b8e352ad37
Both ARM and x86 can convert fp16 much faster in bulk than one at a time. This also enables hardware accelerated conversion on x86, when F16C isn't unconditionally available at compile time. This code is implemented in C to ensure that there's no leakage of inline symbols from the .obj file that was compiled by Visual Studio with AVX support. Unfortunately, simd.prf uses $(CXX) instead of $(CC) for all its sources, which means the file gets interpreted as C++ by g++, clang++ and icpc. Those compilers at least don't leak any symbols. Done-with: Thiago Macieira <thiago.macieira@intel.com> Change-Id: I9d26d99e83392861fb09564e0e8e8d76cd8483b3 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> |
||
---|---|---|
.. | ||
android | ||
bic/data | ||
cmake | ||
compilerwarnings/data | ||
concurrent | ||
corelib | ||
dbus | ||
gui | ||
guiapplauncher | ||
installed_cmake | ||
network | ||
opengl | ||
other | ||
printsupport | ||
shared | ||
sql | ||
testlib | ||
tools | ||
widgets | ||
xml | ||
auto.pro | ||
network-settings.h |