qt5base-lts/examples/opengl/threadedqopenglwidget/main.cpp
Jani Heikkinen 2b75c156b6 Updated BSD licensed file headers
Change-Id: I6441ff931dbd33b698d762e6f6784898f3f60fe7
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2015-02-15 07:41:17 +00:00

107 lines
4.3 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
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** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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****************************************************************************/
#include <QApplication>
#include <QMainWindow>
#include <QDesktopWidget>
#include <QSurfaceFormat>
#include <QOpenGLContext>
#include "mainwindow.h"
#include "glwidget.h"
static QString getGlString(QOpenGLFunctions *functions, GLenum name)
{
if (const GLubyte *p = functions->glGetString(name))
return QString::fromLatin1(reinterpret_cast<const char *>(p));
return QString();
}
int main( int argc, char ** argv )
{
QApplication a( argc, argv );
QSurfaceFormat format;
format.setDepthBufferSize(16);
QSurfaceFormat::setDefaultFormat(format);
// Two top-level windows with two QOpenGLWidget children in each.
// The rendering for the four QOpenGLWidgets happens on four separate threads.
GLWidget topLevelGlWidget;
QPoint pos = QApplication::desktop()->availableGeometry(&topLevelGlWidget).topLeft() + QPoint(200, 200);
topLevelGlWidget.setWindowTitle(QStringLiteral("Threaded QOpenGLWidget example top level"));
topLevelGlWidget.resize(200, 200);
topLevelGlWidget.move(pos);
topLevelGlWidget.show();
const QString glInfo = getGlString(topLevelGlWidget.context()->functions(), GL_VENDOR)
+ QLatin1Char('/') + getGlString(topLevelGlWidget.context()->functions(), GL_RENDERER);
const bool supportsThreading = !glInfo.contains(QLatin1String("nouveau"), Qt::CaseInsensitive)
&& !glInfo.contains(QLatin1String("ANGLE"), Qt::CaseInsensitive)
&& !glInfo.contains(QLatin1String("llvmpipe"), Qt::CaseInsensitive);
const QString toolTip = supportsThreading ? glInfo : glInfo + QStringLiteral("\ndoes not support threaded OpenGL.");
topLevelGlWidget.setToolTip(toolTip);
QScopedPointer<MainWindow> mw1;
QScopedPointer<MainWindow> mw2;
if (!QApplication::arguments().contains(QStringLiteral("--single"))) {
if (supportsThreading) {
pos += QPoint(100, 100);
mw1.reset(new MainWindow);
mw1->setToolTip(toolTip);
mw1->move(pos);
mw1->setWindowTitle(QStringLiteral("Threaded QOpenGLWidget example #1"));
mw1->show();
pos += QPoint(100, 100);
mw2.reset(new MainWindow);
mw2->setToolTip(toolTip);
mw2->move(pos);
mw2->setWindowTitle(QStringLiteral("Threaded QOpenGLWidget example #2"));
mw2->show();
} else {
qWarning() << toolTip;
}
}
return a.exec();
}