e005e99005
the assumption stated in b67a0836d
is actually invalid - configure sets
build_all without debug_and_release there. debug_and_release does
actually imply build_all, though.
to make things less confusing, don't let configure inject
iphonesimulator_and_iphoneos into all projects, but handle it like
debug_and_release instead.
Change-Id: Ib7acdc63308a538862fc603428f81aba60bca08e
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
34 lines
1.5 KiB
Plaintext
34 lines
1.5 KiB
Plaintext
# In case the user sets the SDK manually
|
|
contains(QMAKE_MAC_SDK, ^iphonesimulator.*) {
|
|
contains(QT_CONFIG, simulator_and_device): \
|
|
error("iOS simulator is handled automatically for iphonesimulator_and_iphoneos")
|
|
|
|
CONFIG += iphonesimulator
|
|
}
|
|
|
|
build_pass:iphonesimulator: \
|
|
QMAKE_MAC_SDK ~= s,^iphoneos,iphonesimulator,
|
|
|
|
load(sdk)
|
|
|
|
lessThan(QMAKE_MAC_SDK_VERSION, "8.0"): \
|
|
error("Current $$QMAKE_MAC_SDK SDK version ($$QMAKE_MAC_SDK_VERSION) is too old. Please upgrade Xcode.")
|
|
|
|
macx-xcode {
|
|
sdk_path_iphoneos.name = "QMAKE_MAC_SDK_PATH[sdk=iphoneos*]"
|
|
sdk_path_iphoneos.value = $$QMAKE_MAC_SDK_PATH
|
|
QMAKE_MAC_SDK_PATH ~= s,iPhoneOS,iPhoneSimulator,
|
|
sdk_path_iphonesimulator.name = "QMAKE_MAC_SDK_PATH[sdk=iphonesimulator*]"
|
|
sdk_path_iphonesimulator.value = $$QMAKE_MAC_SDK_PATH
|
|
QMAKE_MAC_XCODE_SETTINGS += sdk_path_iphoneos sdk_path_iphonesimulator
|
|
QMAKE_MAC_SDK_PATH = "$(QMAKE_MAC_SDK_PATH)"
|
|
|
|
sdk_platform_path_iphoneos.name = "QMAKE_MAC_SDK_PLATFORM_PATH[sdk=iphoneos*]"
|
|
sdk_platform_path_iphoneos.value = $$QMAKE_MAC_SDK_PLATFORM_PATH
|
|
QMAKE_MAC_SDK_PLATFORM_PATH ~= s,iPhoneOS,iPhoneSimulator,
|
|
sdk_platform_path_iphonesimulator.name = "QMAKE_MAC_SDK_PLATFORM_PATH[sdk=iphonesimulator*]"
|
|
sdk_platform_path_iphonesimulator.value = $$QMAKE_MAC_SDK_PLATFORM_PATH
|
|
QMAKE_MAC_XCODE_SETTINGS += sdk_platform_path_iphoneos sdk_platform_path_iphonesimulator
|
|
QMAKE_MAC_SDK_PLATFORM_PATH = "$(QMAKE_MAC_SDK_PLATFORM_PATH)"
|
|
}
|