f9f395c28b
Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
68 lines
2.7 KiB
Plaintext
68 lines
2.7 KiB
Plaintext
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the documentation of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <private/qt_mac_p.h>
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#include <AppKit/AppKit.h>
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void click_cocoa_button()
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{
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QMacCocoaAutoReleasePool pool;
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NSArray *windows = [NSApp windows];
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for (NSWindow *window in windows) {
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// This is NOT how one should do RTTI, but since I don't want to leak the class too much...
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if ([[window delegate] respondsToSelector:@selector(qtFont)]) {
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NSArray *subviews = [[window contentView] subviews];
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for (NSView *view in subviews) {
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if ([view isKindOfClass:[NSButton class]]
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&& [[static_cast<NSButton *>(view) title] isEqualTo:@"OK"]) {
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[static_cast<NSButton *>(view) performClick:view];
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[NSApp postEvent:[NSEvent otherEventWithType:NSApplicationDefined location:NSZeroPoint
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modifierFlags:0 timestamp:0. windowNumber:0 context:0
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subtype:SHRT_MAX data1:0 data2:0] atStart:NO];
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break;
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}
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}
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break;
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}
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}
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}
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