81c84b8649
For testing the gui/opengl functionality. Change-Id: Ied0e977ad537c0be301bb08091adaf9cf779306b Reviewed-on: http://codereview.qt.nokia.com/3729 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
346 lines
11 KiB
C++
346 lines
11 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtGui/private/qopenglcontext_p.h>
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#include <QtGui/QWindow>
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#include <QtTest/QtTest>
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class tst_QOpenGL : public QObject
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{
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Q_OBJECT
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private slots:
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void sharedResourceCleanup();
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void fboSimpleRendering();
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void fboRendering();
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};
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struct SharedResourceTracker
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{
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SharedResourceTracker()
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{
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reset();
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}
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void reset()
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{
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invalidateResourceCalls = 0;
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freeResourceCalls = 0;
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destructorCalls = 0;
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}
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int invalidateResourceCalls;
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int freeResourceCalls;
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int destructorCalls;
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};
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struct SharedResource : public QOpenGLSharedResource
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{
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SharedResource(SharedResourceTracker *t)
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: QOpenGLSharedResource(QOpenGLContextGroup::currentContextGroup())
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, resource(1)
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, tracker(t)
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{
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}
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~SharedResource()
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{
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tracker->destructorCalls++;
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}
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void invalidateResource()
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{
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resource = 0;
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tracker->invalidateResourceCalls++;
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}
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void freeResource(QOpenGLContext *context)
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{
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Q_ASSERT(context == QOpenGLContext::currentContext());
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resource = 0;
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tracker->freeResourceCalls++;
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}
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int resource;
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SharedResourceTracker *tracker;
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};
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void tst_QOpenGL::sharedResourceCleanup()
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{
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QWindow window;
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window.setGeometry(0, 0, 10, 10);
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window.create();
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QOpenGLContext *ctx = new QOpenGLContext;
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ctx->create();
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ctx->makeCurrent(&window);
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SharedResourceTracker tracker;
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SharedResource *resource = new SharedResource(&tracker);
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resource->free();
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QCOMPARE(tracker.invalidateResourceCalls, 0);
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QCOMPARE(tracker.freeResourceCalls, 1);
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QCOMPARE(tracker.destructorCalls, 1);
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tracker.reset();
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resource = new SharedResource(&tracker);
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QOpenGLContext *ctx2 = new QOpenGLContext;
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ctx2->setShareContext(ctx);
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ctx2->create();
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delete ctx;
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resource->free();
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// no current context, freeResource() delayed
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QCOMPARE(tracker.invalidateResourceCalls, 0);
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QCOMPARE(tracker.freeResourceCalls, 0);
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QCOMPARE(tracker.destructorCalls, 0);
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ctx2->makeCurrent(&window);
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// freeResource() should now have been called
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QCOMPARE(tracker.invalidateResourceCalls, 0);
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QCOMPARE(tracker.freeResourceCalls, 1);
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QCOMPARE(tracker.destructorCalls, 1);
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delete ctx2;
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}
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static bool fuzzyComparePixels(const QRgb testPixel, const QRgb refPixel, const char* file, int line, int x = -1, int y = -1)
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{
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static int maxFuzz = 1;
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static bool maxFuzzSet = false;
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// On 16 bpp systems, we need to allow for more fuzz:
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if (!maxFuzzSet) {
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maxFuzzSet = true;
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if (QGuiApplication::primaryScreen()->depth() < 24)
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maxFuzz = 32;
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}
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int redFuzz = qAbs(qRed(testPixel) - qRed(refPixel));
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int greenFuzz = qAbs(qGreen(testPixel) - qGreen(refPixel));
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int blueFuzz = qAbs(qBlue(testPixel) - qBlue(refPixel));
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int alphaFuzz = qAbs(qAlpha(testPixel) - qAlpha(refPixel));
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if (refPixel != 0 && testPixel == 0) {
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QString msg;
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if (x >= 0) {
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msg = QString("Test pixel [%1, %2] is null (black) when it should be (%3,%4,%5,%6)")
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.arg(x).arg(y)
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.arg(qRed(refPixel)).arg(qGreen(refPixel)).arg(qBlue(refPixel)).arg(qAlpha(refPixel));
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} else {
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msg = QString("Test pixel is null (black) when it should be (%2,%3,%4,%5)")
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.arg(qRed(refPixel)).arg(qGreen(refPixel)).arg(qBlue(refPixel)).arg(qAlpha(refPixel));
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}
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QTest::qFail(msg.toLatin1(), file, line);
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return false;
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}
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if (redFuzz > maxFuzz || greenFuzz > maxFuzz || blueFuzz > maxFuzz || alphaFuzz > maxFuzz) {
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QString msg;
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if (x >= 0)
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msg = QString("Pixel [%1,%2]: ").arg(x).arg(y);
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else
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msg = QString("Pixel ");
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msg += QString("Max fuzz (%1) exceeded: (%2,%3,%4,%5) vs (%6,%7,%8,%9)")
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.arg(maxFuzz)
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.arg(qRed(testPixel)).arg(qGreen(testPixel)).arg(qBlue(testPixel)).arg(qAlpha(testPixel))
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.arg(qRed(refPixel)).arg(qGreen(refPixel)).arg(qBlue(refPixel)).arg(qAlpha(refPixel));
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QTest::qFail(msg.toLatin1(), file, line);
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return false;
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}
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return true;
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}
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static void fuzzyCompareImages(const QImage &testImage, const QImage &referenceImage, const char* file, int line)
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{
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QCOMPARE(testImage.width(), referenceImage.width());
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QCOMPARE(testImage.height(), referenceImage.height());
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for (int y = 0; y < testImage.height(); y++) {
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for (int x = 0; x < testImage.width(); x++) {
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if (!fuzzyComparePixels(testImage.pixel(x, y), referenceImage.pixel(x, y), file, line, x, y)) {
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// Might as well save the images for easier debugging:
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referenceImage.save("referenceImage.png");
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testImage.save("testImage.png");
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return;
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}
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}
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}
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}
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#define QFUZZY_COMPARE_IMAGES(A,B) \
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fuzzyCompareImages(A, B, __FILE__, __LINE__)
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#define QFUZZY_COMPARE_PIXELS(A,B) \
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fuzzyComparePixels(A, B, __FILE__, __LINE__)
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void qt_opengl_draw_test_pattern(QPainter* painter, int width, int height)
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{
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QPainterPath intersectingPath;
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intersectingPath.moveTo(0, 0);
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intersectingPath.lineTo(100, 0);
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intersectingPath.lineTo(0, 100);
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intersectingPath.lineTo(100, 100);
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intersectingPath.closeSubpath();
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QPainterPath trianglePath;
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trianglePath.moveTo(50, 0);
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trianglePath.lineTo(100, 100);
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trianglePath.lineTo(0, 100);
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trianglePath.closeSubpath();
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painter->setTransform(QTransform()); // reset xform
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painter->fillRect(-1, -1, width+2, height+2, Qt::red); // Background
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painter->translate(14, 14);
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painter->fillPath(intersectingPath, Qt::blue); // Test stencil buffer works
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painter->translate(128, 0);
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painter->setClipPath(trianglePath); // Test depth buffer works
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painter->setTransform(QTransform()); // reset xform ready for fill
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painter->fillRect(-1, -1, width+2, height+2, Qt::green);
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}
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void qt_opengl_check_test_pattern(const QImage& img)
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{
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// As we're doing more than trivial painting, we can't just compare to
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// an image rendered with raster. Instead, we sample at well-defined
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// test-points:
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QFUZZY_COMPARE_PIXELS(img.pixel(39, 64), QColor(Qt::red).rgb());
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QFUZZY_COMPARE_PIXELS(img.pixel(89, 64), QColor(Qt::red).rgb());
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QFUZZY_COMPARE_PIXELS(img.pixel(64, 39), QColor(Qt::blue).rgb());
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QFUZZY_COMPARE_PIXELS(img.pixel(64, 89), QColor(Qt::blue).rgb());
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QFUZZY_COMPARE_PIXELS(img.pixel(167, 39), QColor(Qt::red).rgb());
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QFUZZY_COMPARE_PIXELS(img.pixel(217, 39), QColor(Qt::red).rgb());
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QFUZZY_COMPARE_PIXELS(img.pixel(192, 64), QColor(Qt::green).rgb());
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}
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void tst_QOpenGL::fboSimpleRendering()
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{
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QWindow window;
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window.setGeometry(0, 0, 10, 10);
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window.create();
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QOpenGLContext ctx;
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ctx.create();
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ctx.makeCurrent(&window);
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if (!QOpenGLFramebufferObject::hasOpenGLFramebufferObjects())
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QSKIP("QOpenGLFramebufferObject not supported on this platform", SkipSingle);
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// No multisample with combined depth/stencil attachment:
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QOpenGLFramebufferObjectFormat fboFormat;
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fboFormat.setAttachment(QOpenGLFramebufferObject::NoAttachment);
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QOpenGLFramebufferObject *fbo = new QOpenGLFramebufferObject(200, 100, fboFormat);
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fbo->bind();
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glClearColor(1.0, 0.0, 0.0, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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glFinish();
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QImage fb = fbo->toImage().convertToFormat(QImage::Format_RGB32);
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QImage reference(fb.size(), QImage::Format_RGB32);
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reference.fill(0xffff0000);
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QFUZZY_COMPARE_IMAGES(fb, reference);
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delete fbo;
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}
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// NOTE: This tests that CombinedDepthStencil attachment works by assuming the
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// GL2 engine is being used and is implemented the same way as it was when
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// this autotest was written. If this is not the case, there may be some
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// false-positives: I.e. The test passes when either the depth or stencil
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// buffer is actually missing. But that's probably ok anyway.
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void tst_QOpenGL::fboRendering()
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{
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QWindow window;
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window.setGeometry(0, 0, 10, 10);
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window.create();
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QOpenGLContext ctx;
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ctx.create();
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ctx.makeCurrent(&window);
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if (!QOpenGLFramebufferObject::hasOpenGLFramebufferObjects())
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QSKIP("QOpenGLFramebufferObject not supported on this platform", SkipSingle);
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// No multisample with combined depth/stencil attachment:
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QOpenGLFramebufferObjectFormat fboFormat;
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fboFormat.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil);
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// Uncomplicate things by using NPOT:
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QOpenGLFramebufferObject *fbo = new QOpenGLFramebufferObject(256, 128, fboFormat);
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if (fbo->attachment() != QOpenGLFramebufferObject::CombinedDepthStencil) {
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delete fbo;
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QSKIP("FBOs missing combined depth~stencil support", SkipSingle);
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}
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QPainter fboPainter;
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bool painterBegun = fboPainter.begin(fbo);
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QVERIFY(painterBegun);
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qt_opengl_draw_test_pattern(&fboPainter, fbo->width(), fbo->height());
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fboPainter.end();
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QImage fb = fbo->toImage().convertToFormat(QImage::Format_RGB32);
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delete fbo;
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qt_opengl_check_test_pattern(fb);
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}
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QTEST_MAIN(tst_QOpenGL)
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#include "tst_qopengl.moc"
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