1636f3bc92
- Fix the case when we erroneously handled stream ID == 0 in a GOAWAY frame as an invalid stream ID. - _q_receivedReply: convert do{}while() loop into to while(){} to prevent it from handling any frames after GOAWAY frame received and all active frame finished. - sendRequest - if we received GOAWAY, also clear spdyRequests in the connection channel, otherwise it keeps re-trying to send requests! - Http network connection channel never resets a protocolHandler in _q_encrypted/ _q_connected, which is BAD for HTTP/2, since HTTP/2 has unique per-connection compression context and must be reset - now we recreate the protocol handler in _q_encrypted or _q_connected (https/http). - Update autotest. Task-number: QTBUG-57600 Change-Id: Ib864ce52287bab23334ff43a83ba4b0b7cb52c60 Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
177 lines
5.5 KiB
C++
177 lines
5.5 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef HTTP2SRV_H
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#define HTTP2SRV_H
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#include <QtNetwork/private/http2protocol_p.h>
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#include <QtNetwork/private/http2frames_p.h>
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#include <QtNetwork/private/hpack_p.h>
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#include <QtNetwork/qabstractsocket.h>
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#include <QtCore/qscopedpointer.h>
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#include <QtNetwork/qtcpserver.h>
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#include <QtCore/qbytearray.h>
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#include <QtCore/qglobal.h>
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#include <vector>
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#include <map>
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#include <set>
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QT_BEGIN_NAMESPACE
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struct Http2Setting
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{
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Http2::Settings identifier;
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quint32 value = 0;
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Http2Setting(Http2::Settings ident, quint32 v)
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: identifier(ident),
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value(v)
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{}
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};
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using Http2Settings = std::vector<Http2Setting>;
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class Http2Server : public QTcpServer
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{
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Q_OBJECT
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public:
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Http2Server(bool clearText, const Http2Settings &serverSettings,
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const Http2Settings &clientSettings);
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~Http2Server();
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// To be called before server started:
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void enablePushPromise(bool enabled, const QByteArray &path = QByteArray());
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void setResponseBody(const QByteArray &body);
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void emulateGOAWAY(int timeout);
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// Invokables, since we can call them from the main thread,
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// but server (can) work on its own thread.
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Q_INVOKABLE void startServer();
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Q_INVOKABLE void sendServerSettings();
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Q_INVOKABLE void sendGOAWAY(quint32 streamID, quint32 error,
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quint32 lastStreamID);
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Q_INVOKABLE void sendRST_STREAM(quint32 streamID, quint32 error);
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Q_INVOKABLE void sendDATA(quint32 streamID, quint32 windowSize);
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Q_INVOKABLE void sendWINDOW_UPDATE(quint32 streamID, quint32 delta);
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Q_INVOKABLE void handleConnectionPreface();
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Q_INVOKABLE void handleIncomingFrame();
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Q_INVOKABLE void handleSETTINGS();
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Q_INVOKABLE void handleDATA();
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Q_INVOKABLE void handleWINDOW_UPDATE();
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Q_INVOKABLE void sendResponse(quint32 streamID, bool emptyBody);
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private:
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void processRequest();
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Q_SIGNALS:
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void serverStarted(quint16 port);
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// Error/success notifications:
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void clientPrefaceOK();
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void clientPrefaceError();
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void serverSettingsAcked();
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void invalidFrame();
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void invalidRequest(quint32 streamID);
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void decompressionFailed(quint32 streamID);
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void receivedRequest(quint32 streamID);
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void receivedData(quint32 streamID);
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void windowUpdate(quint32 streamID);
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private slots:
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void connectionEstablished();
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void readReady();
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private:
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void incomingConnection(qintptr socketDescriptor) Q_DECL_OVERRIDE;
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quint32 clientSetting(Http2::Settings identifier, quint32 defaultValue);
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QScopedPointer<QAbstractSocket> socket;
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// Connection preface:
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bool waitingClientPreface = false;
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bool waitingClientSettings = false;
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bool settingsSent = false;
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bool waitingClientAck = false;
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Http2Settings serverSettings;
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std::map<quint16, quint32> expectedClientSettings;
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bool connectionError = false;
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Http2::FrameReader reader;
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Http2::Frame inboundFrame;
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Http2::FrameWriter writer;
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using FrameSequence = std::vector<Http2::Frame>;
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FrameSequence continuedRequest;
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std::map<quint32, quint32> streamWindows;
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HPack::Decoder decoder{HPack::FieldLookupTable::DefaultSize};
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HPack::Encoder encoder{HPack::FieldLookupTable::DefaultSize, true};
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using Http2Requests = std::map<quint32, HPack::HttpHeader>;
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Http2Requests activeRequests;
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// 'remote half-closed' streams to keep
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// track of streams with END_STREAM set:
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std::set<quint32> closedStreams;
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// streamID + offset in response body to send.
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std::map<quint32, quint32> suspendedStreams;
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// We potentially reset this once (see sendServerSettings)
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// and do not change later:
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quint32 sessionRecvWindowSize = Http2::defaultSessionWindowSize;
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// This changes in the range [0, sessionRecvWindowSize]
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// while handling DATA frames:
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quint32 sessionCurrRecvWindow = sessionRecvWindowSize;
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// This we potentially update only once (sendServerSettings).
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quint32 streamRecvWindowSize = Http2::defaultSessionWindowSize;
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QByteArray responseBody;
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bool clearTextHTTP2 = false;
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bool pushPromiseEnabled = false;
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quint32 lastPromisedStream = 0;
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QByteArray pushPath;
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bool testingGOAWAY = false;
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int goawayTimeout = 0;
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protected slots:
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void ignoreErrorSlot();
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};
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QT_END_NAMESPACE
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#endif
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