d4d81fe68a
There are now two different ways to implement synchronous event processing. The platform plugins can choose which one to use. 1) flushWindowSystemEvents() Use to flush the event queue at one point, making preceding calls synchronous. 2) setSynchronousWindowsSystemEvents(bool enable) Makes all handle* functions synchronous, bypassing the event queue completely. Change-Id: I020b80c731fd13f855a377d7c91d06a4e39b6a0b Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com> Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com> |
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cmake | ||
compilerwarnings/data | ||
concurrent | ||
corelib | ||
dbus | ||
gui | ||
guiapplauncher | ||
network | ||
opengl | ||
other | ||
printsupport | ||
shared | ||
sql | ||
testlib | ||
tools | ||
widgets | ||
xml | ||
auto.pro | ||
network-settings.h | ||
platformquirks.h | ||
test.pl |