def5901955
On Cocoa it makes sense to distinguish between the two window types. Reviewed-by: Samuel |
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2dpainting | ||
cube | ||
framebufferobject | ||
framebufferobject2 | ||
grabber | ||
hellogl | ||
hellogl_es | ||
hellogl_es2 | ||
hellowindow | ||
overpainting | ||
pbuffers | ||
pbuffers2 | ||
samplebuffers | ||
shared | ||
textures | ||
opengl.pro | ||
README |
Qt provides support for integration with OpenGL implementations on all platforms, giving developers the opportunity to display hardware accelerated 3D graphics alongside a more conventional user interface. These examples demonstrate the basic techniques used to take advantage of OpenGL in Qt applications. The example launcher provided with Qt can be used to explore each of the examples in this directory. Documentation for these examples can be found via the Tutorial and Examples link in the main Qt documentation. Finding the Qt Examples and Demos launcher ========================================== On Windows: The launcher can be accessed via the Windows Start menu. Select the menu entry entitled "Qt Examples and Demos" entry in the submenu containing the Qt tools. On Mac OS X: For the binary distribution, the qtdemo executable is installed in the /Developer/Applications/Qt directory. For the source distribution, it is installed alongside the other Qt tools on the path specified when Qt is configured. On Unix/Linux: The qtdemo executable is installed alongside the other Qt tools on the path specified when Qt is configured. On all platforms: The source code for the launcher can be found in the demos/qtdemo directory in the Qt package. This example is built at the same time as the Qt libraries, tools, examples, and demonstrations.