene : public QGraphicsScene
{
public:
using QGraphicsScene::receivers;
};
MyScene scene; // Uses QGraphicsSceneBspTreeIndex by default.
QCOMPARE(scene.receivers(SIGNAL(sceneRectChanged(QRectF))), 1);
scene.setItemIndexMethod(QGraphicsScene::NoIndex); // QGraphicsSceneLinearIndex
QCOMPARE(scene.receivers(SIGNAL(sceneRectChanged(QRectF))), 1);
}
void tst_QGraphicsSceneIndex::items()
{
QGraphicsScene scene;
QGraphicsItem *item1 = scene.addRect(0, 0, 10, 10);
QGraphicsItem *item2 = scene.addRect(10, 10, 10, 10);
QCOMPARE(scene.items().size(), 2);
// Move from unindexed items into bsp tree.
QTest::qWait(50);
QCOMPARE(scene.items().size(), 2);
// Add untransformable item.
QGraphicsItem *item3 = new QGraphicsRectItem(QRectF(20, 20, 10, 10));
item3->setFlag(QGraphicsItem::ItemIgnoresTransformations);
scene.addItem(item3);
QCOMPARE(scene.items().size(), 3);
// Move from unindexed items into untransformable items.
QTest::qWait(50);
QCOMPARE(scene.items().size(), 3);
// Move from untransformable items into unindexed items.
item3->setFlag(QGraphicsItem::ItemIgnoresTransformations, false);
QCOMPARE(scene.items().size(), 3);
QTest::qWait(50);
QCOMPARE(scene.items().size(), 3);
// Make all items untransformable.
item1->setFlag(QGraphicsItem::ItemIgnoresTransformations);
item2->setParentItem(item1);
item3->setParentItem(item2);
QCOMPARE(scene.items().size(), 3);
// Move from unindexed items into untransformable items.
QTest::qWait(50);
QCOMPARE(scene.items().size(), 3);
}
class CustomShapeItem : public QGraphicsItem
{
public:
CustomShapeItem(const QPainterPath &shape) : QGraphicsItem(0), mShape(shape) {}
QPainterPath shape() const override { return mShape; }
QRectF boundingRect() const override { return mShape.boundingRect(); }
void paint(QPainter*, const QStyleOptionGraphicsItem*, QWidget*) override {}
private:
QPainterPath mShape;
};
Q_DECLARE_METATYPE(Qt::ItemSelectionMode)
Q_DECLARE_METATYPE(QPainterPath)
void tst_QGraphicsSceneIndex::boundingRectPointIntersection_data()
{
QTest::addColumn<QPainterPath>("itemShape");
QTest::addColumn<Qt::ItemSelectionMode>("mode");
QTest::newRow("zero shape - intersects rect") << QPainterPath() << Qt::IntersectsItemBoundingRect;
QTest::newRow("zero shape - contains rect") << QPainterPath() << Qt::ContainsItemBoundingRect;
QPainterPath triangle;
triangle.moveTo(50, 0);
triangle.lineTo(0, 50);
triangle.lineTo(100, 50);
triangle.lineTo(50, 0);
QTest::newRow("triangle shape - intersects rect") << triangle << Qt::IntersectsItemBoundingRect;
QTest::newRow("triangle shape - contains rect") << triangle << Qt::ContainsItemBoundingRect;
QPainterPath rect;
rect.addRect(QRectF(0, 0, 100, 100));
QTest::newRow("rectangle shape - intersects rect") << rect << Qt::IntersectsItemBoundingRect;
QTest::newRow("rectangle shape - contains rect") << rect << Qt::ContainsItemBoundingRect;
}
void tst_QGraphicsSceneIndex::boundingRectPointIntersection()
{
QFETCH(QPainterPath, itemShape);
QFETCH(Qt::ItemSelectionMode, mode);
QGraphicsScene scene;
CustomShapeItem *item = new CustomShapeItem(itemShape);
scene.addItem(item);
QList<QGraphicsItem*> items = scene.items(QPointF(0, 0), mode, Qt::AscendingOrder);
QVERIFY(!items.isEmpty());
QCOMPARE(items.first(), item);
}
class RectWidget : public QGraphicsWidget
{
Q_OBJECT
public:
RectWidget(QGraphicsItem *parent = 0) : QGraphicsWidget(parent)
{
}
void paint(QPainter *painter, const QStyleOptionGraphicsItem * /* option */, QWidget * /* widget */) override
{
painter->setBrush(brush);
painter->drawRect(boundingRect());
}
public:
QBrush brush;
};
void tst_QGraphicsSceneIndex::removeItems()
{
QGraphicsScene scene;
RectWidget *parent = new RectWidget;
parent->brush = QBrush(QColor(Qt::magenta));
parent->setGeometry(250, 250, 400, 400);
RectWidget *widget = new RectWidget(parent);
widget->brush = QBrush(QColor(Qt::blue));
widget->setGeometry(10, 10, 200, 200);
RectWidget *widgetChild1 = new RectWidget(widget);
widgetChild1->brush = QBrush(QColor(Qt::green));
widgetChild1->setGeometry(20, 20, 100, 100);
RectWidget *widgetChild2 = new RectWidget(widgetChild1);
widgetChild2->brush = QBrush(QColor(Qt::yellow));
widgetChild2->setGeometry(25, 25, 50, 50);
scene.addItem(parent);
QGraphicsView view(&scene);
view.resize(600, 600);
view.show();
QApplication::setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
scene.removeItem(widgetChild1);
delete widgetChild1;
//We move the parent
scene.items(QRectF(295, 295, 50, 50));
//This should not crash
}
void tst_QGraphicsSceneIndex::clear()
{
class MyItem : public QGraphicsItem
{
public:
MyItem(QGraphicsItem *parent = 0) : QGraphicsItem(parent), numPaints(0) {}
int numPaints;
protected:
QRectF boundingRect() const override { return QRectF(0, 0, 10, 10); }
void paint(QPainter * /* painter */, const QStyleOptionGraphicsItem *, QWidget *) override
{ ++numPaints; }
};
QGraphicsScene scene;
scene.setSceneRect(0, 0, 100, 100);
scene.addItem(new MyItem);
QGraphicsView view(&scene);
view.show();
qApp->setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
scene.clear();
// Make sure the index is re-generated after QGraphicsScene::clear();
// otherwise no items will be painted.
MyItem *item = new MyItem;
scene.addItem(item);
qApp->processEvents();
QTRY_VERIFY(item->numPaints > 0);
}
QTEST_MAIN(tst_QGraphicsSceneIndex)
#include "tst_qgraphicssceneindex.moc"