qt5base-lts/util/lexgen/nfa.cpp
Jason McDonald 5635823e17 Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.

Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-01-30 03:54:59 +01:00

509 lines
16 KiB
C++

/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the utils of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "nfa.h"
#include <QSet>
#include <limits.h>
NFA NFA::createSingleInputNFA(InputType input)
{
NFA result;
result.initialize(2);
result.addTransition(result.initialState, input, result.finalState);
return result;
}
NFA NFA::createSymbolNFA(const QString &symbol)
{
NFA result = NFA::createSingleInputNFA(Epsilon);
result.states[result.finalState].symbol = symbol;
return result;
}
void NFA::initialize(int size)
{
states.resize(size);
states.fill(State());
initialState = 0;
finalState = size - 1;
}
void NFA::addTransition(int from, InputType input, int to)
{
assertValidState(from);
assertValidState(to);
states[from].transitions.insertMulti(input, to);
}
void NFA::copyFrom(const NFA &other, int baseState)
{
assertValidState(baseState);
assertValidState(baseState + other.states.count() - 1);
for (int i = 0; i < other.states.count(); ++i) {
State s = other.states.at(i);
for (TransitionMap::Iterator it = s.transitions.begin(),
end = s.transitions.end(); it != end; ++it)
*it += baseState;
states[baseState + i] = s;
}
}
void NFA::initializeFromPair(const NFA &a, const NFA &b,
int *initialA, int *finalA,
int *initialB, int *finalB)
{
initialize(a.states.count() + b.states.count() + 2);
int baseIdxA = 1;
int baseIdxB = 1 + a.states.count();
*initialA = a.initialState + baseIdxA;
*finalA = a.finalState + baseIdxA;
*initialB = b.initialState + baseIdxB;
*finalB = b.finalState + baseIdxB;
copyFrom(a, baseIdxA);
copyFrom(b, baseIdxB);
}
NFA NFA::createAlternatingNFA(const NFA &a, const NFA &b)
{
NFA result;
int newInitialA, newFinalA,
newInitialB, newFinalB;
result.initializeFromPair(a, b, &newInitialA, &newFinalA,
&newInitialB, &newFinalB);
result.addTransition(result.initialState, Epsilon, newInitialA);
result.addTransition(result.initialState, Epsilon, newInitialB);
result.addTransition(newFinalA, Epsilon, result.finalState);
result.addTransition(newFinalB, Epsilon, result.finalState);
return result;
}
NFA NFA::createConcatenatingNFA(const NFA &a, const NFA &b)
{
NFA result;
int initialA, finalA,
initialB, finalB;
result.initializeFromPair(a, b, &initialA, &finalA, &initialB, &finalB);
result.addTransition(result.initialState, Epsilon, initialA);
result.addTransition(finalA, Epsilon, initialB);
result.addTransition(finalB, Epsilon, result.finalState);
return result;
}
NFA NFA::createOptionalNFA(const NFA &a)
{
NFA result;
result.initialize(a.states.count() + 2);
int baseIdxA = 1;
int initialA = a.initialState + baseIdxA;
int finalA = a.finalState + baseIdxA;
result.copyFrom(a, baseIdxA);
result.addTransition(result.initialState, Epsilon, initialA);
result.addTransition(result.initialState, Epsilon, result.finalState);
result.addTransition(finalA, Epsilon, initialA);
result.addTransition(finalA, Epsilon, result.finalState);
return result;
}
NFA NFA::createStringNFA(const QByteArray &str)
{
NFA result;
foreach (char c, str) {
NFA ch = NFA::createSingleInputNFA(c);
if (result.isEmpty())
result = ch;
else
result = NFA::createConcatenatingNFA(result, ch);
}
return result;
}
NFA NFA::createSetNFA(const QSet<InputType> &set)
{
NFA result;
result.initialize(set.count() + 2);
int state = 1;
for (QSet<InputType>::ConstIterator it = set.constBegin(), end = set.constEnd();
it != end; ++it, ++state) {
result.addTransition(result.initialState, Epsilon, state);
result.addTransition(state, *it, result.finalState);
}
/*
foreach (InputType input, set) {
NFA ch = NFA::createSingleInputNFA(input);
if (result.isEmpty())
result = ch;
else
result = NFA::createAlternatingNFA(result, ch);
}
*/
return result;
}
NFA NFA::createZeroOrOneNFA(const NFA &a)
{
NFA epsilonNFA = createSingleInputNFA(Epsilon);
return NFA::createAlternatingNFA(a, epsilonNFA);
}
NFA NFA::applyQuantity(const NFA &a, int minOccurrences, int maxOccurrences)
{
NFA result = a;
NFA epsilonNFA = createSingleInputNFA(Epsilon);
if (minOccurrences == 0) {
result = NFA::createAlternatingNFA(result, epsilonNFA);
} else {
minOccurrences--;
}
maxOccurrences--;
for (int i = 0; i < minOccurrences; ++i)
result = NFA::createConcatenatingNFA(result, a);
for (int i = minOccurrences; i < maxOccurrences; ++i)
result = NFA::createConcatenatingNFA(result, NFA::createAlternatingNFA(a, epsilonNFA));
return result;
}
void NFA::debug()
{
qDebug() << "NFA has" << states.count() << "states";
qDebug() << "initial state is" << initialState;
qDebug() << "final state is" << finalState;
for (int i = 0; i < states.count(); ++i) {
const State &s = states.at(i);
for (TransitionMap::ConstIterator it = s.transitions.constBegin(),
end = s.transitions.constEnd(); it != end; ++it)
qDebug() << "transition from state" << i << "to" << it.value() << "through"
<< (it.key() == Epsilon ? QString("Epsilon") : QString(char(it.key())));
if (!s.symbol.isEmpty())
qDebug() << "State" << i << "leads to symbol" << s.symbol;
}
}
// helper
typedef QSet<int> DFAState;
// that's a bad hash, but it's good enough for us
// and it allows us to use the nice QHash API :)
inline uint qHash(const DFAState &state)
{
uint val = 0;
foreach (int s, state)
val |= qHash(s);
return val;
}
DFA NFA::toDFA() const
{
DFA result;
result.reserve(states.count());
QHash<QString, int> symbolReferenceCounts;
{
QSet<int> symbolStates;
for (int i = 0; i < states.count(); ++i)
if (!states.at(i).symbol.isEmpty())
symbolStates.insert(i);
QHash<int, QString> epsilonStates;
for (int i = 0; i < states.count(); ++i) {
const State &s = states.at(i);
for (TransitionMap::ConstIterator transition = s.transitions.constBegin(), end = s.transitions.constEnd();
transition != end; ++transition)
if (transition.key() == Epsilon && symbolStates.contains(transition.value()))
epsilonStates.insert(i, states.at(transition.value()).symbol);
}
int lastCount;
do {
lastCount = epsilonStates.count();
for (int i = 0; i < states.count(); ++i) {
const State &s = states.at(i);
for (TransitionMap::ConstIterator transition = s.transitions.constBegin(), end = s.transitions.constEnd();
transition != end; ++transition)
if (transition.key() == Epsilon && epsilonStates.contains(transition.value()))
epsilonStates.insert(i, epsilonStates.value(transition.value()));
}
} while (lastCount != epsilonStates.count());
for (int i = 0; i < states.count(); ++i) {
const State &s = states.at(i);
for (TransitionMap::ConstIterator transition = s.transitions.constBegin(), end = s.transitions.constEnd();
transition != end; ++transition) {
if (transition.key() == Epsilon)
continue;
if (symbolStates.contains(transition.value())) {
const QString symbol = states.at(transition.value()).symbol;
symbolReferenceCounts[symbol]++;
} else if (epsilonStates.contains(transition.value())) {
const QString symbol = epsilonStates.value(transition.value());
symbolReferenceCounts[symbol]++;
}
}
}
/*
for (QHash<QString, int>::ConstIterator symIt = symbolReferenceCounts.constBegin(), symEnd = symbolReferenceCounts.constEnd();
symIt != symEnd; ++symIt)
qDebug() << "symbol" << symIt.key() << "is reached" << symIt.value() << "times";
*/
}
QSet<InputType> validInput;
foreach (const State &s, states)
for (TransitionMap::ConstIterator it = s.transitions.constBegin(),
end = s.transitions.constEnd(); it != end; ++it)
if (it.key() != Epsilon)
validInput.insert(it.key());
// A DFA state can consist of multiple NFA states.
// the dfaStateMap maps from these to the actual
// state index within the resulting DFA vector
QHash<DFAState, int> dfaStateMap;
QStack<DFAState> pendingDFAStates;
DFAState startState = epsilonClosure(QSet<int>() << initialState);
result.resize(1);
dfaStateMap.insert(startState, 0);
pendingDFAStates.push(startState);
while (!pendingDFAStates.isEmpty()) {
DFAState state = pendingDFAStates.pop();
// qDebug() << "processing" << state << "from the stack of pending states";
foreach (InputType input, validInput) {
QSet<int> reachableStates;
foreach (int nfaState, state) {
const TransitionMap &transitions = states.at(nfaState).transitions;
TransitionMap::ConstIterator it = transitions.find(input);
while (it != transitions.constEnd() && it.key() == input) {
reachableStates.insert(it.value());
++it;
}
}
if (reachableStates.isEmpty())
continue;
// qDebug() << "can reach" << reachableStates << "from input" << char(input);
QSet<int> closure = epsilonClosure(reachableStates);
// qDebug() << "closure is" << closure;
if (!dfaStateMap.contains(closure)) {
int dfaState = result.count();
result.append(State());
QString symbol;
int refCount = INT_MAX;
foreach (int nfaState, closure)
if (!states.at(nfaState).symbol.isEmpty()) {
// qDebug() << "closure also contains symbol" << states.at(nfaState).symbol;
QString candidate = states.at(nfaState).symbol;
int candidateRefCount =symbolReferenceCounts.value(candidate, INT_MAX);
if (candidateRefCount < refCount) {
refCount = candidateRefCount;
symbol = candidate;
}
}
if (!symbol.isEmpty())
result.last().symbol = symbol;
dfaStateMap.insert(closure, dfaState);
Q_ASSERT(!pendingDFAStates.contains(closure));
pendingDFAStates.prepend(closure);
}
result[dfaStateMap.value(state)].transitions.insert(input, dfaStateMap.value(closure));
}
}
return result;
}
QSet<int> NFA::epsilonClosure(const QSet<int> &initialClosure) const
{
QSet<int> closure = initialClosure;
closure.reserve(closure.count() * 4);
QStack<int> stateStack;
stateStack.resize(closure.count());
qCopy(closure.constBegin(), closure.constEnd(), stateStack.begin());
while (!stateStack.isEmpty()) {
int t = stateStack.pop();
const TransitionMap &transitions = states.at(t).transitions;
TransitionMap::ConstIterator it = transitions.find(Epsilon);
while (it != transitions.constEnd() && it.key() == Epsilon) {
const int u = it.value();
if (!closure.contains(u)) {
closure.insert(u);
stateStack.push(u);
}
++it;
}
}
return closure;
}
void NFA::setTerminationSymbol(const QString &symbol)
{
states[finalState].symbol = symbol;
}
void DFA::debug() const
{
qDebug() << "DFA has" << count() << "states";
for (int i = 0; i < count(); ++i) {
const State &s = at(i);
if (s.transitions.isEmpty()) {
qDebug() << "State" << i << "has no transitions";
} else {
for (TransitionMap::ConstIterator it = s.transitions.constBegin(),
end = s.transitions.constEnd(); it != end; ++it)
qDebug() << "transition from state" << i << "to" << it.value() << "through"
<< (it.key() == Epsilon ? QString("Epsilon") : QString(char(it.key())));
}
if (!s.symbol.isEmpty())
qDebug() << "State" << i << "leads to symbol" << s.symbol;
}
}
DFA DFA::minimize() const
{
QVector<bool> inequivalentStates(count() * count());
inequivalentStates.fill(false);
for (int i = 0; i < count(); ++i)
for (int j = 0; j < i; ++j) {
if (i != j && at(i).symbol != at(j).symbol)
inequivalentStates[i * count() + j] = true;
}
bool done;
do {
done = true;
for (int i = 0; i < count(); ++i)
for (int j = 0; j < count(); ++j) {
if (i == j)
continue;
if (inequivalentStates[i * count() + j])
continue;
if (at(i).transitions.keys() != at(j).transitions.keys()) {
inequivalentStates[i * count() + j] = true;
done = false;
continue;
}
foreach (InputType a, at(i).transitions.keys()) {
int r = at(i).transitions.value(a, -1);
if (r == -1)
continue;
int s = at(j).transitions.value(a, -1);
if (s == -1)
continue;
if (inequivalentStates[r * count() + s]
|| r == s) {
inequivalentStates[i * count() + j] = true;
done = false;
break;
}
}
}
} while (!done);
QHash<int, int> statesToEliminate;
for (int i = 0; i < count(); ++i)
for (int j = 0; j < i; ++j)
if (!inequivalentStates[i * count() + j]) {
statesToEliminate.insertMulti(i, j);
}
/*
qDebug() << "states to eliminiate:" << statesToEliminate.count();;
qDebug() << "merging" << statesToEliminate;
debug();
*/
return *this;
}