af1dbfd223
glViewport expects device pixels, but the various geometry accessors returns values in device-independent pixels. Change-Id: I8004692de82251e4f1f25bf8f2698895f222ede3 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com> |
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2dpainting | ||
cube | ||
doc | ||
framebufferobject2 | ||
grabber | ||
hellogl | ||
hellogl_es | ||
hellogl_es2 | ||
hellowindow | ||
overpainting | ||
paintedwindow | ||
pbuffers | ||
pbuffers2 | ||
samplebuffers | ||
shared | ||
textures | ||
opengl.pro | ||
README |
Qt provides support for integration with OpenGL implementations on all platforms, giving developers the opportunity to display hardware accelerated 3D graphics alongside a more conventional user interface. These examples demonstrate the basic techniques used to take advantage of OpenGL in Qt applications. Documentation for these examples can be found via the Examples link in the main Qt documentation.