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Although QPainter::drawImage()/drawPixmap() would render images scaled according to their devicePixelRatio(), that would not happen for drawTiledPixmap() and when using a textured brush. Implemented here, in combination with the pending "High-dpi drawTiledPixmap (raster paint engine)" commit. [ChangeLog][QtGui] Fix drawTiledPixmap() and texture-brush painting with high-DPR images Task-number: QTBUG-67248 Change-Id: I037e3f897fa708038a0222d3b0c61c7842d87961 Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io> |
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tests.pro |
This directory contains autotests and benchmarks based on Qt Test. In order to run the autotests reliably, you need to configure a desktop to match the test environment that these tests are written for. Linux X11: * The user must be logged in to an active desktop; you can't run the autotests without a valid DISPLAY that allows X11 connections. * The tests are run against a KDE3 or KDE4 desktop. * Window manager uses "click to focus", and not "focus follows mouse". Many tests move the mouse cursor around and expect this to not affect focus and activation. * Disable "click to activate", i.e., when a window is opened, the window manager should automatically activate it (give it input focus) and not wait for the user to click the window.