qt5base-lts/tests/auto/qpauseanimation/tst_qpauseanimation.cpp
Jyri Tahtela f9f395c28b Update licenseheader text in source files for qtbase Qt module
Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.

Reviewed-by: Trust Me
2011-05-24 12:34:08 +03:00

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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
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**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <QtCore/qpauseanimation.h>
#include <QtCore/qpropertyanimation.h>
#include <QtCore/qsequentialanimationgroup.h>
#include <private/qabstractanimation_p.h>
//TESTED_CLASS=QPauseAnimation
//TESTED_FILES=
class TestablePauseAnimation : public QPauseAnimation
{
Q_OBJECT
public:
TestablePauseAnimation(QObject *parent = 0)
: QPauseAnimation(parent),
m_updateCurrentTimeCount(0)
{
}
int m_updateCurrentTimeCount;
protected:
void updateCurrentTime(int currentTime)
{
//qDebug() << this << "update current time: " << currentTime;
QPauseAnimation::updateCurrentTime(currentTime);
++m_updateCurrentTimeCount;
}
};
class EnableConsistentTiming
{
public:
EnableConsistentTiming()
{
QUnifiedTimer *timer = QUnifiedTimer::instance();
timer->setConsistentTiming(true);
}
~EnableConsistentTiming()
{
QUnifiedTimer *timer = QUnifiedTimer::instance();
timer->setConsistentTiming(false);
}
};
class tst_QPauseAnimation : public QObject
{
Q_OBJECT
public:
tst_QPauseAnimation();
virtual ~tst_QPauseAnimation();
public Q_SLOTS:
void initTestCase();
private slots:
void changeDirectionWhileRunning();
void noTimerUpdates_data();
void noTimerUpdates();
void multiplePauseAnimations();
void pauseAndPropertyAnimations();
void pauseResume();
void sequentialPauseGroup();
void sequentialGroupWithPause();
void multipleSequentialGroups();
void zeroDuration();
};
tst_QPauseAnimation::tst_QPauseAnimation()
{
}
tst_QPauseAnimation::~tst_QPauseAnimation()
{
}
void tst_QPauseAnimation::initTestCase()
{
qRegisterMetaType<QAbstractAnimation::State>("QAbstractAnimation::State");
qRegisterMetaType<QAbstractAnimation::DeletionPolicy>("QAbstractAnimation::DeletionPolicy");
}
void tst_QPauseAnimation::changeDirectionWhileRunning()
{
EnableConsistentTiming enabled;
TestablePauseAnimation animation;
animation.setDuration(400);
animation.start();
QTest::qWait(100);
QVERIFY(animation.state() == QAbstractAnimation::Running);
animation.setDirection(QAbstractAnimation::Backward);
QTest::qWait(animation.totalDuration() + 50);
QVERIFY(animation.state() == QAbstractAnimation::Stopped);
}
void tst_QPauseAnimation::noTimerUpdates_data()
{
QTest::addColumn<int>("duration");
QTest::addColumn<int>("loopCount");
QTest::newRow("0") << 200 << 1;
QTest::newRow("1") << 160 << 1;
QTest::newRow("2") << 160 << 2;
QTest::newRow("3") << 200 << 3;
}
void tst_QPauseAnimation::noTimerUpdates()
{
EnableConsistentTiming enabled;
QFETCH(int, duration);
QFETCH(int, loopCount);
TestablePauseAnimation animation;
animation.setDuration(duration);
animation.setLoopCount(loopCount);
animation.start();
QTest::qWait(animation.totalDuration() + 100);
#ifdef Q_OS_WIN
if (animation.state() != QAbstractAnimation::Stopped)
QEXPECT_FAIL("", "On windows, consistent timing is not working properly due to bad timer resolution", Abort);
#endif
QVERIFY(animation.state() == QAbstractAnimation::Stopped);
QCOMPARE(animation.m_updateCurrentTimeCount, 1 + loopCount);
}
void tst_QPauseAnimation::multiplePauseAnimations()
{
EnableConsistentTiming enabled;
TestablePauseAnimation animation;
animation.setDuration(200);
TestablePauseAnimation animation2;
animation2.setDuration(800);
animation.start();
animation2.start();
QTest::qWait(animation.totalDuration() + 100);
#ifdef Q_OS_WIN
if (animation.state() != QAbstractAnimation::Stopped)
QEXPECT_FAIL("", "On windows, consistent timing is not working properly due to bad timer resolution", Abort);
#endif
QVERIFY(animation.state() == QAbstractAnimation::Stopped);
QVERIFY(animation2.state() == QAbstractAnimation::Running);
QCOMPARE(animation.m_updateCurrentTimeCount, 2);
QCOMPARE(animation2.m_updateCurrentTimeCount, 2);
QTest::qWait(550);
#ifdef Q_OS_WIN
if (animation2.state() != QAbstractAnimation::Stopped)
QEXPECT_FAIL("", "On windows, consistent timing is not working properly due to bad timer resolution", Abort);
#endif
QVERIFY(animation2.state() == QAbstractAnimation::Stopped);
QCOMPARE(animation2.m_updateCurrentTimeCount, 3);
}
void tst_QPauseAnimation::pauseAndPropertyAnimations()
{
EnableConsistentTiming enabled;
TestablePauseAnimation pause;
pause.setDuration(200);
QObject o;
o.setProperty("ole", 42);
QPropertyAnimation animation(&o, "ole");
animation.setEndValue(43);
pause.start();
QTest::qWait(100);
animation.start();
QVERIFY(animation.state() == QAbstractAnimation::Running);
QVERIFY(pause.state() == QAbstractAnimation::Running);
QCOMPARE(pause.m_updateCurrentTimeCount, 2);
QTest::qWait(animation.totalDuration() + 100);
#ifdef Q_OS_WIN
if (animation.state() != QAbstractAnimation::Stopped)
QEXPECT_FAIL("", "On windows, consistent timing is not working properly due to bad timer resolution", Abort);
#endif
QVERIFY(animation.state() == QAbstractAnimation::Stopped);
QVERIFY(pause.state() == QAbstractAnimation::Stopped);
QVERIFY(pause.m_updateCurrentTimeCount > 3);
}
void tst_QPauseAnimation::pauseResume()
{
TestablePauseAnimation animation;
animation.setDuration(400);
animation.start();
QVERIFY(animation.state() == QAbstractAnimation::Running);
QTest::qWait(200);
animation.pause();
QVERIFY(animation.state() == QAbstractAnimation::Paused);
animation.start();
QTest::qWait(300);
QVERIFY(animation.state() == QAbstractAnimation::Stopped);
QCOMPARE(animation.m_updateCurrentTimeCount, 3);
}
void tst_QPauseAnimation::sequentialPauseGroup()
{
QSequentialAnimationGroup group;
TestablePauseAnimation animation1(&group);
animation1.setDuration(200);
TestablePauseAnimation animation2(&group);
animation2.setDuration(200);
TestablePauseAnimation animation3(&group);
animation3.setDuration(200);
group.start();
QCOMPARE(animation1.m_updateCurrentTimeCount, 1);
QCOMPARE(animation2.m_updateCurrentTimeCount, 0);
QCOMPARE(animation3.m_updateCurrentTimeCount, 0);
QVERIFY(group.state() == QAbstractAnimation::Running);
QVERIFY(animation1.state() == QAbstractAnimation::Running);
QVERIFY(animation2.state() == QAbstractAnimation::Stopped);
QVERIFY(animation3.state() == QAbstractAnimation::Stopped);
group.setCurrentTime(250);
QCOMPARE(animation1.m_updateCurrentTimeCount, 2);
QCOMPARE(animation2.m_updateCurrentTimeCount, 1);
QCOMPARE(animation3.m_updateCurrentTimeCount, 0);
QVERIFY(group.state() == QAbstractAnimation::Running);
QVERIFY(animation1.state() == QAbstractAnimation::Stopped);
QCOMPARE((QAbstractAnimation*)&animation2, group.currentAnimation());
QVERIFY(animation2.state() == QAbstractAnimation::Running);
QVERIFY(animation3.state() == QAbstractAnimation::Stopped);
group.setCurrentTime(500);
QCOMPARE(animation1.m_updateCurrentTimeCount, 2);
QCOMPARE(animation2.m_updateCurrentTimeCount, 2);
QCOMPARE(animation3.m_updateCurrentTimeCount, 1);
QVERIFY(group.state() == QAbstractAnimation::Running);
QVERIFY(animation1.state() == QAbstractAnimation::Stopped);
QVERIFY(animation2.state() == QAbstractAnimation::Stopped);
QCOMPARE((QAbstractAnimation*)&animation3, group.currentAnimation());
QVERIFY(animation3.state() == QAbstractAnimation::Running);
group.setCurrentTime(750);
QVERIFY(group.state() == QAbstractAnimation::Stopped);
QVERIFY(animation1.state() == QAbstractAnimation::Stopped);
QVERIFY(animation2.state() == QAbstractAnimation::Stopped);
QVERIFY(animation3.state() == QAbstractAnimation::Stopped);
QCOMPARE(animation1.m_updateCurrentTimeCount, 2);
QCOMPARE(animation2.m_updateCurrentTimeCount, 2);
QCOMPARE(animation3.m_updateCurrentTimeCount, 2);
}
void tst_QPauseAnimation::sequentialGroupWithPause()
{
QSequentialAnimationGroup group;
QObject o;
o.setProperty("ole", 42);
QPropertyAnimation animation(&o, "ole", &group);
animation.setEndValue(43);
TestablePauseAnimation pause(&group);
pause.setDuration(250);
group.start();
QVERIFY(group.state() == QAbstractAnimation::Running);
QVERIFY(animation.state() == QAbstractAnimation::Running);
QVERIFY(pause.state() == QAbstractAnimation::Stopped);
group.setCurrentTime(300);
QVERIFY(group.state() == QAbstractAnimation::Running);
QVERIFY(animation.state() == QAbstractAnimation::Stopped);
QCOMPARE((QAbstractAnimation*)&pause, group.currentAnimation());
QVERIFY(pause.state() == QAbstractAnimation::Running);
group.setCurrentTime(600);
QVERIFY(group.state() == QAbstractAnimation::Stopped);
QVERIFY(animation.state() == QAbstractAnimation::Stopped);
QVERIFY(pause.state() == QAbstractAnimation::Stopped);
QCOMPARE(pause.m_updateCurrentTimeCount, 2);
}
void tst_QPauseAnimation::multipleSequentialGroups()
{
EnableConsistentTiming enabled;
QParallelAnimationGroup group;
group.setLoopCount(2);
QSequentialAnimationGroup subgroup1(&group);
QObject o;
o.setProperty("ole", 42);
QPropertyAnimation animation(&o, "ole", &subgroup1);
animation.setEndValue(43);
animation.setDuration(300);
TestablePauseAnimation pause(&subgroup1);
pause.setDuration(200);
QSequentialAnimationGroup subgroup2(&group);
o.setProperty("ole2", 42);
QPropertyAnimation animation2(&o, "ole2", &subgroup2);
animation2.setEndValue(43);
animation2.setDuration(200);
TestablePauseAnimation pause2(&subgroup2);
pause2.setDuration(250);
QSequentialAnimationGroup subgroup3(&group);
TestablePauseAnimation pause3(&subgroup3);
pause3.setDuration(400);
o.setProperty("ole3", 42);
QPropertyAnimation animation3(&o, "ole3", &subgroup3);
animation3.setEndValue(43);
animation3.setDuration(200);
QSequentialAnimationGroup subgroup4(&group);
TestablePauseAnimation pause4(&subgroup4);
pause4.setDuration(310);
TestablePauseAnimation pause5(&subgroup4);
pause5.setDuration(60);
group.start();
QVERIFY(group.state() == QAbstractAnimation::Running);
QVERIFY(subgroup1.state() == QAbstractAnimation::Running);
QVERIFY(subgroup2.state() == QAbstractAnimation::Running);
QVERIFY(subgroup3.state() == QAbstractAnimation::Running);
QVERIFY(subgroup4.state() == QAbstractAnimation::Running);
// This is a pretty long animation so it tends to get rather out of sync
// when using the consistent timer, so run for an extra half second for good
// measure...
QTest::qWait(group.totalDuration() + 500);
#ifdef Q_OS_WIN
if (group.state() != QAbstractAnimation::Stopped)
QEXPECT_FAIL("", "On windows, consistent timing is not working properly due to bad timer resolution", Abort);
#endif
QVERIFY(group.state() == QAbstractAnimation::Stopped);
QVERIFY(subgroup1.state() == QAbstractAnimation::Stopped);
QVERIFY(subgroup2.state() == QAbstractAnimation::Stopped);
QVERIFY(subgroup3.state() == QAbstractAnimation::Stopped);
QVERIFY(subgroup4.state() == QAbstractAnimation::Stopped);
QCOMPARE(pause5.m_updateCurrentTimeCount, 4);
}
void tst_QPauseAnimation::zeroDuration()
{
TestablePauseAnimation animation;
animation.setDuration(0);
animation.start();
QTest::qWait(animation.totalDuration() + 100);
QVERIFY(animation.state() == QAbstractAnimation::Stopped);
QCOMPARE(animation.m_updateCurrentTimeCount, 1);
}
QTEST_MAIN(tst_QPauseAnimation)
#include "tst_qpauseanimation.moc"