qt5base-lts/mkspecs/features/mac/sdk.prf
Tor Arne Vestbø 8e27fcb3fe Harden check for SDK platform name on Mac OS
We now use an absolute path, to prevent picking up the wrong plutil binary.
In addition we pipe the possible stderr output of plutil and xpath to the
null device, so that the final QMAKE_MAC_PLATFORM_NAME will be empty in
case of any errors, and caught by the isEmpty() check below.

Change-Id: I8ad24bf63162a76410c2ae223dd2fc48e7886bbf
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2013-04-18 22:02:18 +02:00

59 lines
2.4 KiB
Plaintext

isEmpty(QMAKE_MAC_SDK): \
error("QMAKE_MAC_SDK must be set when using CONFIG += sdk.")
contains(QMAKE_MAC_SDK, .*/.*): \
error("QMAKE_MAC_SDK can only contain short-form SDK names (eg. macosx, iphoneos)")
QMAKE_MAC_SDK_PATH = $$system("/usr/bin/xcodebuild -sdk $$QMAKE_MAC_SDK -version Path 2>/dev/null")
isEmpty(QMAKE_MAC_SDK_PATH): error("Could not resolve SDK path for \'$$QMAKE_MAC_SDK\'")
!equals(MAKEFILE_GENERATOR, XCODE) {
QMAKE_CFLAGS += -isysroot $$QMAKE_MAC_SDK_PATH
QMAKE_CXXFLAGS += -isysroot $$QMAKE_MAC_SDK_PATH
QMAKE_OBJECTIVE_CFLAGS += -isysroot $$QMAKE_MAC_SDK_PATH
QMAKE_LFLAGS += -Wl,-syslibroot,$$QMAKE_MAC_SDK_PATH
}
sysrootified =
for(val, QMAKE_INCDIR_OPENGL): sysrootified += $${QMAKE_MAC_SDK_PATH}$$val
QMAKE_INCDIR_OPENGL = $$sysrootified
# Resolve SDK version of various tools
for(tool, $$list(QMAKE_CC QMAKE_CXX QMAKE_FIX_RPATH QMAKE_AR QMAKE_RANLIB QMAKE_LINK QMAKE_LINK_SHLIB)) {
value = $$eval($$tool)
isEmpty(value): next()
sysrooted = $$system("/usr/bin/xcrun -sdk $$QMAKE_MAC_SDK -find $$first(value) 2>/dev/null")
isEmpty(sysrooted): next()
$$tool = $$sysrooted $$member(value, 1, -1)
}
# We use xml as the output format instead of json since plutil on 10.6 does not have that option
QMAKE_MAC_PLATFORM_NAME = $$system("/usr/bin/plutil -convert xml1 \"$$QMAKE_MAC_SDK_PATH/SDKSettings.plist\" -o - 2>/dev/null | " \
"sed '/^<!DOCTYPE/d' | " \ # Don't look up http://www.apple.com/DTDs/PropertyList-1.0.dtd
"PERL5LIB= xpath 'string(//key[.=\"PLATFORM_NAME\"]/following-sibling::*[1])' 2>/dev/null | " \
"sed 's/.*Value: \\(.*\\)/\\1/'")
isEmpty(QMAKE_MAC_PLATFORM_NAME): error("Could not resolve platform name for SDK '$$QMAKE_MAC_SDK'")
!equals(MAKEFILE_GENERATOR, XCODE) {
# FIXME: Get the version_min_flag out of the platform's 'Native Build System.xcspec'
version_identifier = $$replace(QMAKE_MAC_PLATFORM_NAME, iphonesimulator, ios-simulator)
# C++11 support may affect the deployment target
c++11: load(c++11)
ios:!host_build: \
deployment_target = $$QMAKE_IOS_DEPLOYMENT_TARGET
else: \
deployment_target = $$QMAKE_MACOSX_DEPLOYMENT_TARGET
version_min_flag = -m$${version_identifier}-version-min=$$deployment_target
QMAKE_CFLAGS += $$version_min_flag
QMAKE_CXXFLAGS += $$version_min_flag
QMAKE_OBJECTIVE_CFLAGS += $$version_min_flag
QMAKE_LFLAGS += $$version_min_flag
}