f9f395c28b
Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
115 lines
3.3 KiB
C++
115 lines
3.3 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "nativeeventlist.h"
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NativeEventList::NativeEventList(int defaultWaitMs)
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: playbackMultiplier(1.0)
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, currIndex(-1)
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, wait(false)
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, defaultWaitMs(defaultWaitMs)
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{
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debug = qgetenv("NATIVEDEBUG").toInt();
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QString multiplier = qgetenv("NATIVEDEBUGSPEED");
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if (!multiplier.isEmpty())
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setTimeMultiplier(multiplier.toFloat());
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}
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NativeEventList::~NativeEventList()
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{
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for (int i=0; i<eventList.size(); i++)
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delete eventList.takeAt(i).second;
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}
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void NativeEventList::sendNextEvent()
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{
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QNativeEvent *e = eventList.at(currIndex).second;
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if (e) {
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if (debug > 0)
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qDebug() << "Sending:" << *e;
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QNativeInput::sendNativeEvent(*e);
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}
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waitNextEvent();
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}
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void NativeEventList::waitNextEvent()
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{
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if (++currIndex >= eventList.size()){
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emit done();
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stop();
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return;
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}
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int interval = eventList.at(currIndex).first;
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QTimer::singleShot(interval * playbackMultiplier, this, SLOT(sendNextEvent()));
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}
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void NativeEventList::append(QNativeEvent *event)
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{
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eventList.append(QPair<int, QNativeEvent *>(defaultWaitMs, event));
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}
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void NativeEventList::append(int waitMs, QNativeEvent *event)
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{
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eventList.append(QPair<int, QNativeEvent *>(waitMs, event));
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}
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void NativeEventList::play(Playback playback)
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{
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waitNextEvent();
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wait = (playback == WaitUntilFinished);
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while (wait)
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QCoreApplication::processEvents(QEventLoop::WaitForMoreEvents);
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}
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void NativeEventList::stop()
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{
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wait = false;
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QAbstractEventDispatcher::instance()->interrupt();
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}
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void NativeEventList::setTimeMultiplier(float multiplier)
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{
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playbackMultiplier = multiplier;
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}
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