qt5base-lts/tests/benchmarks/gui/animation/qanimation/main.cpp
Matti Paaso 974c210835 Update license headers and add new license files
- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL

Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
2014-09-24 12:26:19 +02:00

184 lines
5.0 KiB
C++

/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the test suite module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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** $QT_END_LICENSE$
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****************************************************************************/
#include <QtWidgets>
#include <qtest.h>
#include "dummyobject.h"
#include "dummyanimation.h"
#include "rectanimation.h"
#define ITERATION_COUNT 10e3
class tst_qanimation : public QObject
{
Q_OBJECT
private slots:
void itemPropertyAnimation();
void itemPropertyAnimation_data() { data();}
void dummyAnimation();
void dummyAnimation_data() { data();}
void dummyPropertyAnimation();
void dummyPropertyAnimation_data() { data();}
void rectAnimation();
void rectAnimation_data() { data();}
void floatAnimation_data() { data(); }
void floatAnimation();
private:
void data();
};
void tst_qanimation::data()
{
QTest::addColumn<bool>("started");
QTest::newRow("NotRunning") << false;
QTest::newRow("Running") << true;
}
void tst_qanimation::itemPropertyAnimation()
{
QFETCH(bool, started);
QGraphicsWidget item;
//then the property animation
{
QPropertyAnimation anim(&item, "pos");
anim.setDuration(ITERATION_COUNT);
anim.setStartValue(QPointF(0,0));
anim.setEndValue(QPointF(ITERATION_COUNT,ITERATION_COUNT));
if (started)
anim.start();
QBENCHMARK {
for(int i = 0; i < ITERATION_COUNT; ++i) {
anim.setCurrentTime(i);
}
}
}
}
void tst_qanimation::dummyAnimation()
{
QFETCH(bool, started);
DummyObject dummy;
//first the dummy animation
{
DummyAnimation anim(&dummy);
anim.setDuration(ITERATION_COUNT);
anim.setStartValue(QRect(0, 0, 0, 0));
anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT));
if (started)
anim.start();
QBENCHMARK {
for(int i = 0; i < anim.duration(); ++i) {
anim.setCurrentTime(i);
}
}
}
}
void tst_qanimation::dummyPropertyAnimation()
{
QFETCH(bool, started);
DummyObject dummy;
//then the property animation
{
QPropertyAnimation anim(&dummy, "rect");
anim.setDuration(ITERATION_COUNT);
anim.setStartValue(QRect(0, 0, 0, 0));
anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT));
if (started)
anim.start();
QBENCHMARK {
for(int i = 0; i < ITERATION_COUNT; ++i) {
anim.setCurrentTime(i);
}
}
}
}
void tst_qanimation::rectAnimation()
{
//this is the simplest animation you can do
QFETCH(bool, started);
DummyObject dummy;
//then the property animation
{
RectAnimation anim(&dummy);
anim.setDuration(ITERATION_COUNT);
anim.setStartValue(QRect(0, 0, 0, 0));
anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT));
if (started)
anim.start();
QBENCHMARK {
for(int i = 0; i < ITERATION_COUNT; ++i) {
anim.setCurrentTime(i);
}
}
}
}
void tst_qanimation::floatAnimation()
{
//this is the simplest animation you can do
QFETCH(bool, started);
DummyObject dummy;
//then the property animation
{
QPropertyAnimation anim(&dummy, "opacity");
anim.setDuration(ITERATION_COUNT);
anim.setStartValue(0.f);
anim.setEndValue(1.f);
if (started)
anim.start();
QBENCHMARK {
for(int i = 0; i < ITERATION_COUNT; ++i) {
anim.setCurrentTime(i);
}
}
}
}
QTEST_MAIN(tst_qanimation)
#include "main.moc"