qt5base-lts/tests
Amir Masoud Abdol d203f82916 Fix for CMake tests when build with unity
Some of the mockplugin tests needed to be excluded from the unity build
manually. In addition, MSVC's complain about include <QtCore/QString>
instead of <QString> was addressed here since it was breaking the unity
build as well.

Some other independent executable and libraries have to be excluded
manually as well.

Pick-to: 6.5
Task-number: QTBUG-109394
Change-Id: I1f21f8484b4d3b1c399e2118ab3a71e682a3006a
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2023-03-14 17:28:43 +01:00
..
auto Fix for CMake tests when build with unity 2023-03-14 17:28:43 +01:00
baseline QThread: add sleep(std::chrono::nanoseconds) overload 2023-03-13 23:26:28 +02:00
benchmarks QThread: add sleep(std::chrono::nanoseconds) overload 2023-03-13 23:26:28 +02:00
global
libfuzzer Change the license of all CMakeLists.txt and *.cmake files to BSD 2022-08-23 23:58:42 +02:00
manual rhi: displacement / tessellation manual test Metal memory alignment 2023-03-10 12:21:56 -08:00
shared Inline the resetSystemLocale function 2023-01-12 19:54:13 +01:00
testserver Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
CMakeLists.txt tests: Remove remains of qmake conversion from CMakeLists.txt files 2023-02-17 21:56:49 +01:00
README

This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.