5635823e17
As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: I311e001373776812699d6efc045b5f742890c689 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
246 lines
6.7 KiB
C++
246 lines
6.7 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/
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**
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** This file is part of the demonstration applications of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef SCENE_H
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#define SCENE_H
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//#include <GL/glew.h>
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#include "glextensions.h"
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#include <QtWidgets>
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#include <QtOpenGL>
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#include "roundedbox.h"
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#include "gltrianglemesh.h"
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#include "trackball.h"
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#include "glbuffers.h"
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#include "qtbox.h"
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#define PI 3.14159265358979
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QT_BEGIN_NAMESPACE
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class QMatrix4x4;
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QT_END_NAMESPACE
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class ParameterEdit : public QWidget
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{
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public:
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virtual void emitChange() = 0;
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};
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class ColorEdit : public ParameterEdit
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{
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Q_OBJECT
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public:
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ColorEdit(QRgb initialColor, int id);
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QRgb color() const {return m_color;}
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virtual void emitChange() {emit colorChanged(m_color, m_id);}
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public slots:
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void editDone();
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signals:
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void colorChanged(QRgb color, int id);
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protected:
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virtual void mousePressEvent(QMouseEvent *event);
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void setColor(QRgb color); // also emits colorChanged()
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private:
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QGraphicsScene *m_dialogParentScene;
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QLineEdit *m_lineEdit;
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QFrame *m_button;
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QRgb m_color;
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int m_id;
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};
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class FloatEdit : public ParameterEdit
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{
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Q_OBJECT
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public:
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FloatEdit(float initialValue, int id);
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float value() const {return m_value;}
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virtual void emitChange() {emit valueChanged(m_value, m_id);}
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public slots:
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void editDone();
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signals:
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void valueChanged(float value, int id);
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private:
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QGraphicsScene *m_dialogParentScene;
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QLineEdit *m_lineEdit;
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float m_value;
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int m_id;
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};
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class GraphicsWidget : public QGraphicsProxyWidget
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{
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public:
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GraphicsWidget() : QGraphicsProxyWidget(0, Qt::Window) {}
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protected:
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virtual QVariant itemChange(GraphicsItemChange change, const QVariant &value);
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virtual void resizeEvent(QGraphicsSceneResizeEvent *event);
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virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
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};
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class TwoSidedGraphicsWidget : public QObject
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{
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Q_OBJECT
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public:
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TwoSidedGraphicsWidget(QGraphicsScene *scene);
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void setWidget(int index, QWidget *widget);
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QWidget *widget(int index);
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public slots:
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void flip();
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protected slots:
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void animateFlip();
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private:
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GraphicsWidget *m_proxyWidgets[2];
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int m_current;
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int m_angle; // angle in degrees
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int m_delta;
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};
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class RenderOptionsDialog : public QDialog
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{
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Q_OBJECT
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public:
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RenderOptionsDialog();
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int addTexture(const QString &name);
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int addShader(const QString &name);
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void emitParameterChanged();
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protected slots:
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void setColorParameter(QRgb color, int id);
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void setFloatParameter(float value, int id);
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signals:
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void dynamicCubemapToggled(int);
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void colorParameterChanged(const QString &, QRgb);
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void floatParameterChanged(const QString &, float);
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void textureChanged(int);
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void shaderChanged(int);
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void doubleClicked();
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protected:
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virtual void mouseDoubleClickEvent(QMouseEvent *event);
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QVector<QByteArray> m_parameterNames;
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QComboBox *m_textureCombo;
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QComboBox *m_shaderCombo;
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QVector<ParameterEdit *> m_parameterEdits;
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};
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class ItemDialog : public QDialog
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{
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Q_OBJECT
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public:
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enum ItemType {
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QtBoxItem,
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CircleItem,
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SquareItem,
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};
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ItemDialog();
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public slots:
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void triggerNewQtBox();
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void triggerNewCircleItem();
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void triggerNewSquareItem();
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signals:
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void doubleClicked();
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void newItemTriggered(ItemDialog::ItemType type);
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protected:
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virtual void mouseDoubleClickEvent(QMouseEvent *event);
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};
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class Scene : public QGraphicsScene
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{
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Q_OBJECT
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public:
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Scene(int width, int height, int maxTextureSize);
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~Scene();
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virtual void drawBackground(QPainter *painter, const QRectF &rect);
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public slots:
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void setShader(int index);
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void setTexture(int index);
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void toggleDynamicCubemap(int state);
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void setColorParameter(const QString &name, QRgb color);
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void setFloatParameter(const QString &name, float value);
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void newItem(ItemDialog::ItemType type);
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protected:
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void renderBoxes(const QMatrix4x4 &view, int excludeBox = -2);
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void setStates();
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void setLights();
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void defaultStates();
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void renderCubemaps();
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virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
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virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
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virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
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virtual void wheelEvent(QGraphicsSceneWheelEvent * event);
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private:
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void initGL();
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QPointF pixelPosToViewPos(const QPointF& p);
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QTime m_time;
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int m_lastTime;
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int m_mouseEventTime;
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int m_distExp;
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int m_frame;
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int m_maxTextureSize;
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int m_currentShader;
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int m_currentTexture;
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bool m_dynamicCubemap;
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bool m_updateAllCubemaps;
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RenderOptionsDialog *m_renderOptions;
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ItemDialog *m_itemDialog;
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QTimer *m_timer;
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GLRoundedBox *m_box;
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TrackBall m_trackBalls[3];
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QVector<GLTexture *> m_textures;
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GLTextureCube *m_environment;
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GLTexture3D *m_noise;
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GLRenderTargetCube *m_mainCubemap;
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QVector<GLRenderTargetCube *> m_cubemaps;
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QVector<QGLShaderProgram *> m_programs;
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QGLShader *m_vertexShader;
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QVector<QGLShader *> m_fragmentShaders;
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QGLShader *m_environmentShader;
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QGLShaderProgram *m_environmentProgram;
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};
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#endif
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