05fc3aef53
Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
39 lines
694 B
C++
39 lines
694 B
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#ifndef GAME_H
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#define GAME_H
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#include <QJsonObject>
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#include <QList>
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#include "character.h"
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#include "level.h"
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//! [0]
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class Game
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{
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public:
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enum SaveFormat {
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Json, Binary
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};
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Character player() const;
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QList<Level> levels() const;
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void newGame();
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bool loadGame(SaveFormat saveFormat);
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bool saveGame(SaveFormat saveFormat) const;
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void read(const QJsonObject &json);
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void write(QJsonObject &json) const;
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void print(int indentation = 0) const;
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private:
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Character mPlayer;
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QList<Level> mLevels;
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};
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//! [0]
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#endif // GAME_H
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