a6b8b03f86
OpenGL ES 3.1 introduces compute shaders. This patch enables them also in QOpenGLShader/QOpenGLShaderProgram. A GL/GLES example using QOpenGLShaderProgram for compute shaders is also included. Change-Id: I3951a302d7c2b096548f829b9b4578b5a525c453 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
23 lines
444 B
Prolog
23 lines
444 B
Prolog
TEMPLATE = subdirs
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SUBDIRS = hellowindow \
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paintedwindow \
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qopenglwindow
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qtHaveModule(widgets) {
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SUBDIRS += contextinfo \
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threadedqopenglwidget \
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2dpainting \
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hellogl2
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!wince: SUBDIRS += \
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qopenglwidget \
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cube \
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textures \
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hellogles3 \
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computegles31
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}
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EXAMPLE_FILES += \
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legacy
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