83a5694dc2
Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
263 lines
8.2 KiB
C++
263 lines
8.2 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the QtOpenGL module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL21$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtTest/QtTest>
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#include <QtOpenGL/qgl.h>
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#include <QtOpenGL/qglbuffer.h>
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class tst_QGLBuffer : public QObject
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{
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Q_OBJECT
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public:
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tst_QGLBuffer() {}
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~tst_QGLBuffer() {}
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private slots:
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void vertexBuffer_data();
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void vertexBuffer();
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void indexBuffer_data();
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void indexBuffer();
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void bufferSharing();
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private:
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void testBuffer(QGLBuffer::Type type);
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};
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void tst_QGLBuffer::vertexBuffer_data()
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{
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QTest::addColumn<int>("usagePattern");
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QTest::newRow("StreamDraw") << int(QGLBuffer::StreamDraw);
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QTest::newRow("StaticDraw") << int(QGLBuffer::StaticDraw);
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QTest::newRow("DynamicDraw") << int(QGLBuffer::DynamicDraw);
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}
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void tst_QGLBuffer::vertexBuffer()
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{
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testBuffer(QGLBuffer::VertexBuffer);
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}
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void tst_QGLBuffer::indexBuffer_data()
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{
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vertexBuffer_data();
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}
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void tst_QGLBuffer::indexBuffer()
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{
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testBuffer(QGLBuffer::IndexBuffer);
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}
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void tst_QGLBuffer::testBuffer(QGLBuffer::Type type)
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{
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QFETCH(int, usagePattern);
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QGLWidget w;
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w.makeCurrent();
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// Create the local object, but not the buffer in the server.
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QGLBuffer buffer(type);
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QVERIFY(buffer.usagePattern() == QGLBuffer::StaticDraw);
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buffer.setUsagePattern(QGLBuffer::UsagePattern(usagePattern));
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// Check the initial state.
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QVERIFY(buffer.type() == type);
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QVERIFY(!buffer.isCreated());
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QVERIFY(buffer.bufferId() == 0);
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QVERIFY(buffer.usagePattern() == QGLBuffer::UsagePattern(usagePattern));
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QCOMPARE(buffer.size(), -1);
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// Should not be able to bind it yet because it isn't created.
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QVERIFY(!buffer.bind());
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// Create the buffer - if this fails, then assume that the
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// GL implementation does not support buffers at all.
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if (!buffer.create())
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QSKIP("Buffers are not supported on this platform");
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// Should now have a buffer id.
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QVERIFY(buffer.bufferId() != 0);
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// Bind the buffer and upload some data.
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QVERIFY(buffer.bind());
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static GLfloat const data[] = {1, 2, 3, 4, 5, 6, 7, 8, 9};
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buffer.allocate(data, sizeof(data));
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// Check the buffer size.
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QCOMPARE(buffer.size(), int(sizeof(data)));
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// Map the buffer and read back its contents.
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bool haveMap = false;
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GLfloat *mapped = reinterpret_cast<GLfloat *>
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(buffer.map(QGLBuffer::ReadOnly));
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if (mapped) {
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for (int index = 0; index < 9; ++index)
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QCOMPARE(mapped[index], data[index]);
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buffer.unmap();
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haveMap = true;
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} else {
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qWarning("QGLBuffer::map() is not supported on this platform");
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}
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// Read back the buffer contents using read().
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bool haveRead = false;
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GLfloat readdata[9];
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if (buffer.read(0, readdata, sizeof(readdata))) {
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for (int index = 0; index < 9; ++index)
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QCOMPARE(readdata[index], data[index]);
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haveRead = true;
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} else {
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qWarning("QGLBuffer::read() is not supported on this platform");
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}
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// Write some different data to a specific location and check it.
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static GLfloat const diffdata[] = {11, 12, 13};
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buffer.write(sizeof(GLfloat) * 3, diffdata, sizeof(diffdata));
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if (haveMap) {
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mapped = reinterpret_cast<GLfloat *>(buffer.map(QGLBuffer::ReadOnly));
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QVERIFY(mapped != 0);
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for (int index = 0; index < 9; ++index) {
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if (index >= 3 && index <= 5)
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QCOMPARE(mapped[index], diffdata[index - 3]);
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else
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QCOMPARE(mapped[index], data[index]);
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}
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buffer.unmap();
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}
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if (haveRead) {
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QVERIFY(buffer.read(0, readdata, sizeof(readdata)));
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for (int index = 0; index < 9; ++index) {
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if (index >= 3 && index <= 5)
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QCOMPARE(readdata[index], diffdata[index - 3]);
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else
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QCOMPARE(readdata[index], data[index]);
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}
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}
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// Write to the buffer using the return value from map.
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if (haveMap) {
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mapped = reinterpret_cast<GLfloat *>(buffer.map(QGLBuffer::WriteOnly));
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QVERIFY(mapped != 0);
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mapped[6] = 14;
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buffer.unmap();
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mapped = reinterpret_cast<GLfloat *>(buffer.map(QGLBuffer::ReadOnly));
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QVERIFY(mapped != 0);
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static GLfloat const diff2data[] = {11, 12, 13, 14};
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for (int index = 0; index < 9; ++index) {
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if (index >= 3 && index <= 6)
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QCOMPARE(mapped[index], diff2data[index - 3]);
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else
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QCOMPARE(mapped[index], data[index]);
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}
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buffer.unmap();
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}
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// Resize the buffer.
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buffer.allocate(sizeof(GLfloat) * 20);
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QCOMPARE(buffer.size(), int(sizeof(GLfloat) * 20));
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buffer.allocate(0, sizeof(GLfloat) * 32);
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QCOMPARE(buffer.size(), int(sizeof(GLfloat) * 32));
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// Release the buffer.
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buffer.release();
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}
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void tst_QGLBuffer::bufferSharing()
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{
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#if defined(Q_OS_WIN)
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// Needs investigation on Windows: QTBUG-29692
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QSKIP("Unreproducible timeout on Windows (MSVC/MinGW) CI bots");
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#endif
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#if defined(Q_OS_QNX)
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QSKIP("Crashes on QNX when destroying the second QGLWidget (see QTBUG-38275)");
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#endif
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QGLWidget *w1 = new QGLWidget();
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w1->makeCurrent();
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QGLWidget *w2 = new QGLWidget(0, w1);
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if (!w2->isSharing()) {
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delete w2;
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delete w1;
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QSKIP("Context sharing is not supported on this platform");
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}
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// Bind the buffer in the first context and write some data to it.
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QGLBuffer buffer(QGLBuffer::VertexBuffer);
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if (!buffer.create())
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QSKIP("Buffers are not supported on this platform");
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QVERIFY(buffer.isCreated());
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QVERIFY(buffer.bind());
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static GLfloat const data[] = {1, 2, 3, 4, 5, 6, 7, 8, 9};
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buffer.allocate(data, sizeof(data));
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QCOMPARE(buffer.size(), int(sizeof(data)));
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buffer.release();
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// Bind the buffer in the second context and read back the data.
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w2->makeCurrent();
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QVERIFY(buffer.bind());
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QCOMPARE(buffer.size(), int(sizeof(data)));
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GLfloat readdata[9];
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if (buffer.read(0, readdata, sizeof(readdata))) {
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for (int index = 0; index < 9; ++index)
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QCOMPARE(readdata[index], data[index]);
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}
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buffer.release();
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// Delete the first context.
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delete w1;
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// Make the second context current again because deleting the first
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// one will call doneCurrent() even though it wasn't current!
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w2->makeCurrent();
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// The buffer should still be valid in the second context.
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QVERIFY(buffer.bufferId() != 0);
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QVERIFY(buffer.isCreated());
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QVERIFY(buffer.bind());
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QCOMPARE(buffer.size(), int(sizeof(data)));
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buffer.release();
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// Delete the second context.
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delete w2;
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// The buffer should now be invalid.
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QVERIFY(buffer.bufferId() == 0);
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QVERIFY(!buffer.isCreated());
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}
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QTEST_MAIN(tst_QGLBuffer)
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#include "tst_qglbuffer.moc"
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