qt5base-lts/examples/json/savegame/character.cpp
Mitch Curtis c7c3a78075 Add json/savegame example.
There wasn't any example documentation besides json.html, which doesn't
actually describe usage of the various QJson* classes.

This also makes each QJson* class page link back to json.html.

Change-Id: If5ad6493d2728df0cec7bdbbc5790f0b755f816c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
2013-08-22 19:14:03 +02:00

102 lines
2.9 KiB
C++

/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
** of its contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "character.h"
Character::Character() :
mLevel(0),
mClassType(Warrior) {
}
Character::Character(const QString &name, int level, Character::ClassType classType) :
mName(name),
mLevel(level),
mClassType(classType)
{
}
QString Character::name() const
{
return mName;
}
void Character::setName(const QString &name)
{
mName = name;
}
int Character::level() const
{
return mLevel;
}
void Character::setLevel(int level)
{
mLevel = level;
}
Character::ClassType Character::classType() const
{
return mClassType;
}
void Character::setClassType(Character::ClassType classType)
{
mClassType = classType;
}
//! [0]
void Character::read(const QJsonObject &json)
{
mName = json["name"].toString();
mLevel = json["level"].toDouble();
mClassType = ClassType(qRound(json["classType"].toDouble()));
}
//! [0]
//! [1]
void Character::write(QJsonObject &json) const
{
json["name"] = mName;
json["level"] = mLevel;
json["classType"] = mClassType;
}
//! [1]