qt5base-lts/tests/auto/network/access/http2/http2srv.h
Timur Pocheptsov 1636f3bc92 HTTP/2 - fix handling of GOAWAY frame
- Fix the case when we erroneously handled stream ID == 0 in a GOAWAY frame as
an invalid stream ID.
- _q_receivedReply: convert do{}while() loop into to while(){} to prevent
it from handling any frames after GOAWAY frame received and all active frame
finished.
- sendRequest - if we received GOAWAY, also clear spdyRequests in the connection
channel, otherwise it keeps re-trying to send requests!
- Http network connection channel never resets a protocolHandler in _q_encrypted/
_q_connected, which is BAD for HTTP/2, since HTTP/2 has unique per-connection
compression context and must be reset - now we recreate the protocol handler in
_q_encrypted or _q_connected (https/http).
- Update autotest.

Task-number: QTBUG-57600
Change-Id: Ib864ce52287bab23334ff43a83ba4b0b7cb52c60
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
2017-01-11 10:39:43 +00:00

177 lines
5.5 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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#ifndef HTTP2SRV_H
#define HTTP2SRV_H
#include <QtNetwork/private/http2protocol_p.h>
#include <QtNetwork/private/http2frames_p.h>
#include <QtNetwork/private/hpack_p.h>
#include <QtNetwork/qabstractsocket.h>
#include <QtCore/qscopedpointer.h>
#include <QtNetwork/qtcpserver.h>
#include <QtCore/qbytearray.h>
#include <QtCore/qglobal.h>
#include <vector>
#include <map>
#include <set>
QT_BEGIN_NAMESPACE
struct Http2Setting
{
Http2::Settings identifier;
quint32 value = 0;
Http2Setting(Http2::Settings ident, quint32 v)
: identifier(ident),
value(v)
{}
};
using Http2Settings = std::vector<Http2Setting>;
class Http2Server : public QTcpServer
{
Q_OBJECT
public:
Http2Server(bool clearText, const Http2Settings &serverSettings,
const Http2Settings &clientSettings);
~Http2Server();
// To be called before server started:
void enablePushPromise(bool enabled, const QByteArray &path = QByteArray());
void setResponseBody(const QByteArray &body);
void emulateGOAWAY(int timeout);
// Invokables, since we can call them from the main thread,
// but server (can) work on its own thread.
Q_INVOKABLE void startServer();
Q_INVOKABLE void sendServerSettings();
Q_INVOKABLE void sendGOAWAY(quint32 streamID, quint32 error,
quint32 lastStreamID);
Q_INVOKABLE void sendRST_STREAM(quint32 streamID, quint32 error);
Q_INVOKABLE void sendDATA(quint32 streamID, quint32 windowSize);
Q_INVOKABLE void sendWINDOW_UPDATE(quint32 streamID, quint32 delta);
Q_INVOKABLE void handleConnectionPreface();
Q_INVOKABLE void handleIncomingFrame();
Q_INVOKABLE void handleSETTINGS();
Q_INVOKABLE void handleDATA();
Q_INVOKABLE void handleWINDOW_UPDATE();
Q_INVOKABLE void sendResponse(quint32 streamID, bool emptyBody);
private:
void processRequest();
Q_SIGNALS:
void serverStarted(quint16 port);
// Error/success notifications:
void clientPrefaceOK();
void clientPrefaceError();
void serverSettingsAcked();
void invalidFrame();
void invalidRequest(quint32 streamID);
void decompressionFailed(quint32 streamID);
void receivedRequest(quint32 streamID);
void receivedData(quint32 streamID);
void windowUpdate(quint32 streamID);
private slots:
void connectionEstablished();
void readReady();
private:
void incomingConnection(qintptr socketDescriptor) Q_DECL_OVERRIDE;
quint32 clientSetting(Http2::Settings identifier, quint32 defaultValue);
QScopedPointer<QAbstractSocket> socket;
// Connection preface:
bool waitingClientPreface = false;
bool waitingClientSettings = false;
bool settingsSent = false;
bool waitingClientAck = false;
Http2Settings serverSettings;
std::map<quint16, quint32> expectedClientSettings;
bool connectionError = false;
Http2::FrameReader reader;
Http2::Frame inboundFrame;
Http2::FrameWriter writer;
using FrameSequence = std::vector<Http2::Frame>;
FrameSequence continuedRequest;
std::map<quint32, quint32> streamWindows;
HPack::Decoder decoder{HPack::FieldLookupTable::DefaultSize};
HPack::Encoder encoder{HPack::FieldLookupTable::DefaultSize, true};
using Http2Requests = std::map<quint32, HPack::HttpHeader>;
Http2Requests activeRequests;
// 'remote half-closed' streams to keep
// track of streams with END_STREAM set:
std::set<quint32> closedStreams;
// streamID + offset in response body to send.
std::map<quint32, quint32> suspendedStreams;
// We potentially reset this once (see sendServerSettings)
// and do not change later:
quint32 sessionRecvWindowSize = Http2::defaultSessionWindowSize;
// This changes in the range [0, sessionRecvWindowSize]
// while handling DATA frames:
quint32 sessionCurrRecvWindow = sessionRecvWindowSize;
// This we potentially update only once (sendServerSettings).
quint32 streamRecvWindowSize = Http2::defaultSessionWindowSize;
QByteArray responseBody;
bool clearTextHTTP2 = false;
bool pushPromiseEnabled = false;
quint32 lastPromisedStream = 0;
QByteArray pushPath;
bool testingGOAWAY = false;
int goawayTimeout = 0;
protected slots:
void ignoreErrorSlot();
};
QT_END_NAMESPACE
#endif