qt5base-lts/mkspecs/common/macx.conf
Tor Arne Vestbø 1048d83fc2 Limit OpenGL deprecation silencing on Apple platform to Qt itself
Apple deprecated the entire OpenGL API in favor of Metal, which
we are aware of, so we don't need to see the warnings when building
Qt.

Instead of applying the silencing globally for all Qt consumers,
both internal and external, we now limit the silencing to Qt itself.
That means user code that explicitly uses any of the deprecated APIs
will see the warnings. Note that this does not apply to merely using
any of the Qt OpenGL APIs. The user has to explicitly use the platform
APIs that have been deprecated.

The warnings need to be disabled on a build system level, so that
that they are passed as -D flags on the command line. If the defines
were done in Qt headers (qguiglobal.h e.g.), they would require the
user to always include this header before any of the Apple headers.

Change-Id: I3f2a2a5211332a059ad4416394251772c677fdcb
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
2020-07-02 10:27:58 +02:00

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#
# qmake configuration for common OS X
#
QMAKE_PLATFORM += macos osx macx
QMAKE_MAC_SDK = macosx
QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.14
QMAKE_APPLE_DEVICE_ARCHS = x86_64
# Should be 10.15, but as long as the CI builds with
# older SDKs we have to keep this.
QT_MAC_SDK_VERSION_MIN = 10.14
QT_MAC_SDK_VERSION_MAX = 10.15
device.sdk = macosx
device.target = device
device.dir_affix = $${device.sdk}
device.CONFIG = $${device.sdk}
device.deployment_identifier = $${device.sdk}
QMAKE_LIBS_VULKAN =
include(mac.conf)