f9f395c28b
Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
676 lines
17 KiB
C++
676 lines
17 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtTest/QtTest>
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#include "qpushbutton.h"
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#include <qapplication.h>
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#include <qpushbutton.h>
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#include <qmenu.h>
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#include <qtimer.h>
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#include <QDialog>
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#include <QGridLayout>
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#include <QStyleFactory>
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#include <QTabWidget>
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#include "../../shared/util.h"
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Q_DECLARE_METATYPE(QPushButton*)
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//TESTED_CLASS=
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//TESTED_FILES=
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class tst_QPushButton : public QObject
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{
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Q_OBJECT
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public:
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tst_QPushButton();
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virtual ~tst_QPushButton();
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public slots:
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void initTestCase();
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void cleanupTestCase();
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void init();
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void cleanup();
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private slots:
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void getSetCheck();
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void setAutoRepeat();
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void pressed();
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void released();
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void text();
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void accel();
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void setAccel();
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void isCheckable();
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void isDown();
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void setDown();
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void popupCrash();
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void isChecked();
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void autoRepeat();
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void animateClick();
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void toggle();
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void clicked();
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void toggled();
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void isEnabled();
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void defaultAndAutoDefault();
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void sizeHint_data();
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void sizeHint();
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/*
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void state();
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void group();
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void stateChanged();
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*/
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protected slots:
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void resetCounters();
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void onClicked();
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void onToggled( bool on );
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void onPressed();
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void onReleased();
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void helperSlotDelete();
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private:
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uint click_count;
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uint toggle_count;
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uint press_count;
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uint release_count;
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QPushButton *testWidget;
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};
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// Testing get/set functions
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void tst_QPushButton::getSetCheck()
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{
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QPushButton obj1;
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// QMenu* QPushButton::menu()
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// void QPushButton::setMenu(QMenu*)
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QMenu *var1 = new QMenu;
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obj1.setMenu(var1);
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QCOMPARE(var1, obj1.menu());
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obj1.setMenu((QMenu *)0);
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QCOMPARE((QMenu *)0, obj1.menu());
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delete var1;
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}
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tst_QPushButton::tst_QPushButton()
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{
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}
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tst_QPushButton::~tst_QPushButton()
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{
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}
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void tst_QPushButton::initTestCase()
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{
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// Create the test class
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testWidget = new QPushButton( "&Start", 0 );
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testWidget->setObjectName("testWidget");
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testWidget->resize( 200, 200 );
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testWidget->show();
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connect( testWidget, SIGNAL(clicked()), this, SLOT(onClicked()) );
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connect( testWidget, SIGNAL(pressed()), this, SLOT(onPressed()) );
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connect( testWidget, SIGNAL(released()), this, SLOT(onReleased()) );
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connect( testWidget, SIGNAL(toggled(bool)), this, SLOT(onToggled(bool)) );
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}
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void tst_QPushButton::cleanupTestCase()
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{
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delete testWidget;
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testWidget = 0;
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}
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void tst_QPushButton::init()
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{
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testWidget->setAutoRepeat( FALSE );
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testWidget->setDown( FALSE );
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testWidget->setText("Test");
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testWidget->setEnabled( TRUE );
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QKeySequence seq;
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testWidget->setShortcut( seq );
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resetCounters();
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}
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void tst_QPushButton::cleanup()
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{
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}
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void tst_QPushButton::resetCounters()
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{
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toggle_count = 0;
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press_count = 0;
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release_count = 0;
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click_count = 0;
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}
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void tst_QPushButton::onClicked()
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{
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click_count++;
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}
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void tst_QPushButton::onToggled( bool /*on*/ )
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{
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toggle_count++;
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}
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void tst_QPushButton::onPressed()
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{
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press_count++;
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}
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void tst_QPushButton::onReleased()
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{
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release_count++;
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}
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void tst_QPushButton::setAutoRepeat()
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{
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// If this changes, this test must be completely revised.
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QVERIFY( !testWidget->isCheckable() );
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// verify autorepeat is off by default.
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QPushButton tmp( 0 );
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tmp.setObjectName("tmp");
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QVERIFY( !tmp.autoRepeat() );
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// check if we can toggle the mode
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testWidget->setAutoRepeat( TRUE );
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QVERIFY( testWidget->autoRepeat() );
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testWidget->setAutoRepeat( FALSE );
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QVERIFY( !testWidget->autoRepeat() );
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resetCounters();
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// check that the button is down if we press space and not in autorepeat
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testWidget->setDown( FALSE );
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testWidget->setAutoRepeat( FALSE );
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QTest::keyPress( testWidget, Qt::Key_Space );
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QTest::qWait( 300 );
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QVERIFY( testWidget->isDown() );
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QVERIFY( toggle_count == 0 );
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QVERIFY( press_count == 1 );
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QVERIFY( release_count == 0 );
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QVERIFY( click_count == 0 );
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QTest::keyRelease( testWidget, Qt::Key_Space );
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resetCounters();
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// check that the button is down if we press space while in autorepeat
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// we can't actually confirm how many times it is fired, more than 1 is enough.
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testWidget->setDown( FALSE );
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testWidget->setAutoRepeat( TRUE );
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QTest::keyPress( testWidget, Qt::Key_Space );
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QTest::qWait(900);
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QVERIFY( testWidget->isDown() );
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QVERIFY( toggle_count == 0 );
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QTest::keyRelease( testWidget, Qt::Key_Space );
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QVERIFY(press_count == release_count);
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QVERIFY(release_count == click_count);
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QVERIFY(press_count > 1);
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// #### shouldn't I check here to see if multiple signals have been fired???
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// check that pressing ENTER has no effect
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resetCounters();
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testWidget->setDown( FALSE );
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testWidget->setAutoRepeat( FALSE );
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QTest::keyPress( testWidget, Qt::Key_Enter );
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QTest::qWait( 300 );
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QVERIFY( !testWidget->isDown() );
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QVERIFY( toggle_count == 0 );
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QVERIFY( press_count == 0 );
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QVERIFY( release_count == 0 );
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QVERIFY( click_count == 0 );
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QTest::keyRelease( testWidget, Qt::Key_Enter );
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// check that pressing ENTER has no effect
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resetCounters();
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testWidget->setDown( FALSE );
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testWidget->setAutoRepeat( TRUE );
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QTest::keyClick( testWidget, Qt::Key_Enter );
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QTest::qWait( 300 );
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QVERIFY( !testWidget->isDown() );
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QVERIFY( toggle_count == 0 );
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QVERIFY( press_count == 0 );
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QVERIFY( release_count == 0 );
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QVERIFY( click_count == 0 );
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}
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void tst_QPushButton::autoRepeat()
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{
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DEPENDS_ON(" setAutoRepeat" );
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}
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void tst_QPushButton::pressed()
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{
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QTest::keyPress( testWidget, ' ' );
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// QTest::qWait( 300 );
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QCOMPARE( press_count, (uint)1 );
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QCOMPARE( release_count, (uint)0 );
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QTest::keyRelease( testWidget, ' ' );
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// QTest::qWait( 300 );
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QCOMPARE( press_count, (uint)1 );
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QCOMPARE( release_count, (uint)1 );
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QTest::keyPress( testWidget,Qt::Key_Enter );
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// QTest::qWait( 300 );
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QCOMPARE( press_count, (uint)1 );
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QCOMPARE( release_count, (uint)1 );
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testWidget->setAutoDefault(true);
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QTest::keyPress( testWidget,Qt::Key_Enter );
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// QTest::qWait( 300 );
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QCOMPARE( press_count, (uint)2 );
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QCOMPARE( release_count, (uint)2 );
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testWidget->setAutoDefault(false);
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}
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void tst_QPushButton::released()
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{
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DEPENDS_ON( "pressed" );
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}
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void tst_QPushButton::text()
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{
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DEPENDS_ON( "setText" );
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}
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void tst_QPushButton::isEnabled()
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{
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DEPENDS_ON( "setEnabled" );
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}
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void tst_QPushButton::isCheckable()
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{
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QVERIFY( !testWidget->isCheckable() );
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}
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void tst_QPushButton::isDown()
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{
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DEPENDS_ON( "setDown" );
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}
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void tst_QPushButton::setDown()
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{
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testWidget->setDown( FALSE );
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QVERIFY( !testWidget->isDown() );
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testWidget->setDown( TRUE );
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QVERIFY( testWidget->isDown() );
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testWidget->setDown( TRUE );
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QTest::keyClick( testWidget, Qt::Key_Escape );
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QVERIFY( !testWidget->isDown() );
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}
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void tst_QPushButton::isChecked()
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{
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testWidget->setDown( FALSE );
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QVERIFY( !testWidget->isChecked() );
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testWidget->setDown( TRUE );
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QVERIFY( !testWidget->isChecked() );
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testWidget->setDown( FALSE );
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testWidget->toggle();
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QVERIFY( testWidget->isChecked() == testWidget->isCheckable() );
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}
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void tst_QPushButton::toggle()
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{
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// the pushbutton shouldn't toggle the button.
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testWidget->toggle();
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QVERIFY( testWidget->isChecked() == FALSE );
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}
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void tst_QPushButton::toggled()
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{
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// the pushbutton shouldn't send a toggled signal when we call the toggle slot.
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QVERIFY( !testWidget->isCheckable() );
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testWidget->toggle();
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QVERIFY( toggle_count == 0 );
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// do it again, just to be shure
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resetCounters();
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testWidget->toggle();
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QVERIFY( toggle_count == 0 );
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// finally check that we can toggle using the mouse
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resetCounters();
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QTest::mousePress( testWidget, Qt::LeftButton );
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QVERIFY( toggle_count == 0 );
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QVERIFY( click_count == 0 );
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QTest::mouseRelease( testWidget, Qt::LeftButton );
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QVERIFY( click_count == 1 );
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}
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void tst_QPushButton::accel()
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{
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DEPENDS_ON( "setAccel" );
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}
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/*
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If we press an accelerator key we ONLY get a pressed signal and
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NOT a released or clicked signal.
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*/
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void tst_QPushButton::setAccel()
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{
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testWidget->setText("&AccelTest");
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QKeySequence seq( Qt::ALT + Qt::Key_A );
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testWidget->setShortcut( seq );
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// The shortcut will not be activated unless the button is in a active
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// window and has focus
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QApplication::setActiveWindow(testWidget);
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testWidget->setFocus();
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for (int i = 0; !testWidget->isActiveWindow() && i < 1000; ++i) {
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testWidget->activateWindow();
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QApplication::instance()->processEvents();
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QTest::qWait(100);
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}
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QVERIFY(testWidget->isActiveWindow());
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QTest::keyClick( testWidget, 'A', Qt::AltModifier );
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QTest::qWait( 50 );
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QTRY_VERIFY( click_count == 1 );
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QVERIFY( press_count == 1 );
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QVERIFY( release_count == 1 );
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QVERIFY( toggle_count == 0 );
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// wait 200 ms because setAccel uses animateClick.
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// if we don't wait this may screw up a next test.
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QTest::qWait(200);
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QTRY_VERIFY( !testWidget->isDown() );
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}
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void tst_QPushButton::animateClick()
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{
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QVERIFY( !testWidget->isDown() );
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testWidget->animateClick();
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QVERIFY( testWidget->isDown() );
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QTest::qWait( 200 );
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QVERIFY( !testWidget->isDown() );
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QVERIFY( click_count == 1 );
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QVERIFY( press_count == 1 );
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QVERIFY( release_count == 1 );
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QVERIFY( toggle_count == 0 );
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}
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void tst_QPushButton::clicked()
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{
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QTest::mousePress( testWidget, Qt::LeftButton );
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QVERIFY( press_count == 1 );
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QVERIFY( release_count == 0 );
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QTest::mouseRelease( testWidget, Qt::LeftButton );
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QCOMPARE( press_count, (uint)1 );
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QCOMPARE( release_count, (uint)1 );
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press_count = 0;
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release_count = 0;
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testWidget->setDown(FALSE);
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for (uint i=0; i<10; i++)
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QTest::mouseClick( testWidget, Qt::LeftButton );
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QCOMPARE( press_count, (uint)10 );
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QCOMPARE( release_count, (uint)10 );
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}
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/*
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void tst_QPushButton::group()
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{
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}
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void tst_QPushButton::state()
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{
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}
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void tst_QPushButton::stateChanged()
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{
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}
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*/
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QPushButton *pb = 0;
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void tst_QPushButton::helperSlotDelete()
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{
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delete pb;
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pb = 0;
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}
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void tst_QPushButton::popupCrash()
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{
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pb = new QPushButton("foo");
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QMenu *menu = new QMenu("bar", pb);
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pb->setMenu(menu);
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QTimer::singleShot(1000, this, SLOT(helperSlotDelete()));
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pb->show();
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pb->click();
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}
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void tst_QPushButton::defaultAndAutoDefault()
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{
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{
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// Adding buttons directly to QDialog
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QDialog dialog;
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QPushButton button1(&dialog);
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QVERIFY(button1.autoDefault());
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QVERIFY(!button1.isDefault());
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QPushButton button2(&dialog);
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QVERIFY(button2.autoDefault());
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QVERIFY(!button2.isDefault());
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button1.setDefault(true);
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QVERIFY(button1.autoDefault());
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QVERIFY(button1.isDefault());
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QVERIFY(button2.autoDefault());
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QVERIFY(!button2.isDefault());
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dialog.show();
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QVERIFY(dialog.isVisible());
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QObject::connect(&button1, SIGNAL(clicked()), &dialog, SLOT(hide()));
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QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier);
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QApplication::sendEvent(&dialog, &event);
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QVERIFY(!dialog.isVisible());
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}
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{
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// Adding buttons to QDialog through a layout
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QDialog dialog;
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QPushButton button3;
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button3.setAutoDefault(false);
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QPushButton button1;
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QVERIFY(!button1.autoDefault());
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QVERIFY(!button1.isDefault());
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QPushButton button2;
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QVERIFY(!button2.autoDefault());
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QVERIFY(!button2.isDefault());
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button1.setDefault(true);
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QVERIFY(!button1.autoDefault());
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QVERIFY(button1.isDefault());
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QVERIFY(!button2.autoDefault());
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QVERIFY(!button2.isDefault());
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QGridLayout layout;
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layout.addWidget(&button3, 0, 3);
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layout.addWidget(&button2, 0, 2);
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layout.addWidget(&button1, 0, 1);
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dialog.setLayout(&layout);
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button3.setFocus();
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QVERIFY(button1.autoDefault());
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QVERIFY(button1.isDefault());
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QVERIFY(button2.autoDefault());
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QVERIFY(!button2.isDefault());
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dialog.show();
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QVERIFY(dialog.isVisible());
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QObject::connect(&button1, SIGNAL(clicked()), &dialog, SLOT(hide()));
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QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier);
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QApplication::sendEvent(&dialog, &event);
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QVERIFY(!dialog.isVisible());
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|
}
|
|
|
|
{
|
|
// autoDefault behavior.
|
|
QDialog dialog;
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|
QPushButton button2(&dialog);
|
|
QPushButton button1(&dialog);
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|
dialog.show();
|
|
QVERIFY(dialog.isVisible());
|
|
|
|
// No default button is set, and button2 is the first autoDefault button
|
|
// that is next in the tab order
|
|
QObject::connect(&button2, SIGNAL(clicked()), &dialog, SLOT(hide()));
|
|
QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier);
|
|
QApplication::sendEvent(&dialog, &event);
|
|
QVERIFY(!dialog.isVisible());
|
|
|
|
// Reparenting
|
|
QVERIFY(button2.autoDefault());
|
|
button2.setParent(0);
|
|
QVERIFY(!button2.autoDefault());
|
|
button2.setAutoDefault(false);
|
|
button2.setParent(&dialog);
|
|
QVERIFY(!button2.autoDefault());
|
|
|
|
button1.setAutoDefault(true);
|
|
button1.setParent(0);
|
|
QVERIFY(button1.autoDefault());
|
|
}
|
|
}
|
|
|
|
void tst_QPushButton::sizeHint_data()
|
|
{
|
|
QTest::addColumn<QString>("stylename");
|
|
QTest::newRow("motif") << QString::fromAscii("motif");
|
|
QTest::newRow("cde") << QString::fromAscii("cde");
|
|
QTest::newRow("windows") << QString::fromAscii("windows");
|
|
QTest::newRow("cleanlooks") << QString::fromAscii("cleanlooks");
|
|
QTest::newRow("gtk") << QString::fromAscii("gtk");
|
|
QTest::newRow("mac") << QString::fromAscii("mac");
|
|
QTest::newRow("plastique") << QString::fromAscii("plastique");
|
|
QTest::newRow("windowsxp") << QString::fromAscii("windowsxp");
|
|
QTest::newRow("windowsvista") << QString::fromAscii("windowsvista");
|
|
}
|
|
|
|
void tst_QPushButton::sizeHint()
|
|
{
|
|
QFETCH(QString, stylename);
|
|
|
|
QStyle *style = QStyleFactory::create(stylename);
|
|
if (!style)
|
|
QSKIP(qPrintable(QString::fromLatin1("Qt has been compiled without style: %1")
|
|
.arg(stylename)), SkipSingle);
|
|
QApplication::setStyle(style);
|
|
|
|
// Test 1
|
|
{
|
|
QPushButton *button = new QPushButton("123");
|
|
QSize initSizeHint = button->sizeHint();
|
|
|
|
QDialog *dialog = new QDialog;
|
|
QWidget *widget = new QWidget(dialog);
|
|
button->setParent(widget);
|
|
button->sizeHint();
|
|
|
|
widget->setParent(0);
|
|
delete dialog;
|
|
button->setDefault(false);
|
|
QCOMPARE(button->sizeHint(), initSizeHint);
|
|
delete button;
|
|
}
|
|
|
|
// Test 2
|
|
{
|
|
QWidget *tab1 = new QWidget;
|
|
QHBoxLayout *layout1 = new QHBoxLayout(tab1);
|
|
QPushButton *button1_1 = new QPushButton("123");
|
|
QPushButton *button1_2 = new QPushButton("123");
|
|
layout1->addWidget(button1_1);
|
|
layout1->addWidget(button1_2);
|
|
|
|
QWidget *tab2 = new QWidget;
|
|
QHBoxLayout *layout2 = new QHBoxLayout(tab2);
|
|
QPushButton *button2_1 = new QPushButton("123");
|
|
QPushButton *button2_2 = new QPushButton("123");
|
|
layout2->addWidget(button2_1);
|
|
layout2->addWidget(button2_2);
|
|
|
|
QDialog *dialog = new QDialog;
|
|
QTabWidget *tabWidget = new QTabWidget;
|
|
tabWidget->addTab(tab1, "1");
|
|
tabWidget->addTab(tab2, "2");
|
|
QVBoxLayout *mainLayout = new QVBoxLayout(dialog);
|
|
mainLayout->addWidget(tabWidget);
|
|
dialog->show();
|
|
tabWidget->setCurrentWidget(tab2);
|
|
tabWidget->setCurrentWidget(tab1);
|
|
QTest::qWait(100);
|
|
QApplication::processEvents();
|
|
|
|
QCOMPARE(button1_2->size(), button2_2->size());
|
|
}
|
|
}
|
|
|
|
QTEST_MAIN(tst_QPushButton)
|
|
#include "tst_qpushbutton.moc"
|