qt5base-lts/mkspecs/features/uikit/default_post.prf
Oswald Buddenhagen 4e945ea2f8 Get rid of simulator_and_device CONFIG option (mostly)
A separate flag is no longer needed now that simulator and device builds
are not exclusive any more (*) - both 'simulator' and 'device' being set
at the same time is a sufficient indication (uikit/default_pre.prf sets
this up according to the simulator_and_device feature and the
QMAKE_MAC_SDK variable).

(*) xcodebuild mode actually still uses exclusive builds, but this is
activated locally in uikit/default_post.prf, and uikit/xcodebuild.prf
implements the actual build passes manually anyway, so this change does
not affect it.

Change-Id: Idf173a7bfeb984498d3a49ed6b8d1a16da6c2089
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
2016-10-16 00:11:59 +00:00

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equals(TEMPLATE, app):qt {
# If the application uses Qt, it needs to be an application bundle
# to be able to deploy and run on iOS. The only exception to this
# is if you're working with a jailbroken device and can run the
# resulting binary from the console/over SSH, but that's not a
# use-case we care about, so no need to complicate the logic.
CONFIG *= app_bundle
# For Qt applications we want Xcode project files as the generated output,
# but since qmake doesn't handle the transition between makefiles and Xcode
# project files (which happens when using subdirs), we can't just override
# MAKEFILE_GENERATOR. Instead, we generate the Xcode project by spawning a
# child qmake process with -spec macx-xcode and let the top level qmake
# process generate a wrapper makefile that forwards everything to xcodebuild.
equals(MAKEFILE_GENERATOR, UNIX): \
CONFIG = xcodebuild $$CONFIG
}
load(default_post)
macx-xcode {
ios:isEmpty(QMAKE_APPLE_TARGETED_DEVICE_FAMILY):!isEmpty(QMAKE_IOS_TARGETED_DEVICE_FAMILY) {
warning("QMAKE_IOS_TARGETED_DEVICE_FAMILY is deprecated; use QMAKE_APPLE_TARGETED_DEVICE_FAMILY")
QMAKE_APPLE_TARGETED_DEVICE_FAMILY = $$QMAKE_IOS_TARGETED_DEVICE_FAMILY
}
device_family.name = TARGETED_DEVICE_FAMILY
device_family.value = $$QMAKE_APPLE_TARGETED_DEVICE_FAMILY
QMAKE_MAC_XCODE_SETTINGS += device_family
ios {
# Set up default 4-inch iPhone/iPod launch image so that our apps
# support the full screen resolution of those devices.
qmake_launch_image = Default-568h@2x.png
qmake_copy_image.input = $$QMAKESPEC/$$qmake_launch_image
qmake_copy_image.output = $$OUT_PWD/$${TARGET}.xcodeproj/$$qmake_launch_image
qmake_copy_image.CONFIG = verbatim
QMAKE_SUBSTITUTES += qmake_copy_image
qmake_launch_images.files = $$qmake_copy_image.output
QMAKE_BUNDLE_DATA += qmake_launch_images
lessThan(QMAKE_XCODE_VERSION, "6.0") {
warning("You need to update Xcode to version 6 or newer to fully support iPhone6/6+")
} else {
# Set up default LaunchScreen to support iPhone6/6+
qmake_launch_screen = LaunchScreen.xib
qmake_copy_launch_screen.input = $$QMAKESPEC/$$qmake_launch_screen
qmake_copy_launch_screen.output = $$OUT_PWD/$${TARGET}.xcodeproj/$$qmake_launch_screen
QMAKE_SUBSTITUTES += qmake_copy_launch_screen
qmake_launch_screens.files = $$qmake_copy_launch_screen.output
QMAKE_BUNDLE_DATA += qmake_launch_screens
}
}
}
macx-xcode {
arch_device.name = "ARCHS[sdk=$${device.sdk}*]"
arch_simulator.name = "ARCHS[sdk=$${simulator.sdk}*]"
arch_device.value = $$QMAKE_APPLE_DEVICE_ARCHS
arch_simulator.value = $$QMAKE_APPLE_SIMULATOR_ARCHS
QMAKE_XCODE_ARCHS = $$QMAKE_APPLE_DEVICE_ARCHS $$QMAKE_APPLE_SIMULATOR_ARCHS
QMAKE_MAC_XCODE_SETTINGS += arch_device arch_simulator
only_active_arch.name = ONLY_ACTIVE_ARCH
only_active_arch.value = YES
only_active_arch.build = debug
QMAKE_MAC_XCODE_SETTINGS += only_active_arch
} else {
VALID_ARCHS =
device|!simulator: VALID_ARCHS += $$QMAKE_APPLE_DEVICE_ARCHS
simulator: VALID_ARCHS += $$QMAKE_APPLE_SIMULATOR_ARCHS
isEmpty(VALID_ARCHS): \
error("QMAKE_APPLE_DEVICE_ARCHS or QMAKE_APPLE_SIMULATOR_ARCHS must contain at least one architecture")
single_arch: VALID_ARCHS = $$first(VALID_ARCHS)
ACTIVE_ARCHS = $(filter $(EXPORT_VALID_ARCHS), $(ARCHS))
ARCH_ARGS = $(foreach arch, $(if $(EXPORT_ACTIVE_ARCHS), $(EXPORT_ACTIVE_ARCHS), $(EXPORT_VALID_ARCHS)), -arch $(arch))
QMAKE_EXTRA_VARIABLES += VALID_ARCHS ACTIVE_ARCHS ARCH_ARGS
arch_flags = $(EXPORT_ARCH_ARGS)
QMAKE_CFLAGS += $$arch_flags
QMAKE_CXXFLAGS += $$arch_flags
QMAKE_LFLAGS += $$arch_flags
QMAKE_PCH_ARCHS = $$VALID_ARCHS
}