2a526b12ce
The Hello GL2 Example was using the older Signal/Slot syntax that made use of the macros `SIGNAL()` and `SLOT()`. I changed it to the newer one. Change-Id: I8e55015383847a04b07f751fe9fc94b81956a896 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com> |
||
---|---|---|
.. | ||
2dpainting | ||
contextinfo | ||
cube | ||
doc | ||
hellogl2 | ||
hellowindow | ||
legacy | ||
paintedwindow | ||
qopenglwidget | ||
qopenglwindow | ||
textures | ||
threadedqopenglwidget | ||
opengl.pro | ||
README |
Qt provides support for integration with OpenGL implementations on all platforms, giving developers the opportunity to display hardware accelerated 3D graphics alongside a more conventional user interface. These examples demonstrate the basic techniques used to take advantage of OpenGL in Qt applications. Documentation for these examples can be found via the Examples link in the main Qt documentation.