qt5base-lts/examples/opengl/paintedwindow/paintedwindow.cpp
Jason McDonald 1fdfc2abfe Update copyright year in license headers.
Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-01-05 06:36:56 +01:00

224 lines
7.4 KiB
C++

/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
** $QT_END_LICENSE$
**
****************************************************************************/
#include "paintedwindow.h"
#include <QGuiApplication>
#include <QOpenGLContext>
#include <QOpenGLPaintDevice>
#include <QPainter>
#include <QScreen>
#include <QTimer>
#include <qmath.h>
PaintedWindow::PaintedWindow()
{
QSurfaceFormat format;
format.setStencilBufferSize(8);
format.setSamples(4);
setSurfaceType(QWindow::OpenGLSurface);
setWindowFlags(Qt::Window | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint);
setFormat(format);
create();
m_context = new QOpenGLContext(this);
m_context->setFormat(format);
m_context->create();
m_animation = new QPropertyAnimation(this, "rotation");
m_animation->setStartValue(qreal(0));
m_animation->setEndValue(qreal(1));
m_animation->setDuration(500);
setOrientation(QGuiApplication::primaryScreen()->primaryOrientation());
m_rotation = 0;
m_targetOrientation = orientation();
m_nextTargetOrientation = Qt::UnknownOrientation;
connect(screen(), SIGNAL(currentOrientationChanged(Qt::ScreenOrientation)), this, SLOT(orientationChanged(Qt::ScreenOrientation)));
connect(m_animation, SIGNAL(finished()), this, SLOT(rotationDone()));
connect(this, SIGNAL(rotationChanged(qreal)), this, SLOT(paint()));
}
void PaintedWindow::resizeEvent(QResizeEvent *)
{
paint();
}
void PaintedWindow::exposeEvent(QExposeEvent *)
{
paint();
}
void PaintedWindow::mousePressEvent(QMouseEvent *)
{
Qt::ScreenOrientation o = orientation();
switch (o) {
case Qt::LandscapeOrientation:
orientationChanged(Qt::PortraitOrientation);
break;
case Qt::PortraitOrientation:
orientationChanged(Qt::InvertedLandscapeOrientation);
break;
case Qt::InvertedLandscapeOrientation:
orientationChanged(Qt::InvertedPortraitOrientation);
break;
case Qt::InvertedPortraitOrientation:
orientationChanged(Qt::LandscapeOrientation);
break;
default:
Q_ASSERT(false);
}
paint();
}
void PaintedWindow::orientationChanged(Qt::ScreenOrientation newOrientation)
{
if (orientation() == newOrientation)
return;
if (m_animation->state() == QAbstractAnimation::Running) {
m_nextTargetOrientation = newOrientation;
return;
}
Qt::ScreenOrientation screenOrientation = screen()->primaryOrientation();
QRect rect(0, 0, width(), height());
m_prevImage = QImage(width(), height(), QImage::Format_ARGB32_Premultiplied);
m_nextImage = QImage(width(), height(), QImage::Format_ARGB32_Premultiplied);
m_prevImage.fill(0);
m_nextImage.fill(0);
QPainter p;
p.begin(&m_prevImage);
p.setTransform(QScreen::transformBetween(orientation(), screenOrientation, rect));
paint(&p, QScreen::mapBetween(orientation(), screenOrientation, rect));
p.end();
p.begin(&m_nextImage);
p.setTransform(QScreen::transformBetween(newOrientation, screenOrientation, rect));
paint(&p, QScreen::mapBetween(newOrientation, screenOrientation, rect));
p.end();
m_deltaRotation = QScreen::angleBetween(newOrientation, orientation());
if (m_deltaRotation > 180)
m_deltaRotation = 180 - m_deltaRotation;
m_targetOrientation = newOrientation;
m_animation->start();
}
void PaintedWindow::rotationDone()
{
setOrientation(m_targetOrientation);
if (m_nextTargetOrientation != Qt::UnknownOrientation) {
Q_ASSERT(m_animation->state() != QAbstractAnimation::Running);
orientationChanged(m_nextTargetOrientation);
m_nextTargetOrientation = Qt::UnknownOrientation;
}
}
void PaintedWindow::setRotation(qreal r)
{
if (r != m_rotation) {
m_rotation = r;
emit rotationChanged(r);
}
}
void PaintedWindow::paint()
{
m_context->makeCurrent(this);
Qt::ScreenOrientation screenOrientation = screen()->primaryOrientation();
Qt::ScreenOrientation appOrientation = orientation();
QRect rect(0, 0, width(), height());
QOpenGLPaintDevice device(size());
QPainter painter(&device);
QPainterPath path;
path.addEllipse(rect);
painter.setCompositionMode(QPainter::CompositionMode_Source);
painter.fillRect(rect, Qt::transparent);
painter.setCompositionMode(QPainter::CompositionMode_SourceOver);
painter.fillPath(path, Qt::blue);
if (orientation() != m_targetOrientation) {
painter.setRenderHint(QPainter::SmoothPixmapTransform);
painter.save();
painter.translate(width() / 2, height() / 2);
painter.rotate(m_deltaRotation * m_rotation);
painter.translate(-width() / 2, -height() / 2);
painter.drawImage(0, 0, m_prevImage);
painter.restore();
painter.translate(width() / 2, height() / 2);
painter.rotate(m_deltaRotation * m_rotation - m_deltaRotation);
painter.translate(-width() / 2, -height() / 2);
painter.setOpacity(m_rotation);
painter.drawImage(0, 0, m_nextImage);
} else {
QRect mapped = QScreen::mapBetween(appOrientation, screenOrientation, rect);
painter.setTransform(QScreen::transformBetween(appOrientation, screenOrientation, rect));
paint(&painter, mapped);
painter.end();
}
m_context->swapBuffers(this);
}
void PaintedWindow::paint(QPainter *painter, const QRect &rect)
{
painter->setRenderHint(QPainter::Antialiasing);
QFont font;
font.setPixelSize(64);
painter->setFont(font);
painter->drawText(rect, Qt::AlignCenter, "Hello");
}