e0c0e83fd5
ANGLE is a component that implements the OpenGL ES 2.0 API on top of DirectX 9. See the following for more info: http://code.google.com/p/angleproject/ ANGLE is now the default configuration on Windows. If you want to use desktop OpenGL, you should build Qt with the following configure options: -opengl desktop To configure Qt to use another OpenGL ES 2 implementation, you should use: -opengl es2 -no-angle Task-number: QTBUG-24207 Change-Id: Iefcbeaa37ed920f431729749ab8333b248fe5134 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> |
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configure_pch.h | ||
configure.pro | ||
configureapp.cpp | ||
configureapp.h | ||
environment.cpp | ||
environment.h | ||
main.cpp | ||
Makefile.mingw | ||
Makefile.win32 | ||
tools.cpp | ||
tools.h |