afa341375d
Task-number: QTBUG-86295 Change-Id: I4fff2d61f8f0513181150954440c9357acf73c1d Reviewed-by: Paul Wicking <paul.wicking@qt.io>
375 lines
14 KiB
C++
375 lines
14 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtOpenGL module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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**
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** This file was generated by glgen version 0.1
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** Command line was: glgen
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**
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** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
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**
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** This is an auto-generated file.
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** Do not edit! All changes made to it will be lost.
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**
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****************************************************************************/
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#include "qopenglversionfunctions.h"
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#include "qopenglversionfunctions_p.h"
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#include "qopenglcontext.h"
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#include "qdebug.h"
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QT_BEGIN_NAMESPACE
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QOpenGLContextVersionData::~QOpenGLContextVersionData()
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{
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for (auto *f : qAsConst(externalFunctions)) {
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auto *fp = QAbstractOpenGLFunctionsPrivate::get(f);
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fp->owningContext = nullptr;
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fp->initialized = false;
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}
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externalFunctions.clear();
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qDeleteAll(functions);
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functions.clear();
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}
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QOpenGLContextVersionData *QOpenGLContextVersionData::forContext(QOpenGLContext *context)
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{
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QOpenGLContextPrivate *context_d = QOpenGLContextPrivate::get(context);
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if (context_d->versionFunctions == nullptr)
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context_d->versionFunctions = new QOpenGLContextVersionData;
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return static_cast<QOpenGLContextVersionData *>(context_d->versionFunctions);
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}
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#define QT_OPENGL_COUNT_FUNCTIONS(ret, name, args) +1
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#define QT_OPENGL_FUNCTION_NAMES(ret, name, args) \
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"gl"#name"\0"
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#define QT_OPENGL_IMPLEMENT(CLASS, FUNCTIONS) \
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void CLASS::init() \
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{ \
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const char *names = FUNCTIONS(QT_OPENGL_FUNCTION_NAMES); \
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const char *name = names; \
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for (int i = 0; i < FUNCTIONS(QT_OPENGL_COUNT_FUNCTIONS); ++i) { \
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functions[i] = context->getProcAddress(name); \
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name += strlen(name) + 1; \
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} \
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}
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QOpenGLVersionFunctionsStorage::QOpenGLVersionFunctionsStorage()
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: backends(nullptr)
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{
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}
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QOpenGLVersionFunctionsStorage::~QOpenGLVersionFunctionsStorage()
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{
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#if !QT_CONFIG(opengles2)
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if (backends) {
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int i = 0;
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#define DELETE_BACKEND(X) \
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if (backends[i] && !--backends[i]->refs) \
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delete static_cast<QOpenGLFunctions_##X##Backend*>(backends[i]); \
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++i;
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QT_OPENGL_VERSIONS(DELETE_BACKEND)
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#undef DELETE_BACKEND
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delete[] backends;
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}
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#endif
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}
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QOpenGLVersionFunctionsBackend *QOpenGLVersionFunctionsStorage::backend(QOpenGLContext *context, QOpenGLVersionFunctionsBackend::Version v)
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{
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#if QT_CONFIG(opengles2)
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Q_UNUSED(context);
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Q_UNUSED(v);
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return 0;
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#else
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if (!backends) {
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backends = new QOpenGLVersionFunctionsBackend *[QOpenGLVersionFunctionsBackend::OpenGLVersionBackendCount];
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memset(backends, 0, sizeof(QOpenGLVersionFunctionsBackend *)*QOpenGLVersionFunctionsBackend::OpenGLVersionBackendCount);
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}
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if (backends[v])
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return backends[v];
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switch(v) {
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#define VERSION_ENUM(X) QOpenGLVersionFunctionsBackend::OpenGL_##X
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#define CREATE_BACKEND(X) \
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case VERSION_ENUM(X): \
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backends[VERSION_ENUM(X)] = new QOpenGLFunctions_##X##Backend(context); \
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break;
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QT_OPENGL_VERSIONS(CREATE_BACKEND)
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case QOpenGLVersionFunctionsBackend::OpenGLVersionBackendCount:
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Q_UNREACHABLE();
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}
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// the storage keeps one ref
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++backends[v]->refs;
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return backends[v];
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#endif
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}
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QOpenGLVersionFunctionsBackend *QAbstractOpenGLFunctionsPrivate::functionsBackend(QOpenGLContext *context, QOpenGLVersionFunctionsBackend::Version v)
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{
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Q_ASSERT(context);
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return QOpenGLContextVersionData::forContext(context)->functionsStorage.backend(context, v);
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}
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void QAbstractOpenGLFunctionsPrivate::insertExternalFunctions(QOpenGLContext *context, QAbstractOpenGLFunctions *f)
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{
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Q_ASSERT(context);
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QOpenGLContextVersionData::forContext(context)->externalFunctions.insert(f);
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}
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void QAbstractOpenGLFunctionsPrivate::removeExternalFunctions(QOpenGLContext *context, QAbstractOpenGLFunctions *f)
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{
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Q_ASSERT(context);
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QOpenGLContextVersionData::forContext(context)->externalFunctions.remove(f);
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}
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/*!
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\class QAbstractOpenGLFunctions
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\inmodule QtOpenGL
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\since 5.1
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\brief The QAbstractOpenGLFunctions class is the base class of a family of
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classes that expose all functions for each OpenGL version and
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profile.
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OpenGL implementations on different platforms are able to link to a variable
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number of OpenGL functions depending upon the OpenGL ABI on that platform.
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For example, on Microsoft Windows only functions up to those in OpenGL 1.1
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can be linked to at build time. All other functions must be resolved at
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runtime. The traditional solution to this has been to use either
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QOpenGLContext::getProcAddress() or QOpenGLFunctions. The former is tedious
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and error prone and means dealing directly with function pointers. The
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latter only exposes those functions common to OpenGL ES 2 and desktop
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OpenGL. There is however much new OpenGL functionality that is useful when
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writing real world OpenGL applications.
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Qt now provides a family of classes which all inherit from
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QAbstractOpenGLFunctions which expose every core OpenGL function by way of a
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corresponding member function. There is a class for every valid combination
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of OpenGL version and profile. Each class follows the naming convention:
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\badcode
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QOpenGLFunctions_<MAJOR VERSION>_<MINOR VERSION>[_PROFILE]
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\endcode
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For OpenGL versions 1.0 through to 3.0 there are no profiles, leading to the
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classes:
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\list
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\li QOpenGLFunctions_1_0
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\li QOpenGLFunctions_1_1
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\li QOpenGLFunctions_1_2
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\li QOpenGLFunctions_1_3
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\li QOpenGLFunctions_1_4
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\li QOpenGLFunctions_1_5
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\li QOpenGLFunctions_2_0
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\li QOpenGLFunctions_2_1
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\li QOpenGLFunctions_3_0
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\endlist
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where each class inherits from QAbstractOpenGLFunctions.
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OpenGL version 3.1 removed many deprecated functions leading to a much
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simpler and generic API.
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With OpenGL 3.2 the concept of profiles was introduced. Two profiles are
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currently defined for OpenGL: Core and Compatibility.
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The Core profile does not include any of the functions that were removed
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in OpenGL 3.1. The Compatibility profile contains all functions in the
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Core profile of the same version plus all of the functions that were
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removed in OpenGL 3.1. In this way the Compatibility profile classes allow
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use of newer OpenGL functionality but also allows you to keep using your
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legacy OpenGL code. For new OpenGL code the Core profile should be
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preferred.
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Please note that some vendors, notably Apple, do not implement the
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Compatibility profile. Therefore if you wish to target new OpenGL features
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on \macos then you should ensure that you request a Core profile context via
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QSurfaceFormat::setProfile().
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Qt provides classes for all version and Core and Compatibility profile
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combinations. The classes for OpenGL versions 3.1 through to 4.3 are:
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\list
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\li QOpenGLFunctions_3_1
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\li QOpenGLFunctions_3_2_Core
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\li QOpenGLFunctions_3_2_Compatibility
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\li QOpenGLFunctions_3_3_Core
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\li QOpenGLFunctions_3_3_Compatibility
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\li QOpenGLFunctions_4_0_Core
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\li QOpenGLFunctions_4_0_Compatibility
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\li QOpenGLFunctions_4_1_Core
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\li QOpenGLFunctions_4_1_Compatibility
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\li QOpenGLFunctions_4_2_Core
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\li QOpenGLFunctions_4_2_Compatibility
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\li QOpenGLFunctions_4_3_Core
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\li QOpenGLFunctions_4_3_Compatibility
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\endlist
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where each class inherits from QAbstractOpenGLFunctions.
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A pointer to an object of the class corresponding to the version and
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profile of OpenGL in use can be obtained from
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QOpenGLVersionFunctionsFactory::get(). If obtained in this way, note that
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the QOpenGLContext retains ownership of the object. This is so that the
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instance can be cached and shared.
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Before calling any of the exposed OpenGL functions you must ensure that the
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object has resolved the function pointers to the OpenGL functions. This
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only needs to be done once per instance with initializeOpenGLFunctions().
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Once initialized, the object can be used to call any OpenGL function for
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the corresponding version and profile. Note that initializeOpenGLFunctions()
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can fail in some circumstances so check the return value. Situations in
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which initialization can fail are if you have a functions object for a version
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or profile that contains functions that are not part of the context being
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used to resolve the function pointers.
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If you exclusively use function objects then you will get compile time
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errors if you attempt to use a function not included in that version and
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profile. This is obviously a lot easier to debug than undefined behavior
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at run time.
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\sa QOpenGLVersionFunctionsFactory::get()
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*/
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/*!
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Constructs a QAbstractOpenGLFunctions object.
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*/
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QAbstractOpenGLFunctions::QAbstractOpenGLFunctions()
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: d_ptr(new QAbstractOpenGLFunctionsPrivate)
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{
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}
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/*!
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Destroys a QAbstractOpenGLFunctions object.
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*/
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QAbstractOpenGLFunctions::~QAbstractOpenGLFunctions()
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{
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Q_D(QAbstractOpenGLFunctions);
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if (d->owningContext)
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d->removeExternalFunctions(d->owningContext, this);
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delete d_ptr;
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}
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/*! \internal
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*/
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bool QAbstractOpenGLFunctions::initializeOpenGLFunctions()
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{
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Q_D(QAbstractOpenGLFunctions);
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d->initialized = true;
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// For a subclass whose instance is not created via
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// QOpenGLContext::versionFunctions() owningContext is not set. Set it now
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// and register such instances to the context as external ones. These are
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// not owned by the context but still need certain cleanup when the context
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// is destroyed.
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if (!d->owningContext) {
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d->owningContext = QOpenGLContext::currentContext();
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if (d->owningContext)
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d->insertExternalFunctions(d->owningContext, this);
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}
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return true;
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}
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/*! \internal
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*/
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bool QAbstractOpenGLFunctions::isInitialized() const
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{
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Q_D(const QAbstractOpenGLFunctions);
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return d->initialized;
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}
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/*! \internal
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*/
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void QAbstractOpenGLFunctions::setOwningContext(const QOpenGLContext *context)
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{
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Q_D(QAbstractOpenGLFunctions);
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d->owningContext = const_cast<QOpenGLContext*>(context);
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}
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/*! \internal
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*/
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QOpenGLContext *QAbstractOpenGLFunctions::owningContext() const
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{
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Q_D(const QAbstractOpenGLFunctions);
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return d->owningContext;
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}
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#if !QT_CONFIG(opengles2)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_1_0_CoreBackend, QT_OPENGL_1_0_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_1_1_CoreBackend, QT_OPENGL_1_1_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_1_2_CoreBackend, QT_OPENGL_1_2_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_1_3_CoreBackend, QT_OPENGL_1_3_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_1_4_CoreBackend, QT_OPENGL_1_4_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_1_5_CoreBackend, QT_OPENGL_1_5_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_2_0_CoreBackend, QT_OPENGL_2_0_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_2_1_CoreBackend, QT_OPENGL_2_1_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_3_0_CoreBackend, QT_OPENGL_3_0_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_3_1_CoreBackend, QT_OPENGL_3_1_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_3_2_CoreBackend, QT_OPENGL_3_2_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_3_3_CoreBackend, QT_OPENGL_3_3_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_4_0_CoreBackend, QT_OPENGL_4_0_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_4_1_CoreBackend, QT_OPENGL_4_1_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_4_2_CoreBackend, QT_OPENGL_4_2_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_4_3_CoreBackend, QT_OPENGL_4_3_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_4_4_CoreBackend, QT_OPENGL_4_4_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_4_5_CoreBackend, QT_OPENGL_4_5_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_1_0_DeprecatedBackend, QT_OPENGL_1_0_DEPRECATED_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_1_1_DeprecatedBackend, QT_OPENGL_1_1_DEPRECATED_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_1_2_DeprecatedBackend, QT_OPENGL_1_2_DEPRECATED_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_1_3_DeprecatedBackend, QT_OPENGL_1_3_DEPRECATED_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_1_4_DeprecatedBackend, QT_OPENGL_1_4_DEPRECATED_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_2_0_DeprecatedBackend, QT_OPENGL_2_0_DEPRECATED_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_3_0_DeprecatedBackend, QT_OPENGL_3_0_DEPRECATED_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_3_3_DeprecatedBackend, QT_OPENGL_3_3_DEPRECATED_FUNCTIONS)
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QT_OPENGL_IMPLEMENT(QOpenGLFunctions_4_5_DeprecatedBackend, QT_OPENGL_4_5_DEPRECATED_FUNCTIONS)
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#else
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// No backends for OpenGL ES 2
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#endif // !QT_CONFIG(opengles2)
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QT_END_NAMESPACE
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