qt5base-lts/tests/auto/other/lancelot
Allan Sandfeld Jensen 32a94e54b5 Do not always use argb32pm for subsurfaces
A number of drawing paths were never tested by lancelot because we
always used argb32pm for subsurfaces. This patch switches the
subsurfaces to use the painter format or its alpha version. This means
changes to composition tests as it changes precision, especially of
alpha in the a2rgb30 formats.

Change-Id: I24d53bf6e1db8cca36bda69e2ddf07f20256b3c8
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
2017-05-31 18:53:57 +00:00
..
images Purge sRGB chunks from PNGs in tests. 2016-03-29 08:39:43 +00:00
scripts Do not always use argb32pm for subsurfaces 2017-05-31 18:53:57 +00:00
.gitignore
images.qrc
lancelot.pro Do not always use argb32pm for subsurfaces 2017-05-31 18:53:57 +00:00
paintcommands.cpp Do not always use argb32pm for subsurfaces 2017-05-31 18:53:57 +00:00
paintcommands.h Do not always use argb32pm for subsurfaces 2017-05-31 18:53:57 +00:00
tst_lancelot.cpp Do not always use argb32pm for subsurfaces 2017-05-31 18:53:57 +00:00