2b75c156b6
Change-Id: I6441ff931dbd33b698d762e6f6784898f3f60fe7 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
154 lines
5.2 KiB
C++
154 lines
5.2 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the examples of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "mainwindow.h"
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#include "pieceslist.h"
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#include "puzzlewidget.h"
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#include <QtWidgets>
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#include <stdlib.h>
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MainWindow::MainWindow(QWidget *parent)
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: QMainWindow(parent)
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{
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setupMenus();
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setupWidgets();
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setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
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setWindowTitle(tr("Puzzle"));
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}
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void MainWindow::openImage(const QString &path)
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{
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QString fileName = path;
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if (fileName.isNull()) {
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fileName = QFileDialog::getOpenFileName(this,
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tr("Open Image"), "", "Image Files (*.png *.jpg *.bmp)");
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}
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if (!fileName.isEmpty()) {
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QPixmap newImage;
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if (!newImage.load(fileName)) {
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QMessageBox::warning(this, tr("Open Image"),
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tr("The image file could not be loaded."),
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QMessageBox::Cancel);
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return;
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}
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puzzleImage = newImage;
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setupPuzzle();
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}
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}
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void MainWindow::setCompleted()
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{
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QMessageBox::information(this, tr("Puzzle Completed"),
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tr("Congratulations! You have completed the puzzle!\n"
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"Click OK to start again."),
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QMessageBox::Ok);
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setupPuzzle();
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}
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void MainWindow::setupPuzzle()
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{
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int size = qMin(puzzleImage.width(), puzzleImage.height());
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puzzleImage = puzzleImage.copy((puzzleImage.width() - size)/2,
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(puzzleImage.height() - size)/2, size, size).scaled(puzzleWidget->width(),
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puzzleWidget->height(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
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piecesList->clear();
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for (int y = 0; y < 5; ++y) {
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for (int x = 0; x < 5; ++x) {
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int pieceSize = puzzleWidget->pieceSize();
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QPixmap pieceImage = puzzleImage.copy(x * pieceSize, y * pieceSize, pieceSize, pieceSize);
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piecesList->addPiece(pieceImage, QPoint(x, y));
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}
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}
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qsrand(QCursor::pos().x() ^ QCursor::pos().y());
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for (int i = 0; i < piecesList->count(); ++i) {
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if (int(2.0*qrand()/(RAND_MAX+1.0)) == 1) {
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QListWidgetItem *item = piecesList->takeItem(i);
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piecesList->insertItem(0, item);
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}
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}
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puzzleWidget->clear();
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}
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void MainWindow::setupMenus()
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{
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QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
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QAction *openAction = fileMenu->addAction(tr("&Open..."));
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openAction->setShortcuts(QKeySequence::Open);
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QAction *exitAction = fileMenu->addAction(tr("E&xit"));
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exitAction->setShortcuts(QKeySequence::Quit);
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QMenu *gameMenu = menuBar()->addMenu(tr("&Game"));
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QAction *restartAction = gameMenu->addAction(tr("&Restart"));
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connect(openAction, SIGNAL(triggered()), this, SLOT(openImage()));
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connect(exitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
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connect(restartAction, SIGNAL(triggered()), this, SLOT(setupPuzzle()));
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}
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void MainWindow::setupWidgets()
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{
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QFrame *frame = new QFrame;
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QHBoxLayout *frameLayout = new QHBoxLayout(frame);
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puzzleWidget = new PuzzleWidget(400);
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piecesList = new PiecesList(puzzleWidget->pieceSize(), this);
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connect(puzzleWidget, SIGNAL(puzzleCompleted()),
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this, SLOT(setCompleted()), Qt::QueuedConnection);
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frameLayout->addWidget(piecesList);
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frameLayout->addWidget(puzzleWidget);
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setCentralWidget(frame);
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}
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