e0e7c42a19
The eglfs_viv backend has Vulkan support now. While the support code is common (lives in api/vulkan), we will not expose this for any other integration yet, without the appropriate testing. While putting this to eglfs seems unintuitive at first, it turns out that for Vivante in particular this is very useful, since we can rely on the existing framebuffer device infrastructure to solve certain problems (like the lack of vsync) The VK_KHR_display implementation of Vivante currently exhibits all the known issues of the old, fbdev-style EGL plumbing (presumably since it lives on top of that): - No vsync. This can be fixed by setting QT_QPA_EGLFS_FORCEVSYNC. - May need a manual call to fbset to set the correct resolution before launching the Qt app. - And of course it lacks all the multi-screen features provided by drm. - Plus, it seems the swapchain only supports a min/max buffer count of 1. This needs special handling in QRhi since until now we assumed that there was always at least 2 buffers available. [ChangeLog][Platform Specific Changes][Linux] Vulkan is now supported by eglfs (eglfs_viv backend) on i.MX8 devices with the Vivante graphics stack. This is done via VK_KHR_display so no windowing system is required. Task-number: QTBUG-78754 Change-Id: I7530aa026d4b904b9de83f9bdbdc4897ae770e71 Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io> |
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