qt5base-lts/examples/corelib/json/savegame/character.h
Topi Reinio cf8f369f85 Move Qt Core examples under a common subdirectory
Qt Core examples were scattered into several subdirectories under
qtbase/examples. This caused an issue with the example manifest
file generated by QDoc; it expects to find all examples under a
common directory in order to produde correct paths to the example
.pro files. Qt Creator will not find the examples without a valid
manifest file.

This change moves the examples and edits the documentation files
accordingly.

Task-number: QTBUG-41963
Change-Id: I51d86782e0ba21c5c9bae5f15401ec774abe5cf8
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@digia.com>
2014-10-17 14:57:13 +02:00

77 lines
2.6 KiB
C++

/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
** of its contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef CHARACTER_H
#define CHARACTER_H
#include <QJsonObject>
#include <QString>
//! [0]
class Character
{
public:
enum ClassType {
Warrior, Mage, Archer
};
Character();
Character(const QString &name, int level, ClassType classType);
QString name() const;
void setName(const QString &name);
int level() const;
void setLevel(int level);
ClassType classType() const;
void setClassType(ClassType classType);
void read(const QJsonObject &json);
void write(QJsonObject &json) const;
private:
QString mName;
int mLevel;
ClassType mClassType;
};
//! [0]
#endif // CHARACTER_H