c92cb78b6d
Fixes: QTBUG-69478 Change-Id: I3f5a4b859f06a0f89b2d344c36b75da4647aedce Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
236 lines
7.0 KiB
C++
236 lines
7.0 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2019 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtTest/QtTest>
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#include <qguiaction.h>
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#include <qguiactiongroup.h>
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class tst_QGuiActionGroup : public QObject
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{
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Q_OBJECT
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private slots:
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void cleanup() { QVERIFY(QGuiApplication::topLevelWindows().isEmpty()); }
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void enabledPropagation();
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void visiblePropagation();
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void exclusive();
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void exclusiveOptional();
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void testActionInTwoQActionGroup();
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void unCheckCurrentAction();
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};
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void tst_QGuiActionGroup::enabledPropagation()
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{
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QGuiActionGroup testActionGroup(nullptr);
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auto childAction = new QGuiAction( &testActionGroup );
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auto anotherChildAction = new QGuiAction( &testActionGroup );
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auto freeAction = new QGuiAction(nullptr);
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QVERIFY( testActionGroup.isEnabled() );
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QVERIFY( childAction->isEnabled() );
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testActionGroup.setEnabled( false );
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QVERIFY( !testActionGroup.isEnabled() );
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QVERIFY( !childAction->isEnabled() );
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QVERIFY( !anotherChildAction->isEnabled() );
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childAction->setEnabled(true);
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QVERIFY( !childAction->isEnabled());
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anotherChildAction->setEnabled( false );
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testActionGroup.setEnabled( true );
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QVERIFY( testActionGroup.isEnabled() );
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QVERIFY( childAction->isEnabled() );
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QVERIFY( !anotherChildAction->isEnabled() );
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testActionGroup.setEnabled( false );
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auto lastChildAction = new QGuiAction(&testActionGroup);
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QVERIFY(!lastChildAction->isEnabled());
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testActionGroup.setEnabled( true );
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QVERIFY(lastChildAction->isEnabled());
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freeAction->setEnabled(false);
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testActionGroup.addAction(freeAction);
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QVERIFY(!freeAction->isEnabled());
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delete freeAction;
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}
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void tst_QGuiActionGroup::visiblePropagation()
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{
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QGuiActionGroup testActionGroup(nullptr);
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auto childAction = new QGuiAction( &testActionGroup );
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auto anotherChildAction = new QGuiAction( &testActionGroup );
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auto freeAction = new QGuiAction(nullptr);
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QVERIFY( testActionGroup.isVisible() );
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QVERIFY( childAction->isVisible() );
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testActionGroup.setVisible( false );
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QVERIFY( !testActionGroup.isVisible() );
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QVERIFY( !childAction->isVisible() );
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QVERIFY( !anotherChildAction->isVisible() );
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anotherChildAction->setVisible(false);
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testActionGroup.setVisible( true );
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QVERIFY( testActionGroup.isVisible() );
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QVERIFY( childAction->isVisible() );
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QVERIFY( !anotherChildAction->isVisible() );
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testActionGroup.setVisible( false );
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auto lastChildAction = new QGuiAction(&testActionGroup);
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QVERIFY(!lastChildAction->isVisible());
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testActionGroup.setVisible( true );
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QVERIFY(lastChildAction->isVisible());
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freeAction->setVisible(false);
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testActionGroup.addAction(freeAction);
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QVERIFY(!freeAction->isVisible());
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delete freeAction;
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}
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void tst_QGuiActionGroup::exclusive()
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{
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QGuiActionGroup group(nullptr);
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group.setExclusive(false);
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QVERIFY( !group.isExclusive() );
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auto actOne = new QGuiAction(&group);
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actOne->setCheckable( true );
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auto actTwo = new QGuiAction(&group);
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actTwo->setCheckable( true );
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auto actThree = new QGuiAction(&group);
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actThree->setCheckable( true );
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group.setExclusive( true );
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QVERIFY( !actOne->isChecked() );
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QVERIFY( !actTwo->isChecked() );
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QVERIFY( !actThree->isChecked() );
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actOne->setChecked( true );
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QVERIFY( actOne->isChecked() );
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QVERIFY( !actTwo->isChecked() );
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QVERIFY( !actThree->isChecked() );
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actTwo->setChecked( true );
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QVERIFY( !actOne->isChecked() );
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QVERIFY( actTwo->isChecked() );
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QVERIFY( !actThree->isChecked() );
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}
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void tst_QGuiActionGroup::exclusiveOptional()
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{
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QGuiActionGroup group(0);
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group.setExclusive(true);
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QVERIFY( group.isExclusive() );
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auto actOne = new QGuiAction(&group);
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actOne->setCheckable( true );
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auto actTwo = new QGuiAction(&group);
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actTwo->setCheckable( true );
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auto actThree = new QGuiAction(&group);
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actThree->setCheckable( true );
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QVERIFY( !actOne->isChecked() );
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QVERIFY( !actTwo->isChecked() );
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QVERIFY( !actThree->isChecked() );
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actOne->trigger();
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QVERIFY( actOne->isChecked() );
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QVERIFY( !actTwo->isChecked() );
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QVERIFY( !actThree->isChecked() );
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actOne->trigger();
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QVERIFY( actOne->isChecked() );
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QVERIFY( !actTwo->isChecked() );
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QVERIFY( !actThree->isChecked() );
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group.setExclusionPolicy(QGuiActionGroup::ExclusionPolicy::ExclusiveOptional);
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QVERIFY( group.isExclusive() );
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actOne->trigger();
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QVERIFY( !actOne->isChecked() );
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QVERIFY( !actTwo->isChecked() );
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QVERIFY( !actThree->isChecked() );
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actTwo->trigger();
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QVERIFY( !actOne->isChecked() );
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QVERIFY( actTwo->isChecked() );
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QVERIFY( !actThree->isChecked() );
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actTwo->trigger();
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QVERIFY( !actOne->isChecked() );
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QVERIFY( !actTwo->isChecked() );
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QVERIFY( !actThree->isChecked() );
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}
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void tst_QGuiActionGroup::testActionInTwoQActionGroup()
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{
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QGuiAction action1("Action 1", this);
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QGuiActionGroup group1(this);
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QGuiActionGroup group2(this);
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group1.addAction(&action1);
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group2.addAction(&action1);
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QCOMPARE(action1.guiActionGroup(), &group2);
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QCOMPARE(group2.guiActions().constFirst(), &action1);
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QCOMPARE(group1.guiActions().isEmpty(), true);
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}
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void tst_QGuiActionGroup::unCheckCurrentAction()
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{
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QGuiActionGroup group(nullptr);
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QGuiAction action1(&group) ,action2(&group);
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action1.setCheckable(true);
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action2.setCheckable(true);
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QVERIFY(!action1.isChecked());
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QVERIFY(!action2.isChecked());
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action1.setChecked(true);
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QVERIFY(action1.isChecked());
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QVERIFY(!action2.isChecked());
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auto current = group.checkedGuiAction();
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QCOMPARE(current, &action1);
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current->setChecked(false);
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QVERIFY(!action1.isChecked());
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QVERIFY(!action2.isChecked());
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QVERIFY(!group.checkedGuiAction());
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}
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QTEST_MAIN(tst_QGuiActionGroup)
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#include "tst_qguiactiongroup.moc"
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