qt5base-lts/mkspecs/winrt-x64-msvc2017/qmake.conf
Oswald Buddenhagen 45e4dfb449 qmake: rewrite msvc/nmake cross-build environment setup
rather than reproducing vcvarsall.bat's functionality as hard-wired code
in the nmake generator, just invoke the actual script from
toolchain.prf. this is much easier, more future proof, and - critically
- makes the detected variables available to configure's new library &
header search facilities.

[ChangeLog][Important Behavior Changes][qmake][WinRT] Cross-builds will
now ignore pre-set values of %INCLUDE% and %LIB% when building target
executables. If necessary, use configure's -I and -L switches when
building Qt, and pass QMAKE_INCDIR and QMAKE_LIBDIR on qmake's command
line when building own projects.

Change-Id: I36f53e8880d6523f3f6f7a44d40d87d04bd06854
Reviewed-by: Thomas Miller <thomaslmiller91@gmail.com>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
2019-01-05 20:33:24 +00:00

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#
# qmake configuration for winrt-x64-msvc2017
#
# Written for Microsoft Visual C++ 2017
#
include(../common/winrt_winphone/qmake.conf)
DEFINES += WINAPI_FAMILY=WINAPI_FAMILY_PC_APP WINAPI_PARTITION_PHONE_APP=1 X64 __X64__ __x64__
QMAKE_CFLAGS += -FS
QMAKE_CXXFLAGS += -FS
QMAKE_LFLAGS += /MACHINE:X64 /NODEFAULTLIB:kernel32.lib
QMAKE_LIBS += windowscodecs.lib WindowsApp.lib runtimeobject.lib OneCore.lib
VCPROJ_ARCH = x64
WINSDK_VER = 10.0
WINRT_MANIFEST = $$PWD/../common/winrt_winphone/manifests/10.0/AppxManifest.xml.in
WINRT_MANIFEST.architecture = x64