c450f6d21c
This patch adds a manual test and the required work in graphicsview and qwidget private apis to support stereoscopic rendeing. Basically it works by doing the drawing in QGraphicsView::paintEvent twice, once for each buffer. This way the scene items are rendered to both buffers. There's also an update to resolvement in QOpenGLWidgetPrivate so that multisampling works correctly. [ChangeLog][Widgets][QGraphicsView] Added support for stereoscopic rendering. Task-number: QTBUG-64587 Change-Id: I20650682daa805b64fe7f0d2ba086917d3f12229 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
14 lines
278 B
Prolog
14 lines
278 B
Prolog
QT += widgets widgets-private gui-private core-private
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TARGET = stereographicsview
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TEMPLATE = app
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SOURCES += main.cpp \
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mainwindow.cpp \
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mainwindow.h \
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mainwindow.ui \
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mygraphicsview.h \
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mygraphicsview.cpp \
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HEADERS += openglwidget.h
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