qt5base-lts/examples/corelib/serialization/savegame/character.h
Edward Welbourne d8517fb1ab corelib/serialization examples: clang-tidy and coding style clean-up
I overrode clang-tidy where it uglified or obfuscated and did some
clean-up provoked or made possible by its changes. Konrad pointed out,
in review, a constructor that could be = default; it could, in fact,
vanish entirely as a result.

Pick-to: 6.6 6.5
Task-number: QTBUG-111228
Change-Id: I9b7744a3abaa29e6f9e0689d0f6985bfd88cd0fd
Reviewed-by: Konrad Kujawa <konrad.kujawa@qt.io>
2023-09-08 18:17:37 +02:00

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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#ifndef CHARACTER_H
#define CHARACTER_H
#include <QJsonObject>
#include <QObject>
#include <QString>
QT_FORWARD_DECLARE_CLASS(QTextStream)
//! [0]
class Character
{
Q_GADGET
public:
enum ClassType { Warrior, Mage, Archer };
Q_ENUM(ClassType)
Character();
Character(const QString &name, int level, ClassType classType);
QString name() const;
void setName(const QString &name);
int level() const;
void setLevel(int level);
ClassType classType() const;
void setClassType(ClassType classType);
static Character fromJson(const QJsonObject &json);
QJsonObject toJson() const;
void print(QTextStream &s, int indentation = 0) const;
private:
QString mName;
int mLevel = 0;
ClassType mClassType = Warrior;
};
//! [0]
#endif // CHARACTER_H