qt5base-lts/tests/manual/qopengltextureblitter/qopengltextureblitwindow.h
Lucie Gérard 05fc3aef53 Use SPDX license identifiers
Replace the current license disclaimer in files by
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Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-05-16 16:37:38 +02:00

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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#ifndef QOPENGLTEXTUREBLITWINDOW_H
#define QOPENGLTEXTUREBLITWINDOW_H
#include <QtGui/QWindow>
#include <QtGui/QOpenGLContext>
#include <QtGui/QOpenGLTextureBlitter>
class QOpenGLTextureBlitWindow : public QWindow
{
Q_OBJECT
public:
QOpenGLTextureBlitWindow();
void render();
protected:
void exposeEvent(QExposeEvent *event);
void resizeEvent(QResizeEvent *event);
private:
qreal dWidth() const { return width() * devicePixelRatio(); }
qreal dHeight() const { return height() * devicePixelRatio(); }
QScopedPointer<QOpenGLContext> m_context;
QOpenGLTextureBlitter m_blitter;
QImage m_image;
QImage m_image_mirrord;
};
#endif