f9f395c28b
Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
109 lines
3.6 KiB
C++
109 lines
3.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <qtest.h>
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#include <QImage>
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Q_DECLARE_METATYPE(QImage)
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class tst_QImageConversion : public QObject
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{
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Q_OBJECT
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private slots:
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void convertRgb888ToRGB32_data();
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void convertRgb888ToRGB32();
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private:
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QImage generateImageRgb888(int width, int height);
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};
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void tst_QImageConversion::convertRgb888ToRGB32_data()
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{
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QTest::addColumn<QImage>("inputImage");
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// height = 5000 to get interesting timing.
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// 3 pixels wide -> smaller than regular vector of 128bits
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QTest::newRow("width: 3px; height: 5000px;") << generateImageRgb888(3, 5000);
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// 8 pixels wide -> potential for 2 vectors
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QTest::newRow("width: 8px; height: 5000px;") << generateImageRgb888(3, 5000);
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// 16 pixels, minimum for the SSSE3 implementation
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QTest::newRow("width: 16px; height: 5000px;") << generateImageRgb888(16, 5000);
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// 50 pixels, more realistic use case
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QTest::newRow("width: 50px; height: 5000px;") << generateImageRgb888(50, 5000);
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// 2000 pixels -> typical values for pictures
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QTest::newRow("width: 2000px; height: 5000px;") << generateImageRgb888(2000, 5000);
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}
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void tst_QImageConversion::convertRgb888ToRGB32()
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{
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QFETCH(QImage, inputImage);
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QBENCHMARK {
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volatile QImage output = inputImage.convertToFormat(QImage::Format_RGB32);
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// we need the volatile and the following to make sure the compiler does not do
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// anything stupid :)
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(void)output;
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}
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}
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/*
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Fill a RGB888 image with "random" pixel values.
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*/
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QImage tst_QImageConversion::generateImageRgb888(int width, int height)
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{
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QImage image(width, height, QImage::Format_RGB888);
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const int byteWidth = width * 3;
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for (int y = 0; y < image.height(); ++y) {
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uchar *scanline = image.scanLine(y);
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for (int x = 0; x < byteWidth; ++x)
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scanline[x] = x ^ y;
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}
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return image;
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}
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QTEST_MAIN(tst_QImageConversion)
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#include "tst_qimageconversion.moc"
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