c7ec07d401
A deadlock can occur if the user does QLocalSocket *ls = new QLocalSocket; ls->moveToThread(t); ... delete ls; Then QLocalSocket calls QWindowsPipeReader::stop() in a different thread than the I/O operation is running in. The waitForNotified(-1) call would then wait indefinitely until the I/O thread is in alertable wait state again. Especially on application shut down this might never be the case, and the application would deadlock. Solve this by detaching the Overlapped object from the QWindowsPipe{Reader|Writer} in stop() and delete it in the callback. Task-number: QTBUG-61643 Change-Id: Ie262d75c5fd92ac7cf7dfcdbf1519050be9fd3c4 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io> |
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bin | ||
config.tests | ||
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