qt5base-lts/tests
Sean Harmer ca15825ed4 Add viewport transform to QMatrix4x4
This allows to easily create a matrix that performs the transformation
used by OpenGL fixed function to go from normalized device coordinates
to window coordinates.

This comes in useful if you need to perform the NDC->window coordinate
conversion inside a shader.

Change-Id: I183b3545bfb3eb1e8b13fc3172911b46926fcbb7
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
2014-05-16 09:53:58 +02:00
..
auto Add viewport transform to QMatrix4x4 2014-05-16 09:53:58 +02:00
baselineserver WinRT: Fix various test compilations 2013-10-02 12:36:05 +02:00
benchmarks Add a benchmark test for QCryptographicHash 2014-04-04 01:29:37 +02:00
global tst_bic: Add linux-gcc-ia32 bic data for QtXml 2013-01-16 08:25:28 +01:00
manual Support adopting an existing EGLContext in eglfs and xcb 2014-05-09 13:24:55 +02:00
shared Use a fake directory model instead of QDirModel in item view tests. 2014-01-27 15:40:17 +01:00
README Doc: Fix references to Qt Test 2013-01-30 01:35:06 +01:00
tests.pro iOS: Enable building of basic tests 2014-01-22 12:35:17 +01:00

This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.