qt5base-lts/tests/benchmarks/gui/animation/qanimation/main.cpp
Jani Heikkinen f776595cc1 Updated license headers
From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/

Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)

Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
2016-01-21 18:55:18 +00:00

179 lines
4.7 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtWidgets>
#include <qtest.h>
#include "dummyobject.h"
#include "dummyanimation.h"
#include "rectanimation.h"
#define ITERATION_COUNT 10e3
class tst_qanimation : public QObject
{
Q_OBJECT
private slots:
void itemPropertyAnimation();
void itemPropertyAnimation_data() { data();}
void dummyAnimation();
void dummyAnimation_data() { data();}
void dummyPropertyAnimation();
void dummyPropertyAnimation_data() { data();}
void rectAnimation();
void rectAnimation_data() { data();}
void floatAnimation_data() { data(); }
void floatAnimation();
private:
void data();
};
void tst_qanimation::data()
{
QTest::addColumn<bool>("started");
QTest::newRow("NotRunning") << false;
QTest::newRow("Running") << true;
}
void tst_qanimation::itemPropertyAnimation()
{
QFETCH(bool, started);
QGraphicsWidget item;
//then the property animation
{
QPropertyAnimation anim(&item, "pos");
anim.setDuration(ITERATION_COUNT);
anim.setStartValue(QPointF(0,0));
anim.setEndValue(QPointF(ITERATION_COUNT,ITERATION_COUNT));
if (started)
anim.start();
QBENCHMARK {
for(int i = 0; i < ITERATION_COUNT; ++i) {
anim.setCurrentTime(i);
}
}
}
}
void tst_qanimation::dummyAnimation()
{
QFETCH(bool, started);
DummyObject dummy;
//first the dummy animation
{
DummyAnimation anim(&dummy);
anim.setDuration(ITERATION_COUNT);
anim.setStartValue(QRect(0, 0, 0, 0));
anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT));
if (started)
anim.start();
QBENCHMARK {
for(int i = 0; i < anim.duration(); ++i) {
anim.setCurrentTime(i);
}
}
}
}
void tst_qanimation::dummyPropertyAnimation()
{
QFETCH(bool, started);
DummyObject dummy;
//then the property animation
{
QPropertyAnimation anim(&dummy, "rect");
anim.setDuration(ITERATION_COUNT);
anim.setStartValue(QRect(0, 0, 0, 0));
anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT));
if (started)
anim.start();
QBENCHMARK {
for(int i = 0; i < ITERATION_COUNT; ++i) {
anim.setCurrentTime(i);
}
}
}
}
void tst_qanimation::rectAnimation()
{
//this is the simplest animation you can do
QFETCH(bool, started);
DummyObject dummy;
//then the property animation
{
RectAnimation anim(&dummy);
anim.setDuration(ITERATION_COUNT);
anim.setStartValue(QRect(0, 0, 0, 0));
anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT));
if (started)
anim.start();
QBENCHMARK {
for(int i = 0; i < ITERATION_COUNT; ++i) {
anim.setCurrentTime(i);
}
}
}
}
void tst_qanimation::floatAnimation()
{
//this is the simplest animation you can do
QFETCH(bool, started);
DummyObject dummy;
//then the property animation
{
QPropertyAnimation anim(&dummy, "opacity");
anim.setDuration(ITERATION_COUNT);
anim.setStartValue(0.f);
anim.setEndValue(1.f);
if (started)
anim.start();
QBENCHMARK {
for(int i = 0; i < ITERATION_COUNT; ++i) {
anim.setCurrentTime(i);
}
}
}
}
QTEST_MAIN(tst_qanimation)
#include "main.moc"