e3640d1bdd
These comments were mostly empty or inaccurate. Appropriate naming of tests and appropriate placement of tests within the directory tree provide more reliable indicators of what is being tested. Change-Id: Ib6bf373d9e79917e4ab1417ee5c1264a2c2d7027 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
1023 lines
32 KiB
C++
1023 lines
32 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtTest/QtTest>
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#include <qtextstream.h>
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#include <QtNetwork/qlocalsocket.h>
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#include <QtNetwork/qlocalserver.h>
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Q_DECLARE_METATYPE(QLocalSocket::LocalSocketError)
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Q_DECLARE_METATYPE(QLocalSocket::LocalSocketState)
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class tst_QLocalSocket : public QObject
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{
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Q_OBJECT
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public:
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tst_QLocalSocket();
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virtual ~tst_QLocalSocket();
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public Q_SLOTS:
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void init();
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void cleanup();
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private slots:
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// basics
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void server_basic();
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void server_connectionsCount();
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void socket_basic();
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void listen_data();
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void listen();
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void listenAndConnect_data();
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void listenAndConnect();
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void sendData_data();
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void sendData();
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void readBufferOverflow();
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void fullPath();
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void hitMaximumConnections_data();
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void hitMaximumConnections();
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void setSocketDescriptor();
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void threadedConnection_data();
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void threadedConnection();
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#ifndef QT_NO_PROCESS
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void processConnection_data();
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void processConnection();
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#endif
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void longPath();
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void waitForDisconnect();
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void waitForDisconnectByServer();
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void removeServer();
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void recycleServer();
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void multiConnect();
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void writeOnlySocket();
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void writeToClientAndDisconnect();
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void debug();
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void bytesWrittenSignal();
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void syncDisconnectNotify();
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void asyncDisconnectNotify();
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};
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tst_QLocalSocket::tst_QLocalSocket()
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{
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if (!QFile::exists("lackey/lackey"
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#ifdef Q_OS_WIN
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".exe"
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#endif
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))
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qWarning() << "lackey executable doesn't exists!";
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}
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tst_QLocalSocket::~tst_QLocalSocket()
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{
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}
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void tst_QLocalSocket::init()
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{
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qRegisterMetaType<QLocalSocket::LocalSocketState>("QLocalSocket::LocalSocketState");
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qRegisterMetaType<QLocalSocket::LocalSocketError>("QLocalSocket::LocalSocketError");
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}
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void tst_QLocalSocket::cleanup()
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{
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}
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class LocalServer : public QLocalServer
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{
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Q_OBJECT
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public:
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LocalServer() : QLocalServer()
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{
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connect(this, SIGNAL(newConnection()), this, SLOT(slotNewConnection()));
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}
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bool listen(const QString &name)
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{
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removeServer(name);
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return QLocalServer::listen(name);
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}
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QList<int> hits;
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protected:
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void incomingConnection(quintptr socketDescriptor)
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{
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hits.append(socketDescriptor);
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QLocalServer::incomingConnection(socketDescriptor);
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}
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private slots:
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void slotNewConnection() {
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QVERIFY(!hits.isEmpty());
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QVERIFY(hasPendingConnections());
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}
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};
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class LocalSocket : public QLocalSocket
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{
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Q_OBJECT
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public:
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LocalSocket(QObject *parent = 0) : QLocalSocket(parent)
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{
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connect(this, SIGNAL(connected()),
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this, SLOT(slotConnected()));
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connect(this, SIGNAL(disconnected()),
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this, SLOT(slotDisconnected()));
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connect(this, SIGNAL(error(QLocalSocket::LocalSocketError)),
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this, SLOT(slotError(QLocalSocket::LocalSocketError)));
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connect(this, SIGNAL(stateChanged(QLocalSocket::LocalSocketState)),
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this, SLOT(slotStateChanged(QLocalSocket::LocalSocketState)));
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connect(this, SIGNAL(readyRead()),
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this, SLOT(slotReadyRead()));
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}
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private slots:
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void slotConnected()
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{
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QCOMPARE(state(), QLocalSocket::ConnectedState);
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}
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void slotDisconnected()
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{
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QCOMPARE(state(), QLocalSocket::UnconnectedState);
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}
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void slotError(QLocalSocket::LocalSocketError newError)
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{
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QVERIFY(errorString() != "Unknown error");
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QCOMPARE(error(), newError);
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}
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void slotStateChanged(QLocalSocket::LocalSocketState newState)
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{
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QCOMPARE(state(), newState);
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}
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void slotReadyRead()
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{
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QVERIFY(bytesAvailable() > 0);
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}
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};
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// basic test make sure no segfaults and check default values
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void tst_QLocalSocket::server_basic()
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{
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LocalServer server;
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QSignalSpy spyNewConnection(&server, SIGNAL(newConnection()));
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server.close();
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QCOMPARE(server.errorString(), QString());
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QCOMPARE(server.hasPendingConnections(), false);
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QCOMPARE(server.isListening(), false);
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QCOMPARE(server.maxPendingConnections(), 30);
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QCOMPARE(server.nextPendingConnection(), (QLocalSocket*)0);
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QCOMPARE(server.serverName(), QString());
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QCOMPARE(server.fullServerName(), QString());
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QCOMPARE(server.serverError(), QAbstractSocket::UnknownSocketError);
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server.setMaxPendingConnections(20);
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bool timedOut = true;
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QCOMPARE(server.waitForNewConnection(3000, &timedOut), false);
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QVERIFY(!timedOut);
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QCOMPARE(server.listen(QString()), false);
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QCOMPARE(server.hits.count(), 0);
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QCOMPARE(spyNewConnection.count(), 0);
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}
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void tst_QLocalSocket::server_connectionsCount()
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{
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LocalServer server;
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server.setMaxPendingConnections(10);
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QCOMPARE(server.maxPendingConnections(), 10);
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}
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// basic test make sure no segfaults and check default values
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void tst_QLocalSocket::socket_basic()
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{
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LocalSocket socket;
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QSignalSpy spyConnected(&socket, SIGNAL(connected()));
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QSignalSpy spyDisconnected(&socket, SIGNAL(disconnected()));
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QSignalSpy spyError(&socket, SIGNAL(error(QLocalSocket::LocalSocketError)));
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QSignalSpy spyStateChanged(&socket, SIGNAL(stateChanged(QLocalSocket::LocalSocketState)));
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QSignalSpy spyReadyRead(&socket, SIGNAL(readyRead()));
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QCOMPARE(socket.serverName(), QString());
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QCOMPARE(socket.fullServerName(), QString());
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socket.abort();
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QVERIFY(socket.bytesAvailable() == 0);
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QVERIFY(socket.bytesToWrite() == 0);
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QCOMPARE(socket.canReadLine(), false);
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socket.close();
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socket.disconnectFromServer();
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QCOMPARE(QLocalSocket::UnknownSocketError, socket.error());
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QVERIFY(socket.errorString() != QString());
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QCOMPARE(socket.flush(), false);
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QCOMPARE(socket.isValid(), false);
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QVERIFY(socket.readBufferSize() == 0);
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socket.setReadBufferSize(0);
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//QCOMPARE(socket.socketDescriptor(), -1);
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QCOMPARE(socket.state(), QLocalSocket::UnconnectedState);
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QCOMPARE(socket.waitForConnected(0), false);
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QCOMPARE(socket.waitForDisconnected(0), false);
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QCOMPARE(socket.waitForReadyRead(0), false);
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QCOMPARE(spyConnected.count(), 0);
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QCOMPARE(spyDisconnected.count(), 0);
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QCOMPARE(spyError.count(), 0);
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QCOMPARE(spyStateChanged.count(), 0);
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QCOMPARE(spyReadyRead.count(), 0);
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}
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void tst_QLocalSocket::listen_data()
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{
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QTest::addColumn<QString>("name");
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QTest::addColumn<bool>("canListen");
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QTest::addColumn<bool>("close");
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QTest::newRow("null") << QString() << false << false;
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QTest::newRow("tst_localsocket") << "tst_localsocket" << true << true;
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QTest::newRow("tst_localsocket") << "tst_localsocket" << true << false;
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}
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// start a server that listens, but don't connect a socket, make sure everything is in order
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void tst_QLocalSocket::listen()
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{
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LocalServer server;
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QSignalSpy spyNewConnection(&server, SIGNAL(newConnection()));
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QFETCH(QString, name);
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QFETCH(bool, canListen);
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QFETCH(bool, close);
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QVERIFY2((server.listen(name) == canListen), server.errorString().toLatin1().constData());
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// test listening
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QCOMPARE(server.serverName(), name);
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QVERIFY(server.fullServerName().contains(name));
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QCOMPARE(server.isListening(), canListen);
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QCOMPARE(server.hasPendingConnections(), false);
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QCOMPARE(server.nextPendingConnection(), (QLocalSocket*)0);
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QCOMPARE(server.hits.count(), 0);
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QCOMPARE(spyNewConnection.count(), 0);
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if (canListen) {
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QVERIFY(server.errorString() == QString());
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QCOMPARE(server.serverError(), QAbstractSocket::UnknownSocketError);
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// already isListening
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QVERIFY(!server.listen(name));
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} else {
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QVERIFY(server.errorString() != QString());
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QCOMPARE(server.serverError(), QAbstractSocket::HostNotFoundError);
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}
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QCOMPARE(server.maxPendingConnections(), 30);
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bool timedOut = false;
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QCOMPARE(server.waitForNewConnection(3000, &timedOut), false);
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QCOMPARE(timedOut, canListen);
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if (close)
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server.close();
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}
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void tst_QLocalSocket::listenAndConnect_data()
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{
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QTest::addColumn<QString>("name");
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QTest::addColumn<bool>("canListen");
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QTest::addColumn<int>("connections");
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for (int i = 0; i < 3; ++i) {
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int connections = i;
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if (i == 2)
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connections = 5;
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QTest::newRow(QString("null %1").arg(i).toLatin1()) << QString() << false << connections;
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QTest::newRow(QString("tst_localsocket %1").arg(i).toLatin1()) << "tst_localsocket" << true << connections;
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}
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}
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void tst_QLocalSocket::listenAndConnect()
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{
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LocalServer server;
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QSignalSpy spyNewConnection(&server, SIGNAL(newConnection()));
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QFETCH(QString, name);
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QFETCH(bool, canListen);
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QCOMPARE(server.listen(name), canListen);
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QTest::qWait(1000);
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//QVERIFY(!server.errorString().isEmpty());
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QCOMPARE(server.serverError(),
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canListen ? QAbstractSocket::UnknownSocketError : QAbstractSocket::HostNotFoundError);
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// test creating connection(s)
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QFETCH(int, connections);
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QList<QLocalSocket*> sockets;
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for (int i = 0; i < connections; ++i) {
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LocalSocket *socket = new LocalSocket;
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QSignalSpy spyConnected(socket, SIGNAL(connected()));
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QSignalSpy spyDisconnected(socket, SIGNAL(disconnected()));
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QSignalSpy spyError(socket, SIGNAL(error(QLocalSocket::LocalSocketError)));
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QSignalSpy spyStateChanged(socket, SIGNAL(stateChanged(QLocalSocket::LocalSocketState)));
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QSignalSpy spyReadyRead(socket, SIGNAL(readyRead()));
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socket->connectToServer(name);
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#if defined(QT_LOCALSOCKET_TCP)
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QTest::qWait(250);
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#endif
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QCOMPARE(socket->serverName(), name);
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QVERIFY(socket->fullServerName().contains(name));
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sockets.append(socket);
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if (canListen) {
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QVERIFY(socket->waitForConnected());
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QVERIFY(socket->isValid());
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QCOMPARE(socket->errorString(), QString("Unknown error"));
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QCOMPARE(socket->error(), QLocalSocket::UnknownSocketError);
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QCOMPARE(socket->state(), QLocalSocket::ConnectedState);
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//QVERIFY(socket->socketDescriptor() != -1);
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QCOMPARE(spyError.count(), 0);
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} else {
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QVERIFY(socket->errorString() != QString());
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QVERIFY(socket->error() != QLocalSocket::UnknownSocketError);
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QCOMPARE(socket->state(), QLocalSocket::UnconnectedState);
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//QVERIFY(socket->socketDescriptor() == -1);
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QCOMPARE(qVariantValue<QLocalSocket::LocalSocketError>(spyError.first()[0]),
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QLocalSocket::ServerNotFoundError);
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}
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QVERIFY(socket->bytesAvailable() == 0);
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QVERIFY(socket->bytesToWrite() == 0);
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QCOMPARE(socket->canReadLine(), false);
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QCOMPARE(socket->flush(), false);
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QCOMPARE(socket->isValid(), canListen);
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QCOMPARE(socket->readBufferSize(), (qint64)0);
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QCOMPARE(socket->waitForConnected(0), canListen);
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QCOMPARE(socket->waitForReadyRead(0), false);
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QTRY_COMPARE(spyConnected.count(), canListen ? 1 : 0);
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QCOMPARE(spyDisconnected.count(), 0);
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// error signals
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QVERIFY(spyError.count() >= 0);
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if (canListen) {
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if (spyError.count() > 0)
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QCOMPARE(qVariantValue<QLocalSocket::LocalSocketError>(spyError.first()[0]),
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QLocalSocket::SocketTimeoutError);
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} else {
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QCOMPARE(qVariantValue<QLocalSocket::LocalSocketError>(spyError.first()[0]),
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QLocalSocket::ServerNotFoundError);
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}
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// Check first and last state
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QCOMPARE(qVariantValue<QLocalSocket::LocalSocketState>(spyStateChanged.first()[0]),
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QLocalSocket::ConnectingState);
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if (canListen)
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QCOMPARE(qVariantValue<QLocalSocket::LocalSocketState>(spyStateChanged.last()[0]),
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QLocalSocket::ConnectedState);
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QCOMPARE(spyStateChanged.count(), 2);
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QCOMPARE(spyReadyRead.count(), 0);
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bool timedOut = true;
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QCOMPARE(server.waitForNewConnection(3000, &timedOut), canListen);
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QVERIFY(!timedOut);
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QCOMPARE(server.hasPendingConnections(), canListen);
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QCOMPARE(server.isListening(), canListen);
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// NOTE: socket disconnecting is not tested here
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// server checks post connection
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if (canListen) {
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QCOMPARE(server.serverName(), name);
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QVERIFY(server.fullServerName().contains(name));
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QVERIFY(server.nextPendingConnection() != (QLocalSocket*)0);
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QTRY_COMPARE(server.hits.count(), i + 1);
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QCOMPARE(spyNewConnection.count(), i + 1);
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QVERIFY(server.errorString() == QString());
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QCOMPARE(server.serverError(), QAbstractSocket::UnknownSocketError);
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} else {
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QVERIFY(server.serverName().isEmpty());
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QVERIFY(server.fullServerName().isEmpty());
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QVERIFY(server.nextPendingConnection() == (QLocalSocket*)0);
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QCOMPARE(spyNewConnection.count(), 0);
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QCOMPARE(server.hits.count(), 0);
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QVERIFY(server.errorString() != QString());
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QCOMPARE(server.serverError(), QAbstractSocket::HostNotFoundError);
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}
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}
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qDeleteAll(sockets.begin(), sockets.end());
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server.close();
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QCOMPARE(server.hits.count(), (canListen ? connections : 0));
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QCOMPARE(spyNewConnection.count(), (canListen ? connections : 0));
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}
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void tst_QLocalSocket::sendData_data()
|
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{
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listenAndConnect_data();
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}
|
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void tst_QLocalSocket::sendData()
|
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{
|
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QFETCH(QString, name);
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QFETCH(bool, canListen);
|
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|
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LocalServer server;
|
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QSignalSpy spy(&server, SIGNAL(newConnection()));
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QCOMPARE(server.listen(name), canListen);
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LocalSocket socket;
|
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QSignalSpy spyConnected(&socket, SIGNAL(connected()));
|
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QSignalSpy spyDisconnected(&socket, SIGNAL(disconnected()));
|
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QSignalSpy spyError(&socket, SIGNAL(error(QLocalSocket::LocalSocketError)));
|
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QSignalSpy spyStateChanged(&socket, SIGNAL(stateChanged(QLocalSocket::LocalSocketState)));
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QSignalSpy spyReadyRead(&socket, SIGNAL(readyRead()));
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|
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// test creating a connection
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socket.connectToServer(name);
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bool timedOut = true;
|
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|
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QCOMPARE(server.waitForNewConnection(3000, &timedOut), canListen);
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|
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#if defined(QT_LOCALSOCKET_TCP)
|
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QTest::qWait(250);
|
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#endif
|
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QVERIFY(!timedOut);
|
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QCOMPARE(spyConnected.count(), canListen ? 1 : 0);
|
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QCOMPARE(socket.state(), canListen ? QLocalSocket::ConnectedState : QLocalSocket::UnconnectedState);
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|
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// test sending/receiving data
|
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if (server.hasPendingConnections()) {
|
|
QString testLine = "test";
|
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for (int i = 0; i < 50000; ++i)
|
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testLine += "a";
|
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QLocalSocket *serverSocket = server.nextPendingConnection();
|
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QVERIFY(serverSocket);
|
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QCOMPARE(serverSocket->state(), QLocalSocket::ConnectedState);
|
|
QTextStream out(serverSocket);
|
|
QTextStream in(&socket);
|
|
out << testLine << endl;
|
|
bool wrote = serverSocket->waitForBytesWritten(3000);
|
|
|
|
if (!socket.canReadLine())
|
|
QVERIFY(socket.waitForReadyRead());
|
|
|
|
QVERIFY(socket.bytesAvailable() >= 0);
|
|
QCOMPARE(socket.bytesToWrite(), (qint64)0);
|
|
QCOMPARE(socket.flush(), false);
|
|
QCOMPARE(socket.isValid(), canListen);
|
|
QCOMPARE(socket.readBufferSize(), (qint64)0);
|
|
QCOMPARE(spyReadyRead.count(), 1);
|
|
|
|
QVERIFY(testLine.startsWith(in.readLine()));
|
|
|
|
QVERIFY(wrote || serverSocket->waitForBytesWritten(1000));
|
|
|
|
QCOMPARE(serverSocket->errorString(), QString("Unknown error"));
|
|
QCOMPARE(socket.errorString(), QString("Unknown error"));
|
|
}
|
|
|
|
socket.disconnectFromServer();
|
|
QCOMPARE(spyConnected.count(), canListen ? 1 : 0);
|
|
QCOMPARE(spyDisconnected.count(), canListen ? 1 : 0);
|
|
QCOMPARE(spyError.count(), canListen ? 0 : 1);
|
|
QCOMPARE(spyStateChanged.count(), canListen ? 4 : 2);
|
|
QCOMPARE(spyReadyRead.count(), canListen ? 1 : 0);
|
|
|
|
server.close();
|
|
|
|
QCOMPARE(server.hits.count(), (canListen ? 1 : 0));
|
|
QCOMPARE(spy.count(), (canListen ? 1 : 0));
|
|
}
|
|
|
|
void tst_QLocalSocket::readBufferOverflow()
|
|
{
|
|
const int readBufferSize = 128;
|
|
const int dataBufferSize = readBufferSize * 2;
|
|
const QString serverName = QLatin1String("myPreciousTestServer");
|
|
LocalServer server;
|
|
server.listen(serverName);
|
|
QVERIFY(server.isListening());
|
|
|
|
LocalSocket client;
|
|
client.setReadBufferSize(readBufferSize);
|
|
client.connectToServer(serverName);
|
|
|
|
bool timedOut = true;
|
|
QVERIFY(server.waitForNewConnection(3000, &timedOut));
|
|
QVERIFY(!timedOut);
|
|
|
|
QCOMPARE(client.state(), QLocalSocket::ConnectedState);
|
|
QVERIFY(server.hasPendingConnections());
|
|
|
|
QLocalSocket* serverSocket = server.nextPendingConnection();
|
|
char buffer[dataBufferSize];
|
|
memset(buffer, 0, dataBufferSize);
|
|
serverSocket->write(buffer, dataBufferSize);
|
|
serverSocket->waitForBytesWritten();
|
|
|
|
// wait until the first 128 bytes are ready to read
|
|
QVERIFY(client.waitForReadyRead());
|
|
QCOMPARE(client.read(buffer, readBufferSize), qint64(readBufferSize));
|
|
// wait until the second 128 bytes are ready to read
|
|
QVERIFY(client.waitForReadyRead());
|
|
QCOMPARE(client.read(buffer, readBufferSize), qint64(readBufferSize));
|
|
// no more bytes available
|
|
QVERIFY(client.bytesAvailable() == 0);
|
|
}
|
|
|
|
// QLocalSocket/Server can take a name or path, check that it works as expected
|
|
void tst_QLocalSocket::fullPath()
|
|
{
|
|
QLocalServer server;
|
|
QString name = "qlocalsocket_pathtest";
|
|
#if defined(QT_LOCALSOCKET_TCP)
|
|
QString path = "QLocalServer";
|
|
#elif defined(Q_OS_WIN)
|
|
QString path = "\\\\.\\pipe\\";
|
|
#else
|
|
QString path = "/tmp";
|
|
#endif
|
|
QString serverName = path + '/' + name;
|
|
QVERIFY2(server.listen(serverName), server.errorString().toLatin1().constData());
|
|
QCOMPARE(server.serverName(), serverName);
|
|
QCOMPARE(server.fullServerName(), serverName);
|
|
|
|
LocalSocket socket;
|
|
socket.connectToServer(serverName);
|
|
|
|
QCOMPARE(socket.serverName(), serverName);
|
|
QCOMPARE(socket.fullServerName(), serverName);
|
|
socket.disconnectFromServer();
|
|
#ifdef QT_LOCALSOCKET_TCP
|
|
QTest::qWait(250);
|
|
#endif
|
|
QCOMPARE(socket.serverName(), QString());
|
|
QCOMPARE(socket.fullServerName(), QString());
|
|
}
|
|
|
|
void tst_QLocalSocket::hitMaximumConnections_data()
|
|
{
|
|
QTest::addColumn<int>("max");
|
|
QTest::newRow("none") << 0;
|
|
QTest::newRow("1") << 1;
|
|
QTest::newRow("3") << 3;
|
|
}
|
|
|
|
void tst_QLocalSocket::hitMaximumConnections()
|
|
{
|
|
QFETCH(int, max);
|
|
LocalServer server;
|
|
QString name = "tst_localsocket";
|
|
server.setMaxPendingConnections(max);
|
|
QVERIFY2(server.listen(name), server.errorString().toLatin1().constData());
|
|
int connections = server.maxPendingConnections() + 1;
|
|
QList<QLocalSocket*> sockets;
|
|
for (int i = 0; i < connections; ++i) {
|
|
LocalSocket *socket = new LocalSocket;
|
|
sockets.append(socket);
|
|
socket->connectToServer(name);
|
|
}
|
|
bool timedOut = true;
|
|
QVERIFY(server.waitForNewConnection(3000, &timedOut));
|
|
QVERIFY(!timedOut);
|
|
QVERIFY(server.hits.count() > 0);
|
|
qDeleteAll(sockets.begin(), sockets.end());
|
|
}
|
|
|
|
// check that state and mode are kept
|
|
void tst_QLocalSocket::setSocketDescriptor()
|
|
{
|
|
LocalSocket socket;
|
|
quintptr minusOne = -1;
|
|
socket.setSocketDescriptor(minusOne, QLocalSocket::ConnectingState, QIODevice::Append);
|
|
QCOMPARE(socket.socketDescriptor(), minusOne);
|
|
QCOMPARE(socket.state(), QLocalSocket::ConnectingState);
|
|
QVERIFY((socket.openMode() & QIODevice::Append) != 0);
|
|
}
|
|
|
|
class Client : public QThread
|
|
{
|
|
|
|
public:
|
|
void run()
|
|
{
|
|
QString testLine = "test";
|
|
LocalSocket socket;
|
|
QSignalSpy spyReadyRead(&socket, SIGNAL(readyRead()));
|
|
socket.connectToServer("qlocalsocket_threadtest");
|
|
QVERIFY(socket.waitForConnected(1000));
|
|
|
|
// We should *not* have this signal yet!
|
|
QCOMPARE(spyReadyRead.count(), 0);
|
|
socket.waitForReadyRead();
|
|
QCOMPARE(spyReadyRead.count(), 1);
|
|
QTextStream in(&socket);
|
|
QCOMPARE(in.readLine(), testLine);
|
|
socket.close();
|
|
}
|
|
};
|
|
|
|
class Server : public QThread
|
|
{
|
|
|
|
public:
|
|
int clients;
|
|
QMutex mutex;
|
|
QWaitCondition wc;
|
|
void run()
|
|
{
|
|
QString testLine = "test";
|
|
LocalServer server;
|
|
server.setMaxPendingConnections(10);
|
|
QVERIFY2(server.listen("qlocalsocket_threadtest"),
|
|
server.errorString().toLatin1().constData());
|
|
mutex.lock();
|
|
wc.wakeAll();
|
|
mutex.unlock();
|
|
int done = clients;
|
|
while (done > 0) {
|
|
bool timedOut = true;
|
|
QVERIFY(server.waitForNewConnection(7000, &timedOut));
|
|
QVERIFY(!timedOut);
|
|
QLocalSocket *serverSocket = server.nextPendingConnection();
|
|
QVERIFY(serverSocket);
|
|
QTextStream out(serverSocket);
|
|
out << testLine << endl;
|
|
QCOMPARE(serverSocket->state(), QLocalSocket::ConnectedState);
|
|
QVERIFY2(serverSocket->waitForBytesWritten(), serverSocket->errorString().toLatin1().constData());
|
|
QCOMPARE(serverSocket->errorString(), QString("Unknown error"));
|
|
--done;
|
|
delete serverSocket;
|
|
}
|
|
QCOMPARE(server.hits.count(), clients);
|
|
}
|
|
};
|
|
|
|
void tst_QLocalSocket::threadedConnection_data()
|
|
{
|
|
QTest::addColumn<int>("threads");
|
|
QTest::newRow("1 client") << 1;
|
|
QTest::newRow("2 clients") << 2;
|
|
QTest::newRow("5 clients") << 5;
|
|
#ifndef Q_OS_WINCE
|
|
QTest::newRow("10 clients") << 10;
|
|
QTest::newRow("20 clients") << 20;
|
|
#endif
|
|
}
|
|
|
|
void tst_QLocalSocket::threadedConnection()
|
|
{
|
|
QFETCH(int, threads);
|
|
Server server;
|
|
server.clients = threads;
|
|
server.mutex.lock();
|
|
server.start();
|
|
server.wc.wait(&server.mutex);
|
|
|
|
QList<Client*> clients;
|
|
for (int i = 0; i < threads; ++i) {
|
|
clients.append(new Client());
|
|
clients.last()->start();
|
|
}
|
|
|
|
server.wait();
|
|
while (!clients.isEmpty()) {
|
|
QVERIFY(clients.first()->wait(3000));
|
|
delete clients.takeFirst();
|
|
}
|
|
}
|
|
|
|
#ifndef QT_NO_PROCESS
|
|
void tst_QLocalSocket::processConnection_data()
|
|
{
|
|
QTest::addColumn<int>("processes");
|
|
QTest::newRow("1 client") << 1;
|
|
#ifndef Q_OS_WIN
|
|
QTest::newRow("2 clients") << 2;
|
|
QTest::newRow("5 clients") << 5;
|
|
#endif
|
|
QTest::newRow("30 clients") << 30;
|
|
}
|
|
|
|
/*!
|
|
Create external processes that produce and consume.
|
|
*/
|
|
void tst_QLocalSocket::processConnection()
|
|
{
|
|
QFETCH(int, processes);
|
|
QStringList serverArguments = QStringList() << SRCDIR "lackey/scripts/server.js" << QString::number(processes);
|
|
QProcess producer;
|
|
producer.setProcessChannelMode(QProcess::ForwardedChannels);
|
|
#ifdef Q_WS_QWS
|
|
serverArguments << "-qws";
|
|
#endif
|
|
QList<QProcess*> consumers;
|
|
producer.start("lackey/lackey", serverArguments);
|
|
QVERIFY(producer.waitForStarted(-1));
|
|
QTest::qWait(2000);
|
|
for (int i = 0; i < processes; ++i) {
|
|
QStringList arguments = QStringList() << SRCDIR "lackey/scripts/client.js";
|
|
#ifdef Q_WS_QWS
|
|
arguments << "-qws";
|
|
#endif
|
|
QProcess *p = new QProcess;
|
|
p->setProcessChannelMode(QProcess::ForwardedChannels);
|
|
consumers.append(p);
|
|
p->start("lackey/lackey", arguments);
|
|
}
|
|
|
|
while (!consumers.isEmpty()) {
|
|
consumers.first()->waitForFinished(20000);
|
|
QCOMPARE(consumers.first()->exitStatus(), QProcess::NormalExit);
|
|
QCOMPARE(consumers.first()->exitCode(), 0);
|
|
QProcess *consumer = consumers.takeFirst();
|
|
consumer->terminate();
|
|
delete consumer;
|
|
}
|
|
producer.waitForFinished(15000);
|
|
}
|
|
#endif
|
|
|
|
void tst_QLocalSocket::longPath()
|
|
{
|
|
#ifndef Q_OS_WIN
|
|
QString name;
|
|
for (int i = 0; i < 256; ++i)
|
|
name += 'a';
|
|
LocalServer server;
|
|
QVERIFY(!server.listen(name));
|
|
|
|
LocalSocket socket;
|
|
socket.connectToServer(name);
|
|
QCOMPARE(socket.state(), QLocalSocket::UnconnectedState);
|
|
#endif
|
|
}
|
|
|
|
void tst_QLocalSocket::waitForDisconnect()
|
|
{
|
|
QString name = "tst_localsocket";
|
|
LocalServer server;
|
|
QVERIFY(server.listen(name));
|
|
LocalSocket socket;
|
|
socket.connectToServer(name);
|
|
QVERIFY(socket.waitForConnected(3000));
|
|
QVERIFY(server.waitForNewConnection(3000));
|
|
QLocalSocket *serverSocket = server.nextPendingConnection();
|
|
QVERIFY(serverSocket);
|
|
socket.disconnectFromServer();
|
|
QTime timer;
|
|
timer.start();
|
|
QVERIFY(serverSocket->waitForDisconnected(3000));
|
|
QVERIFY(timer.elapsed() < 2000);
|
|
}
|
|
|
|
void tst_QLocalSocket::waitForDisconnectByServer()
|
|
{
|
|
QString name = "tst_localsocket";
|
|
LocalServer server;
|
|
QVERIFY(server.listen(name));
|
|
LocalSocket socket;
|
|
QSignalSpy spy(&socket, SIGNAL(disconnected()));
|
|
QVERIFY(spy.isValid());
|
|
socket.connectToServer(name);
|
|
QVERIFY(socket.waitForConnected(3000));
|
|
QVERIFY(server.waitForNewConnection(3000));
|
|
QLocalSocket *serverSocket = server.nextPendingConnection();
|
|
QVERIFY(serverSocket);
|
|
serverSocket->close();
|
|
QVERIFY(serverSocket->state() == QLocalSocket::UnconnectedState);
|
|
QVERIFY(socket.waitForDisconnected(3000));
|
|
QCOMPARE(spy.count(), 1);
|
|
}
|
|
|
|
void tst_QLocalSocket::removeServer()
|
|
{
|
|
// this is a hostile takeover, but recovering from a crash results in the same
|
|
QLocalServer server, server2;
|
|
QVERIFY(QLocalServer::removeServer("cleanuptest"));
|
|
QVERIFY(server.listen("cleanuptest"));
|
|
#ifndef Q_OS_WIN
|
|
// on Windows, there can be several sockets listening on the same pipe
|
|
// on Unix, there can only be one socket instance
|
|
QVERIFY(! server2.listen("cleanuptest"));
|
|
#endif
|
|
QVERIFY(QLocalServer::removeServer("cleanuptest"));
|
|
QVERIFY(server2.listen("cleanuptest"));
|
|
}
|
|
|
|
void tst_QLocalSocket::recycleServer()
|
|
{
|
|
QLocalServer server;
|
|
QLocalSocket client;
|
|
|
|
QVERIFY(server.listen("recycletest1"));
|
|
client.connectToServer("recycletest1");
|
|
QVERIFY(client.waitForConnected(201));
|
|
QVERIFY(server.waitForNewConnection(201));
|
|
QVERIFY(server.nextPendingConnection() != 0);
|
|
|
|
server.close();
|
|
client.disconnectFromServer();
|
|
qApp->processEvents();
|
|
|
|
QVERIFY(server.listen("recycletest2"));
|
|
client.connectToServer("recycletest2");
|
|
QVERIFY(client.waitForConnected(202));
|
|
QVERIFY(server.waitForNewConnection(202));
|
|
QVERIFY(server.nextPendingConnection() != 0);
|
|
}
|
|
|
|
void tst_QLocalSocket::multiConnect()
|
|
{
|
|
QLocalServer server;
|
|
QLocalSocket client1;
|
|
QLocalSocket client2;
|
|
QLocalSocket client3;
|
|
|
|
QVERIFY(server.listen("multiconnect"));
|
|
|
|
client1.connectToServer("multiconnect");
|
|
client2.connectToServer("multiconnect");
|
|
client3.connectToServer("multiconnect");
|
|
|
|
QVERIFY(client1.waitForConnected(201));
|
|
QVERIFY(client2.waitForConnected(202));
|
|
QVERIFY(client3.waitForConnected(203));
|
|
|
|
QVERIFY(server.waitForNewConnection(201));
|
|
QVERIFY(server.nextPendingConnection() != 0);
|
|
QVERIFY(server.waitForNewConnection(202));
|
|
QVERIFY(server.nextPendingConnection() != 0);
|
|
QVERIFY(server.waitForNewConnection(203));
|
|
QVERIFY(server.nextPendingConnection() != 0);
|
|
}
|
|
|
|
void tst_QLocalSocket::writeOnlySocket()
|
|
{
|
|
QLocalServer server;
|
|
QVERIFY(server.listen("writeOnlySocket"));
|
|
|
|
QLocalSocket client;
|
|
client.connectToServer("writeOnlySocket", QIODevice::WriteOnly);
|
|
QVERIFY(client.waitForConnected());
|
|
QVERIFY(server.waitForNewConnection(200));
|
|
QLocalSocket* serverSocket = server.nextPendingConnection();
|
|
QVERIFY(serverSocket);
|
|
|
|
QCOMPARE(client.bytesAvailable(), qint64(0));
|
|
QCOMPARE(client.state(), QLocalSocket::ConnectedState);
|
|
}
|
|
|
|
void tst_QLocalSocket::writeToClientAndDisconnect()
|
|
{
|
|
QLocalServer server;
|
|
QLocalSocket client;
|
|
QSignalSpy readChannelFinishedSpy(&client, SIGNAL(readChannelFinished()));
|
|
|
|
QVERIFY(server.listen("writeAndDisconnectServer"));
|
|
client.connectToServer("writeAndDisconnectServer");
|
|
QVERIFY(client.waitForConnected(200));
|
|
QVERIFY(server.waitForNewConnection(200));
|
|
QLocalSocket* clientSocket = server.nextPendingConnection();
|
|
QVERIFY(clientSocket);
|
|
|
|
char buffer[100];
|
|
memset(buffer, 0, sizeof(buffer));
|
|
QCOMPARE(clientSocket->write(buffer, sizeof(buffer)), (qint64)sizeof(buffer));
|
|
clientSocket->waitForBytesWritten();
|
|
clientSocket->close();
|
|
server.close();
|
|
|
|
QTRY_COMPARE(readChannelFinishedSpy.count(), 1);
|
|
QCOMPARE(client.read(buffer, sizeof(buffer)), (qint64)sizeof(buffer));
|
|
client.waitForDisconnected();
|
|
QCOMPARE(client.state(), QLocalSocket::UnconnectedState);
|
|
}
|
|
|
|
void tst_QLocalSocket::debug()
|
|
{
|
|
// Make sure this compiles
|
|
qDebug() << QLocalSocket::ConnectionRefusedError << QLocalSocket::UnconnectedState;
|
|
}
|
|
|
|
class WriteThread : public QThread
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
void run() {
|
|
QLocalSocket socket;
|
|
socket.connectToServer("qlocalsocket_readyread");
|
|
|
|
if (!socket.waitForConnected(3000))
|
|
exec();
|
|
connect(&socket, SIGNAL(bytesWritten(qint64)),
|
|
this, SLOT(bytesWritten(qint64)), Qt::QueuedConnection);
|
|
socket.write("testing\n");
|
|
exec();
|
|
}
|
|
public slots:
|
|
void bytesWritten(qint64) {
|
|
exit();
|
|
}
|
|
|
|
private:
|
|
};
|
|
|
|
/*
|
|
Tests the emission of the bytesWritten(qint64)
|
|
signal.
|
|
|
|
Create a thread that will write to a socket.
|
|
If the bytesWritten(qint64) signal is generated,
|
|
the slot connected to it will exit the thread,
|
|
indicating test success.
|
|
|
|
*/
|
|
void tst_QLocalSocket::bytesWrittenSignal()
|
|
{
|
|
QLocalServer server;
|
|
QVERIFY(server.listen("qlocalsocket_readyread"));
|
|
WriteThread writeThread;
|
|
writeThread.start();
|
|
bool timedOut = false;
|
|
QVERIFY(server.waitForNewConnection(3000, &timedOut));
|
|
QVERIFY(!timedOut);
|
|
QTest::qWait(2000);
|
|
QVERIFY(writeThread.wait(2000));
|
|
}
|
|
|
|
void tst_QLocalSocket::syncDisconnectNotify()
|
|
{
|
|
QLocalServer server;
|
|
QVERIFY(server.listen("syncDisconnectNotify"));
|
|
QLocalSocket client;
|
|
client.connectToServer("syncDisconnectNotify");
|
|
QVERIFY(server.waitForNewConnection());
|
|
QLocalSocket* serverSocket = server.nextPendingConnection();
|
|
QVERIFY(serverSocket);
|
|
delete serverSocket;
|
|
QCOMPARE(client.waitForReadyRead(), false);
|
|
}
|
|
|
|
void tst_QLocalSocket::asyncDisconnectNotify()
|
|
{
|
|
QLocalServer server;
|
|
QVERIFY(server.listen("asyncDisconnectNotify"));
|
|
QLocalSocket client;
|
|
QSignalSpy disconnectedSpy(&client, SIGNAL(disconnected()));
|
|
client.connectToServer("asyncDisconnectNotify");
|
|
QVERIFY(server.waitForNewConnection());
|
|
QLocalSocket* serverSocket = server.nextPendingConnection();
|
|
QVERIFY(serverSocket);
|
|
delete serverSocket;
|
|
QTRY_VERIFY(!disconnectedSpy.isEmpty());
|
|
}
|
|
|
|
QTEST_MAIN(tst_QLocalSocket)
|
|
#include "tst_qlocalsocket.moc"
|
|
|