qt5base-lts/examples/opengl/qopenglwindow/background_renderer.h
Liang Qi 555a6b5d5d Modernize the "filesystemwatcher" feature
Change-Id: If030b56ad97e047d89d442629262b4839df306d4
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
2018-09-27 08:18:55 +00:00

91 lines
3.4 KiB
C++

/****************************************************************************
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#ifndef FRAGMENT_TOY_H
#define FRAGMENT_TOY_H
#include <QObject>
#include <QFile>
#include <QDateTime>
#if QT_CONFIG(filesystemwatcher)
#include <QFileSystemWatcher>
#endif
#include <QOpenGLVertexArrayObject>
#include <QOpenGLBuffer>
#include <QOpenGLShaderProgram>
#include <QOpenGLFunctions>
class FragmentToy : public QObject, protected QOpenGLFunctions
{
Q_OBJECT
public:
FragmentToy(const QString &fragmentSource, QObject *parent = 0);
void draw(const QSize &windowSize);
private:
void fileChanged(const QString &path);
bool m_recompile_shaders;
#if QT_CONFIG(filesystemwatcher)
QFileSystemWatcher m_watcher;
#endif
QString m_fragment_file;
QDateTime m_fragment_file_last_modified;
QScopedPointer<QOpenGLShaderProgram> m_program;
QScopedPointer<QOpenGLShader> m_vertex_shader;
QScopedPointer<QOpenGLShader> m_fragment_shader;
QOpenGLVertexArrayObject m_vao;
QOpenGLBuffer m_vertex_buffer;
GLuint m_vertex_coord_pos;
};
#endif //FRAGMENT_TOY_H