c955426945
The Quick render loops do SkipPresent occasionally, and it all seemed to work with the threaded one because we lack an autorelease pool on the SG render thread. (to be corrected separately) The basic one ended up crashing sometimes, however. Holding on to the drawable is incorrect. Fixes: QTBUG-76953 Change-Id: I0d0ec6d09aa209d2c848d7a9dbd9b15916fe23ab Reviewed-by: Andy Nichols <andy.nichols@qt.io> |
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auto | ||
baselineserver | ||
benchmarks | ||
global | ||
libfuzzer | ||
manual | ||
shared | ||
testserver | ||
README | ||
tests.pro |
This directory contains autotests and benchmarks based on Qt Test. In order to run the autotests reliably, you need to configure a desktop to match the test environment that these tests are written for. Linux X11: * The user must be logged in to an active desktop; you can't run the autotests without a valid DISPLAY that allows X11 connections. * The tests are run against a KDE3 or KDE4 desktop. * Window manager uses "click to focus", and not "focus follows mouse". Many tests move the mouse cursor around and expect this to not affect focus and activation. * Disable "click to activate", i.e., when a window is opened, the window manager should automatically activate it (give it input focus) and not wait for the user to click the window.