223e409efb
There are many different ways to to call map and filter functions in QtConcurrent. This patch adds a python script to generate all possible combinations. Change-Id: I61ed1758601e219c5852e8cc939c5feebb23d2f6 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Jarek Kobus <jaroslaw.kobus@qt.io>
200 lines
4.7 KiB
C++
200 lines
4.7 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef FUNCTIONS_H
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#define FUNCTIONS_H
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#include <vector>
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bool keepEvenIntegers(const int &x)
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{
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return (x & 1) == 0;
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}
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class KeepEvenIntegers
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{
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public:
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bool operator()(const int &x)
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{
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return (x & 1) == 0;
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}
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};
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class KeepEvenIntegersMoveOnly
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{
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public:
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KeepEvenIntegersMoveOnly() = default;
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KeepEvenIntegersMoveOnly(KeepEvenIntegersMoveOnly &&) = default;
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KeepEvenIntegersMoveOnly &operator=(KeepEvenIntegersMoveOnly &&other) = default;
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KeepEvenIntegersMoveOnly(const KeepEvenIntegersMoveOnly &) = delete;
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KeepEvenIntegersMoveOnly &operator=(const KeepEvenIntegersMoveOnly &) = delete;
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bool operator()(int x) { return (x & 1) == 0; }
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};
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class Number
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{
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int n;
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public:
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Number()
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: n(0)
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{ }
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Number(int n)
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: n(n)
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{ }
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void multiplyBy2()
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{
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n *= 2;
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}
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Number multipliedBy2() const
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{
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return n * 2;
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}
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bool isEven() const
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{
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return (n & 1) == 0;
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}
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int toInt() const
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{
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return n;
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}
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QString toString() const
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{
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return QString::number(n);
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}
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Number squared() const
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{
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return Number(n * n);
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}
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bool operator==(const Number &other) const
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{
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return n == other.n;
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}
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};
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bool keepEvenNumbers(const Number &x)
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{
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return (x.toInt() & 1) == 0;
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}
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class KeepEvenNumbers
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{
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public:
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bool operator()(const Number &x)
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{
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return (x.toInt() & 1) == 0;
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}
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};
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void intSumReduce(int &sum, int x)
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{
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sum += x;
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}
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class IntSumReduce
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{
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public:
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void operator()(int &sum, int x)
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{
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sum += x;
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}
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};
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class IntSumReduceMoveOnly
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{
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public:
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IntSumReduceMoveOnly() = default;
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IntSumReduceMoveOnly(IntSumReduceMoveOnly &&) = default;
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IntSumReduceMoveOnly &operator=(IntSumReduceMoveOnly &&other) = default;
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IntSumReduceMoveOnly(const IntSumReduceMoveOnly &) = delete;
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IntSumReduceMoveOnly &operator=(const IntSumReduceMoveOnly &) = delete;
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void operator()(int &sum, int x) { sum += x; }
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};
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void numberSumReduce(int &sum, const Number &x)
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{
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sum += x.toInt();
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}
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class NumberSumReduce
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{
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public:
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void operator()(int &sum, const Number &x)
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{
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sum += x.toInt();
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}
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};
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template<typename T>
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class MoveOnlyVector
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{
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public:
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using value_type = T;
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// rule of six
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MoveOnlyVector() = default;
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~MoveOnlyVector() = default;
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MoveOnlyVector(MoveOnlyVector<T> &&other) = default;
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MoveOnlyVector &operator=(MoveOnlyVector<T> &&other) = default;
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MoveOnlyVector(const MoveOnlyVector<T> &) = delete;
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MoveOnlyVector &operator=(const MoveOnlyVector<T> &) = delete;
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// convenience for creation
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explicit MoveOnlyVector(const std::vector<T> &v) : data(v) { }
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void push_back(T &&el) { data.push_back(el); }
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void push_back(const T &el) { data.push_back(el); }
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// minimal interface to be usable as a Sequence in QtConcurrent
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typedef typename std::vector<T>::const_iterator const_iterator;
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typedef typename std::vector<T>::iterator iterator;
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const_iterator cbegin() const { return data.cbegin(); }
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const_iterator cend() const { return data.cend(); }
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iterator begin() { return data.begin(); }
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iterator end() { return data.end(); }
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const_iterator begin() const { return data.cbegin(); }
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const_iterator end() const { return data.cend(); }
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bool operator==(const MoveOnlyVector<T> &other) const { return data == other.data; }
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private:
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std::vector<T> data;
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};
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#endif
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