73f3f501f3
The context—which lives in QtGui—now knows nothing about versioned functions. This changes the public API for getting version functions for a context. [ChangeLog][QtGui][OpenGL] QOpenGLContext::versionFunctions() has been removed. QOpenGLVersionFunctionsFactory::get() from the QtOpenGL module should be used instead. Previously one would call context->versionFunctions<QOpenGLFunctions_4_0_Core>(); Which now becomes QOpenGLVersionFunctionsFactory::get<QOpenGLFunctions_4_0_Core>(context); The rest of the API should be identical. Since glgen no longer compiles, and the links to its input (gl.spec and gl.tm) are dead, I've edited the previously generated files manually. If glgen is fixed, it should be quite easy to make it generate the new way. Task-number: QTBUG-74409 Change-Id: I800527e0af16a79005b276eeb74417770193c62f Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
206 lines
7.4 KiB
C++
206 lines
7.4 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtOpenGL module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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**
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** This file was generated by glgen version 0.1
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** Command line was: glgen
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**
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** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
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**
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** This is an auto-generated file.
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** Do not edit! All changes made to it will be lost.
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**
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****************************************************************************/
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#include "qopenglfunctions_3_1.h"
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#include "qopenglcontext.h"
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QT_BEGIN_NAMESPACE
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/*!
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\class QOpenGLFunctions_3_1
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\inmodule QtOpenGL
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\since 5.1
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\wrapper
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\brief The QOpenGLFunctions_3_1 class provides all functions for OpenGL 3.1 specification.
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This class is a wrapper for functions from OpenGL 3.1 specification.
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See reference pages on \l {http://www.opengl.org/sdk/docs/}{opengl.org}
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for function documentation.
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\sa QAbstractOpenGLFunctions
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*/
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QOpenGLFunctions_3_1::QOpenGLFunctions_3_1()
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: QAbstractOpenGLFunctions()
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, d_1_0_Core(nullptr)
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, d_1_1_Core(nullptr)
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, d_1_2_Core(nullptr)
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, d_1_3_Core(nullptr)
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, d_1_4_Core(nullptr)
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, d_1_5_Core(nullptr)
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, d_2_0_Core(nullptr)
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, d_2_1_Core(nullptr)
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, d_3_0_Core(nullptr)
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, d_3_1_Core(nullptr)
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{
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}
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QOpenGLFunctions_3_1::~QOpenGLFunctions_3_1()
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{
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if (d_1_0_Core) {
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d_1_0_Core->refs.deref();
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Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
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}
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if (d_1_1_Core) {
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d_1_1_Core->refs.deref();
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Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
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}
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if (d_1_2_Core) {
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d_1_2_Core->refs.deref();
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Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
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}
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if (d_1_3_Core) {
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d_1_3_Core->refs.deref();
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Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
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}
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if (d_1_4_Core) {
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d_1_4_Core->refs.deref();
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Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
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}
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if (d_1_5_Core) {
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d_1_5_Core->refs.deref();
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Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
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}
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if (d_2_0_Core) {
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d_2_0_Core->refs.deref();
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Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
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}
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if (d_2_1_Core) {
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d_2_1_Core->refs.deref();
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Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
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}
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if (d_3_0_Core) {
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d_3_0_Core->refs.deref();
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Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
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}
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if (d_3_1_Core) {
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d_3_1_Core->refs.deref();
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Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
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}
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}
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bool QOpenGLFunctions_3_1::initializeOpenGLFunctions()
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{
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if ( isInitialized() )
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return true;
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QOpenGLContext* context = QOpenGLContext::currentContext();
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// If owned by a context object make sure it is current.
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// Also check that current context is capable of resolving all needed functions
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if (((owningContext() && owningContext() == context) || !owningContext())
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&& QOpenGLFunctions_3_1::isContextCompatible(context))
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{
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// Associate with private implementation, creating if necessary
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// Function pointers in the backends are resolved at creation time
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QOpenGLVersionFunctionsBackend* d = nullptr;
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_0_CoreBackend::versionStatus());
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d_1_0_Core = static_cast<QOpenGLFunctions_1_0_CoreBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_1_CoreBackend::versionStatus());
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d_1_1_Core = static_cast<QOpenGLFunctions_1_1_CoreBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_2_CoreBackend::versionStatus());
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d_1_2_Core = static_cast<QOpenGLFunctions_1_2_CoreBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_3_CoreBackend::versionStatus());
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d_1_3_Core = static_cast<QOpenGLFunctions_1_3_CoreBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_4_CoreBackend::versionStatus());
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d_1_4_Core = static_cast<QOpenGLFunctions_1_4_CoreBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_5_CoreBackend::versionStatus());
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d_1_5_Core = static_cast<QOpenGLFunctions_1_5_CoreBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_0_CoreBackend::versionStatus());
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d_2_0_Core = static_cast<QOpenGLFunctions_2_0_CoreBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_1_CoreBackend::versionStatus());
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d_2_1_Core = static_cast<QOpenGLFunctions_2_1_CoreBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_0_CoreBackend::versionStatus());
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d_3_0_Core = static_cast<QOpenGLFunctions_3_0_CoreBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_1_CoreBackend::versionStatus());
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d_3_1_Core = static_cast<QOpenGLFunctions_3_1_CoreBackend*>(d);
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d->refs.ref();
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QAbstractOpenGLFunctions::initializeOpenGLFunctions();
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}
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return isInitialized();
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}
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bool QOpenGLFunctions_3_1::isContextCompatible(QOpenGLContext *context)
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{
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Q_ASSERT(context);
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QSurfaceFormat f = context->format();
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const QPair<int, int> v = qMakePair(f.majorVersion(), f.minorVersion());
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if (v < qMakePair(3, 1))
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return false;
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return true;
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}
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QOpenGLVersionProfile QOpenGLFunctions_3_1::versionProfile()
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{
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QOpenGLVersionProfile v;
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v.setVersion(3, 1);
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return v;
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}
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QT_END_NAMESPACE
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