05fc3aef53
Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
36 lines
934 B
C++
36 lines
934 B
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include <QCoreApplication>
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#include <QTextStream>
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#include "game.h"
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//! [0]
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int main(int argc, char *argv[])
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{
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QCoreApplication app(argc, argv);
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QStringList args = QCoreApplication::arguments();
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bool newGame = true;
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if (args.length() > 1)
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newGame = (args[1].toLower() != QStringLiteral("load"));
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bool json = true;
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if (args.length() > 2)
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json = (args[2].toLower() != QStringLiteral("binary"));
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Game game;
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if (newGame)
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game.newGame();
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else if (!game.loadGame(json ? Game::Json : Game::Binary))
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return 1;
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// Game is played; changes are made...
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//! [0]
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//! [1]
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QTextStream(stdout) << "Game ended in the following state:\n";
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game.print();
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if (!game.saveGame(json ? Game::Json : Game::Binary))
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return 1;
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return 0;
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}
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//! [1]
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